Showing posts with label trains. Show all posts
Showing posts with label trains. Show all posts

Wednesday, September 10, 2025

Microstory 2493: Eldome

Generated by Google Gemini Pro text-to-video AI software, powered by Veo 3
They call this a train, but that doesn’t really do it justice. A train involves separate cars linked together, following each other along a track. This, on the other hand, is more like a big-ass disc that spins around. It’s not just like that, that’s exactly how it is. It does have the feel of a train while you’re inside, except the seats can be adjusted so you’re facing any direction. To get the full experience, they expect you to look through the window the whole time. The window is slanted, so you can really get a clear view of everything. It’s about 11 kilometers up in the air, so there is nothing that you can’t see on the surface of the entire dome after the nearly four-hour trip. It moves pretty slow, which some might find boring, so just be aware of that before you sign up. I mean, I don’t think I thought that it was going to be a fast ride, but four hours is a long time to look at some hills and trees. It was lovely, to be sure. I just don’t know if it’s any better than a sim, or a holographic window. I guess I just wasn’t sure if I was meant to feel something. The idea is that you turn your chair so you’re looking through the window at the beautiful landscape below. I just think that it was too high up. Yeah, so I can see the center from here, but so what? It would be better if we were lower, and could see the geography in greater detail. The prospectus doesn’t do a rating system because they, like, did studies long ago, and determined that they were no longer necessary when an AI is just gonna summarize all the reviews for a deeper focus on quality, but if they still allowed them, I would give this place two stars. It wasn’t bad, and I don’t feel like I wasted my time, but as far as leisure domes go, this one is not my favorite.

EDIT: I’m such an idiot. There are multiple discs. Not all of them are that high up, and the lower ones go faster. They’re all still four hours long, which I think was the source of my confusion when I was misinterpreting the description. One of them actually is a train, and it’s situated on the ground, so you can only see what’s right in front of you. I’m gonna try that one next. Glad we got that cleared up. Sorry, ignore me.

Friday, August 1, 2025

Microstory 2465: Steampunk Sanctuary

Generated by Google Flow text-to-video AI software, powered by Veo 3
It’s steampunk everywhere, so I hope you like steampunk! I sure do, but you’re not here to hear about who I am. What you really wanna know is if this place is any good. Does it live up to the spirit of steampunk culture? Why yes, yes it does. Because of course it does. It’s one of the easiest themes to implement, and it doesn’t take much to please the fans. To the ignorant, it may seem like nothing more than an aesthetic. You have brass, and you have steam. How nuanced could it be? But it’s actually a way of life, and one which we’ve never been able to explore at scale. Steampunk communities have existed for centuries, but by the time the technology was available to simulate it in base reality, there really wasn’t any practical space for it. Humanity was trying to rewild the world. We built vertically, and left the majority of the land to the plants and animals. Steampunk survived, but a city based on the concept wasn’t feasible. We could have fought it, and declared independence somewhere, but we understood the reason for shrinking the amount of area that humans were taking up, so we played ball. We limited ourselves to small corners of the arcologies, wherever we could find room. But those modern walls...they were still there, made up of their superadvanced metamaterials. We were only actors in a play, pretending as best we could, but knowing that there was nothing authentic about it. Enter Castlebourne, Stage Right. This is the perfect setting for us; a blank canvas that we can paint however we want. We’re using steam to power our technology, from trains to computing machines. It’s not efficient, but it is fun, at least for us. It’s not for everyone. But the best part about it is you don’t have to live here permanently. You can just visit. You might hate it, and want to leave right away, and that’s fine. Nonetheless, you might find yourself enjoying it a little, and maybe want to stick around longer. That’s great. There’s plenty of room. We have everything they have anywhere else. It just looks a little different. And it’s loud. Some people don’t like how loud it is, but that’s what you get in a world without transistors. I can’t get enough of it. The VR steampunk worlds were great, but nothing beats something you can feel in your real hands. That’s the whole ethos with steampunk. It felt like cheating to immerse ourselves in a computer simulation to live in a world where computers exist without the computer chip. Now we don’t need that anymore. Now we can be ourselves...truly.