Friday, May 2, 2025

Microstory 2400: Introduction to Castlebourne Reviews

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I feel like it’s been a long time since I’ve addressed you, my imaginary audience. Sometimes I like to introduce new microfiction series as one of the characters, or the in-universe narrator, or someone else involved in the canon. Sometimes, however, it’s best if I just come at it as myself. In the end, I decided to do it this way, because there’s no good way for a character to prepare their readers for what they’re going to write. These are going to be formatted as customer reviews, and people don’t typically plan such writings. They have the experiences, and write how they feel in that moment. I know that there are going to be 99 of these in totals, but the narrating reviewer wouldn’t really know that. In fact, I’m still not sure if the reviews are going to be from the perspective of one person who visited multiple domes, or if each one will be from a different person. I may leave it up in the air, because when it comes to real reviews, most people don’t have reviewers that they follow. I mean, I think it happens, but there’s often that trope with a prolific business reviewer who believes that their thoughts are important to other customers, and the joke is that no one really cares that much about any single review, and they probably don’t pay much attention to a reviewer’s history. Anyway, here’s the story. About 108 light years from Earth, there’s a planet called Castlebourne. It falls into the category of a Charter World. Now, what is that? Well, the closest neighboring star systems to Earth are known as the Core Worlds. We’re a tight-knit group. They were colonized through state-sponsored missions, they belong to a uniform, cohesive government, and they follow all the rules. In return, they get military protection, and resource exchanges without question. Stellar Neighborhood systems also receive military protection and aid, but at a lower priority to the Core. They don’t have to be post-scarcity societies, but their government can’t be oppressive, violent, or unfair. Civilizations in the Charter Cloud are expected to get there on their own, and for the most part, handle their own needs. They can’t take military action against a Core or Neighborhood system, but they’re not entitled to military protection from the Core. They can execute trade negotiations, but nothing is guaranteed. Any colony beyond this range is totally out of the Core’s control, and can do whatever they want, but the downside is they get nothing.

Castlebourne enjoys really strong ties to the Sol System. Despite being as far out into the galaxy as they are, they’ve been granted a number of charters. They’ve been afforded technology, power allotments, and additional ships in order to accomplish their goals. This is because Castlebourne offers a lot to all citizens of the inner colony bands. Almost the entire surface is littered with tens of thousands of geodesic domes. Most of these will be pressurized, and become habitable eventually, but it takes a lot of work, and a ton of resources. That’s why these charters are so important. These domes offer visitors all sorts of entertainment and amusement potential. Some are recreational, some of relaxational, some are for exploration, some are wildlife preserves. Many of them are just for the permanent inhabitants to live, and cultivate their independent society. There are two gargantuan oceans at the poles. This planet boasts having everything you could ever want. You can travel there using a fractional ship, but it’s going to take you over a hundred years to reach it. If you’re lucky, you might be able to get on a ship with a reframe engine, which will take around two months. But most people don’t see any point in this. They instead transfer their consciousnesses across the interstellar void via advanced quantum tunneling, and download into new substrates. It takes about an hour, and that’s it. Not every dome is available. There are just so many of them, and only so many sufficiently original ideas. But believe me, there are plenty of them. There is more than enough to see to occupy your time for decades. It would be pretty tough to get bored on Castlebourne. Like I said, the next 99 stories will be in the form of customer reviews, told from a person (or people) who had some meaningful visit there, and they barely scratch the surface. I could write a fictional review every weekday for the next forty years, and still not even come close to covering them all. Hopefully, these are the most interesting, at least out of the domes that were ready at the purported time of writing according to the set time period around the Grand Opening in the year 2500. Read them all, and decide for yourselves if Castlebourne is a place that you would like to travel to some day.

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