Showing posts with label authenticity. Show all posts
Showing posts with label authenticity. Show all posts

Friday, September 12, 2025

Microstory 2495: Kingdom of Aksum

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I won’t get into too many historical details, because if you’re interested in such information, you would probably prefer to hear it on the tour, and if this stuff bores you, I doubt there’s anything I could say to change your mind. The Kingdom of Aksum existed between the first and seventh centuries in the common era. It was a powerful and meaningful region of international trade at the time. In fact, they relied so heavily on being in the center of everything that, when power shifted to other cultures, Aksum couldn’t keep up. Spoiler alert, they ultimately collapsed over the course of many years due to emigration to more fertile lands, war, and plague. All the usual suspects. Unlike other civilizations, however, you can’t really point to a single event, or even a short period of time, which served as the turning point. It just gradually declined in importance. Its ancestors are still alive today, whether or not they are aware of, or place any significant emphasis, on this long-forgotten heritage. There is a lot that we don’t know about life in the Kingdom, and of course, it changed over the centuries. The lands where it once stood are still there, and I believe there are a few arcologies in the region still. The memory of it, however, has unfortunately faded, and that’s thanks to a much stronger focus on European culture and history. For many of our ancestors, the nations of Africa were backwards, uncultured, and irrelevant. How many were there who didn’t know—or couldn’t admit—that various regions of Africa served as both the seed of human life, and the heart of civilization? We’re all from there, and so I would argue that the Kingdom of Aksum is everyone’s story. In the spirit of this reality, I urge you to educate yourself on its history, even if it doesn’t mean going to visit this dome. I still definitely recommend coming here. It’s a great replica of what the region would have looked like back then. You can’t find it in the simulations. Trust me, I checked the virtual stacks. It’s not that it wouldn’t be possible, but people are more concerned with replicating the Firefly / Serenity star system, and The Flying Forest, which is just a regular forest where you feel intoxicated. I shouldn’t judge. I should just be grateful that it exists in any form. I learned so much here, and I know you will too if you just give it a chance.

Wednesday, August 20, 2025

Microstory 2478: Holidome

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Name a holiday; any holiday. Go on, I’ll wait. What did you pick? Now imagine what it’s like to celebrate that holiday. Now, go to Holidome, and you’ll find it there. Ramadan, Diwali, Carnival. It’s around here somewhere. They each live in their own little sectors, but there are some that are a little more spread out. Traditional Christmas in one region of Earth was observed in very different ways than in others, so those are separate. That way, you can be immersed in the version that you’re looking for. Honestly, I’m probably the wrong person to ask about any of this. Not only am I very young, but I was born on Castlebourne. I’m actually kind of a rarity so far. The majority of people who come aren’t here to plan families. They’re here to have fun, so they either come with their families, or they’re putting off procreating until later. My family has a long history of recognizing and appreciating other cultures, so that’s what they came here to do. A lot of that culture is gone from Earth. It wasn’t really anybody’s fault, it just sort of happened. Architecture converged into those megastructure arcologies. Creativity and identity made way for standardization and cross-compatibility. Why design a bunch of oddly-shaped trashcans, when you can design one model, and anyone who needs it knows that that one is perfect for their space, because everyone’s space is pretty much the same? These may seem like small things, and hardly relevant, but they’ve added up to major changes. It doesn’t matter where you’re from, or where your family is from. Your housing unit looks the same. You can decorate it, sure, but when we all live in virtual simulations, what’s the point? You might think, well doesn’t the culture just live on the servers? They can, but it can get drowned out by boundless imagination. In this world, people fart rainbows. Yeah, that’s fun, but there’s no history behind it. I suppose one day, we could end up living next to a community of Rainbow Farters of Erbikejifel, or some shit, but for now, it’s mostly only about novelty. Castlebourne doesn’t work like that. It exists in base reality, and it all has to fit within the limits of physics. You may be nostalgic for the days when you lit the Menorah with your family every year, or maybe you never did it, and you want to learn what it was like. I do get a little worried about cultural appropriation. People seem to think it’s a non-issue since—like I’ve been complaining about—those traditions have largely faded from real life—but I would just like to warn everyone to use caution. Those rituals held and hold great meaning to those who practice(d) them. It’s important that you be mindful of that, and stay respectful of why they participated in them. Nothing was arbitrary. I’m not trying to get you to not have any fun. Holi is a grand old time, for instance. Just don’t forget to learn about how it started, and who originally took part in such traditions. They didn’t just do it for your amusement. Except for Festivus. That really is just for fun.

Friday, August 1, 2025

Microstory 2465: Steampunk Sanctuary

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It’s steampunk everywhere, so I hope you like steampunk! I sure do, but you’re not here to hear about who I am. What you really wanna know is if this place is any good. Does it live up to the spirit of steampunk culture? Why yes, yes it does. Because of course it does. It’s one of the easiest themes to implement, and it doesn’t take much to please the fans. To the ignorant, it may seem like nothing more than an aesthetic. You have brass, and you have steam. How nuanced could it be? But it’s actually a way of life, and one which we’ve never been able to explore at scale. Steampunk communities have existed for centuries, but by the time the technology was available to simulate it in base reality, there really wasn’t any practical space for it. Humanity was trying to rewild the world. We built vertically, and left the majority of the land to the plants and animals. Steampunk survived, but a city based on the concept wasn’t feasible. We could have fought it, and declared independence somewhere, but we understood the reason for shrinking the amount of area that humans were taking up, so we played ball. We limited ourselves to small corners of the arcologies, wherever we could find room. But those modern walls...they were still there, made up of their superadvanced metamaterials. We were only actors in a play, pretending as best we could, but knowing that there was nothing authentic about it. Enter Castlebourne, Stage Right. This is the perfect setting for us; a blank canvas that we can paint however we want. We’re using steam to power our technology, from trains to computing machines. It’s not efficient, but it is fun, at least for us. It’s not for everyone. But the best part about it is you don’t have to live here permanently. You can just visit. You might hate it, and want to leave right away, and that’s fine. Nonetheless, you might find yourself enjoying it a little, and maybe want to stick around longer. That’s great. There’s plenty of room. We have everything they have anywhere else. It just looks a little different. And it’s loud. Some people don’t like how loud it is, but that’s what you get in a world without transistors. I can’t get enough of it. The VR steampunk worlds were great, but nothing beats something you can feel in your real hands. That’s the whole ethos with steampunk. It felt like cheating to immerse ourselves in a computer simulation to live in a world where computers exist without the computer chip. Now we don’t need that anymore. Now we can be ourselves...truly.

Thursday, July 24, 2025

Microstory 2459: Savanna Land

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Right now, this is one of the least impressive domes on the planet. I guess I can’t say that. It’s not like I’ve seen every single other one. Then again, people have been making these kinds of statements forever, like when a food blog would rate the best restaurants in the country, as if they have any semblance of a comprehensive authority regarding anything close to what they’re claiming. All I mean is that there aren’t any animals here yet. For this one, I don’t think that they want to get by with lifelike robots. I think they want it to be really authentic, and that’s going to take some time. Still, it’s not called Savanna Animal Kingdom. They opened it, because it currently already exemplifies exactly what it says on the tin. There’s a ton of grass, patches of barren dirt, and very few trees. I didn’t see many other people while I was there, and the ones who did show up didn’t stay very long either, because we all saw the same thing. Potential. But not completion. The vehicles are ready, which is an interesting thing, but the real interesting part about that is how big they are. Back on Earth (before we stopped having to drive) roads had to be sort of standardized. It would have been ridiculous if French roads were 10 meters wide and Spanish roads were 50 meters wide. They developed organically, initially based on the size of people, then of horses, then horse-drawn carriages, and so on, and so forth. They got bigger, but you could still still see the natural origins. Even when they broke new ground, like I was saying, the cars were the size they were, and they weren’t going to make special cars for some hip, new region. I’m talking a lot about vehicles, because I can’t talk about the lions or the elephants yet. The point is, we’re starting from scratch here, and not limiting ourselves to tradition. Some of the vehicles are big, with giant observation bubbles which allow for 360 degree viewing all around. Man, it’ll be great in 15 or 20 years when this place is populated, and there are actually some cool things to see, but until then, we can literally only imagine.