Showing posts with label post-scarcity. Show all posts
Showing posts with label post-scarcity. Show all posts

Friday, August 22, 2025

Microstory 2480: Archidome

Generated by Google Gemini Pro text-to-video AI software, powered by Veo 3
I recently read a review on the prospectus for another dome. They were talking about how a lot of culture has faded from vonearthan society because of how standardized everything has become. And I must say that I agree. I understand why it happened. The basic design of the arcologies on Earth are perfect for what they’re intended to be. Each unit is a small and efficient living space, and they’re connected in such a way that allows modularization for shifting needs. You can open a door to grant a neighbor’s access to your units, or close them when you’re a teenager who needs to exert more independence. Everyone has a window, yet the structure is sound, because the spokes distribute the weight evenly, and over a sufficiently wide area. They’re nice, but they’re best for people who don’t care about what their homes look like, probably because they spend most of their time in simulations, or at least on the network. What your dwelling looked like, and how it was arranged, used to be profoundly important. I cannot stress to you enough how crucial it was for people to get to decide what their homes were like. That is what made it a home in the first place. There were multiple channels on linear television with dozens of programs about people finding, building, remodeling, or selling homes. And that’s before you include all the innumerable web content. It was a subculture of our society, and it went away due to a number of factors, which I’ve already touched upon. But the biggest moves happened in tandem with the shift to a post-scarcity economy. The government couldn’t put effort into building something to your specifications, or with any sort of flair or whimsy. Even before megastructures, they came up with a few models, and everyone got the same thing, because it was the most fair. Castlebourne gives us the opportunity to go back to the creativity of yesterday, in many respects, and in this respect, Archidome is the place for original architecture. It was empty at first—I really wish I had been here to see that. If you come here, you’re supposed to design your own building. It doesn’t have to be a single-family home. It can be an apartment complex, or a museum, or even a cathedral. The only restriction, really, is that you have to hold the rights to the intellectual property. I’ve heard a number of stories about visitors hoping to recreate some structure from their favorite movie, and that’s just not what this is for. Again, you get to decide what you build, and what it’s used for. It may never be used for its intended purpose, or anything at all. It’s up to you to promote it, and try to get visitors. I’m sure, over time, as the population of this planet in general increases, the chances that someone comes to see what you’ve created will go up. Until then, you might just have to be satisfied with the completion of the project itself. I’m proud of my columbarium, even though people don’t really die anymore. I’m proud of it because its mine, and it’s real. What will you create?

Tuesday, August 12, 2025

Microstory 2472: Anadome

Generated by Google Gemini Pro text-to-video AI software, powered by Veo 3
Let’s talk about the Amish and the Mennonite communities. First, actually, let’s discuss what they’re not. They are not people who simply reject all forms of technology. After all, the plow is technology. It’s millennia old, but its novelty was never the concern. The only concern that these Anabaptists have is whether something supports their community, or harms it. Does it please God, or does it pull you away from Him? Vehicles, for instance, are not the issue. It’s whether that vehicle will be used to take a driver away from their family and community. If it’s being used to transport their wares to buyers, they’ve never had a problem with it, but that is why they held onto the horse and buggy for so long, because it would have been an impractical form of escape. Their way of life has changed over time, but their goals and principles have not. Work within the community, serve God. It’s a pretty simple concept. While religion has all but died out in the galaxy, the Anabaptists have persisted, and that’s because their beliefs inform their practices to a degree that other religions and sects could never have hoped to replicate. Sure, if you were Catholic, you went to service once or twice a week, and you performed your rituals. And maybe every night you prayed over your bed. That’s all well and good, but you didn’t live Catholicism. You just did things here and there, and while your convictions could inform your behavior in general, they couldn’t necessarily survive across the generations, because children come up with their own relationship to God. That was usually encouraged, but it was also the source of religion’s ultimate fading from the world, because people focused less and less on it, and it became less vital to how they lived their lives, and the choices that they made.

Anabaptists were always different, because God lives at the core of their ideals, and their daily patterns. In the past, the Anabaptists were able to maintain their practices by having a symbiotic relationship with society in general. They sold us their goods, and used our payment to support their communities. Centuries ago, however, currency disappeared from modern society, as we transitioned to a post-scarcity economy. A new relationship was developed to prevent the Anabaptists from going extinct. Instead of selling what they make to us, they barter it. In return, we give them whatever they require to survive, be it medicine, protection, transportation, etc. We don’t ask for a certain amount of goods in order for them to get a certain amount of return. It’s not simply symbolic—their customers benefit from the human touch and the craftsmanship, which is hard to find these days—but it’s not perfectly ratioed either. We take care of them regardless of the price. If one community gives us ten chairs one month, but can only make five chairs the next, we still give them whatever they need. That’s not us being generous. That’s how we operate internally anyway. We don’t ask a whole lot out of our citizens, so why would we ask anything out of these fine folk? Over a century ago, some of the Anabaptists decided that they wanted to found a new community on Castlebourne. They wanted to start from scratch. Till new lands. So Castlebourne made room for them. You can’t visit Anadome, and gawk at them. I’m here as an anthropologist, to educate you on what this community is all about. Click below for my full report.

Thursday, August 7, 2025

Microstory 2469: Gambledome

Generated by Google Flow text-to-video AI software, powered by Veo 3
Here’s the thing about gambling in a post-scarcity society...it’s not any fun! When money isn’t real, the stakes aren’t real, and there’s nothing interesting about it. The creators of Gambledome have managed to subvert this about as well as possible without completely shifting the paradigm of the economy. In Gambledome, money kind of is real, but only here. You start out with a modest amount of cash to spend on chips, and as you play, you win and lose those chips. If your stack starts piling up, you can cash them out, and spend it on things. You can get yourself a nice, luxurious room to stay in. You can spring for the (faux) lobster at dinner. You can give it away to your friends to make them like you. This is how it worked in other gambling communities on Earth back in the before-fore times, like Las Vegas. Here, it’s a recreation, which may make you think that your life can only get better, but that’s not true. If you run into the negative, you’re in trouble. You can’t leave the dome, and go back to the utopia that vonearthans have created since automation made fiat-based economies obsolete. You have to stick around, and pay off your debts. That’s right, there are real consequences. Some of the humans walking around as staff may be there because that is the experience that they have asked to be assigned while staying in the dome, but some are there because they have to be. Don’t come here if you don’t genuinely want to pretend to be an ancient human, because that’s the thing about gambling. You don’t know if you’re gonna win, and people lose all the time. A note on cheating: while they won’t torture you, it can land you in jail, where you’ll pay off your social debt by being locked up in a cell, unable to leave. We still have jails in the 27th century, of course, but the percentage of incarcerated individuals has never been lower, so this is rare. One woman lost her money on purpose, threw a tantrum, and tried to steal it all back, specifically so they would throw her in a cell, because it just doesn’t happen all that often anymore, and she certainly didn’t want to break any real laws. She didn’t want to go through the real justice system, and go to a real jail, where she might never get out. Overall, this place is a lot of fun, but only temporarily. I wouldn’t want to spend the rest of my life here, and I certainly wouldn’t want to live in a world where people are sincerely desperate enough to gamble because they think they have no other choice. I don’t know if Gambledome is fostering any real addicts, but I sure would be interested to know if it’s happening, and if it is, whether the creators have any plans to do anything about it.

Thursday, May 22, 2025

Microstory 2414: Adrenadome

Generated by Google Flow text-to-video AI software, powered by Veo 2
TRIGGER WARNING. I want to talk about laws here, but I’m not going to say which laws specifically right away, because if my review ends up in a blurb, then it could get banned—or shadowbanned—for perpetuating harmful ideas. I think I need a few extra words to be safe sooooooo, there we go. Suicide laws. That’s what I mean. Back in the old days, when death meant the end of everything, and there was no going back, it was illegal in many places to attempt or commit suicide. Over time, these laws were changed to account for people’s unique desires and needs. Suicide and assisted suicide became necessary evils in certain situations, especially when a slow, painful death was the only other option on the table. The funny thing is, over time after that, these laws had to adapt again. Once they started sufficiently treating, or even curing, certain previously life-threatening medical conditions, the reasons for wanting to unalive yourself began to disappear at about the same rate. People stopped having very good excuses for not wanting to be alive anymore. Progress in mental health research, the proliferation of advanced medical solutions, and the drive towards a post-scarcity economy, among other factors, contributed to a healthier society overall. The development of more extreme technologies, like maximal longevity treatments, transhumanistic or cybernetic enhancements, and consciousness uploading and transference made it practically impossible to justify ending your own life, or anyone else’s, for that matter. Even the language of the relevant laws shifted to phrases like “reckless self-destruction” or “consciousness back-up endangerment”. Self-harm became illegal once again. Whereas before, dying meant taking maybe only a hundred years from someone’s potential future, now you’re potentially robbing you or someone else of the rest of eternity until the heat death of the universe. That should be profoundly immoral and unethical in anyone’s book. They’re even talking about making normal biological humans illegal, with some arguing that letting yourself die after a pitiful century is tantamount to suicide when framed as a negligible blip in the full timeline of reality. I don’t know about that. What we’re talking about is your body, your choice. Anything short of total freedom in that regard is hypocritical when you really think about it. Castlebourne is a Charter planet, which means that it doesn’t have to follow Core World Law. They still do, for the most part, having modeled their legal system on what came before, but they’re also free to make some changes, such as the definitions of those phrases above, like reckless self-destruction. What does reckless even mean? Does it mean jumping out of an airplane without a parachute—a new extreme sport, which they call skydying? Adrenadome is attempting to test the boundaries of what you’re allowed to do with your own body. I’m not gonna just list the extreme sports that can be found here. You can look them up. They’re all available, along with variants that forgo safety measures entirely, and just let you die, knowing that your mind will wake up in a back-up body moments later. Not everyone is gonna like it. I personally don’t. I came here to study the concept, because I’m a scholar of law. But it’s certainly interesting that these philosophical questions about the meaning of life and death get to play out in the real world, and no longer only on the lips, or the page.