Friday, July 23, 2021

Microstory 1675: Boss Level

Even before it was named after the woman who populated it, Fort Underhill was designed to become a new universe for those who had died in Salmonverse. They had been living in a simulated reality up until that point, but the creators wanted them to have a place to go where they couldn’t make up whatever rules they wanted, or have literally anything given to them simply by request. They weren’t being mean—the idea was originally conceived to be a choice—they just thought people might eventually get tired of having everything handed to them. For better or worse, while their consciousnesses remained intact, they were not alive, and they knew that people would want to have resurrection as an option. They were all transitioned there all at once, against their will, because there was no time to ask them. The simulation was being shut down by a group of people who essentially boil down as the landlords. They had to get out, and they had to get out fast, or they would all meet the true death. Despite the fact that it was necessary to do this without warning, it has been reported to me that it caused some unrest. As I’ve said, Fort Underhill is impenetrable to me. The membrane is too thick to allow information to be passed back and forth, so I’m getting all of this second hand from people who have been inside. According to what they saw and experienced, a lot of the newly resurrected were grateful for the gift. It was a lofty goal that the original creator of the simulation had always hung over their heads, just out of their reach. He built levels into the social hierarchy, with the lowest level being true death, and the highest level being new life. So a lot of them were always trying to attain it, and they never thought they would, because it was incredibly rare. They were glad to have finally achieved the final level, but not everyone felt the same way about it.

Some didn’t care either way, because they figured they could always enter a new virtual construct now. They were immortal, and time meant nothing to them now, so who cares how long that took, or how much earlier work they lost? Others were less patient. They worked very hard to build their afterlives, and to have it all ripped from them was a travesty in their minds. As far as I can tell, they didn’t go into war, or anything, but it was a complicated situation. Because of how efficient the level system was, they didn’t have any preexisting form of government. Because of how long the simulation had run, there were people from the entire history of civilization, which meant for every form of government Earth ever had, someone was around who had experienced it prior to their death. Which one would they choose? There was plenty of space for them to spread out, but did that mean each planet ran itself? Would the creators of the universe have any say, or would they expect the people to elect new leaders? What would they do with the levels, now that everyone was apparently on the same playing field? Was there some way to return to the hierarchy, and was that fair? Honestly, the main purpose of levels was to keep the afterlife interesting. If everyone always had everything handed to them, which was technically feasible, would people grow bored, and kill themselves for good? Still there were those who wanted to return to the old ways, especially when it came to the prisoners. Throughout most of history, everyone died, including bad people, so did they deserve to have all their sentences suddenly commuted? There were a lot of complex social questions to try to answer now, and the creators would not have it easy.

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