Thursday, May 15, 2025

Microstory 2409: Mizmaze

Generated by Google AI Studios text-to-video AI software, powered by Veo 2
The mizmaze. This is an interesting one. I didn’t know what to expect. They told me how big these domes are, and when they told me that this maze covered the entire surface of one of the domes, I didn’t really believe it. That’s over 1.3 million acres. We’re all from different places, so I can’t really give you a clear frame of reference on the sheer scope of this thing, but it’s the biggest maze ever created. Don’t talk to me about VR, those are self-perpetuating; what we have here is a work of art. So here’s how it works. You walk into the intake building, and tell them that you would like to do a maze. They ask you a bunch of questions, first and foremost being how much time do you have to spend on it? Of course, the entire point is that you don’t know how long it will take to get through, but that’s why they ask you these other questions. They’re about your sense of direction, and your problem-solving skills. How much stamina do you have when you’re walking, how many supplies can you carry with you? Some of these mazes can literally take weeks, even if you’re really good. Remember, the scale. On the longest routes, there are supplies along the way, but you don’t just pick it up from a table. You have to complete tasks to get what you’re after, and you may lose out. Someone else might get it first, or you’ll just lose the minigame. There are mystery boxes which may be good, or bad. There are obstacles in there, which are definitely bad, but you have to get through them, or find another way. Some of it is made of hedge, other parts made of concrete. The mazes here aren’t like the ones that you’re used to. In most mazes, you have to stay on the ground, or you lose, but there are no real rules here. If you can figure out how to climb, go ahead and climb. Your sense of accomplishment is entirely your own. If you say that’s good enough, then it is. People may judge, but whatever. I stayed on the ground, and did the second-hardest route. The hardest ends with a grand prize. You aren’t even told what that is unless you agree to do that one. The walls move with that one, I don’t know how anyone completes it. I never heard about anyone who did, but the droid staff was mostly cagey about it, like just the very idea about whether anyone finished should also be a secret. Mine took just a hair over two weeks. I had to take the tram clear to the other side of the dome to start it, and ended up not too far from the main offices. The routes criss-cross each other, so I was in underground tunnels some of the way. I’m pretty proud of myself. I had trouble locating resources, but I didn’t get too tripped up by the hazards. I think I shouldn’t tell you what they are. It’s all meant to be a surprise for you, and I’m not sure how much variety there is across the board. Highly recommend. If you’re unsure, try a day maze, and if you like it, you can level up.

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