Showing posts with label time travel. Show all posts
Showing posts with label time travel. Show all posts

Sunday, October 25, 2026

The Advancement of Mateo Matic: October 1, 2575

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Olimpia didn’t go straight to Sri Lanka after she came back to Earth. She spent one night in a guest unit in an Egyptian arcology so she could start fresh in the morning. In the room, she laid out all her supplies because she didn’t like the way she had it organized. That was when she discovered Mateo’s rendezvous card for the Snake Island medical facility. He must have slipped it in when she wasn’t looking. It was good for her to have a special place to go if she needed it, but she didn’t think that she actually would.
She and her brother, Delfinus, spent all day in the waiting area. She would think the magical card would have spirited them there during an open slot, and her guess was that it wasn’t that smart, but it turned out, it was just because it wasn’t truly her card. It was a waste of time anyway, because Dr. Hammer specialized in temporal issues. Apparently, Delfinus’ problem was on the psychic level.
That made sense, that it wasn’t really a time power. Olimpia never understood why this world had both time travel and psychic powers, but not any other things, like vampires or talking animals. Why only these two seemingly completely unrelated things? She never got the chance to ask Dr. Hammer about it because she was too busy to see them. Instead, they spoke with her associate, Siria Webb.
Siria took it upon herself to reprogram the rendezvous card to do more than just take them back to where they were before. When they reactivated it, they ended up making a big loop to 2575, but now at an unknown location, seemingly underground. Before them was a door, so Delfinus knocked, because what else would they do?
A twentysomething woman opened the door. “Oh,” she said, gently placing her three middle fingers against her forehead. “Your thoughts are bouncing around his head, and flooding into mine.” She looked at Delfinus. “It must be so much worse for you. Come in, come on in.” She stepped to the side and stood there to close the door herself.
“Delfinus was nervous as he looked around the room. His sister was more used to finding herself in new places, but this was only the second time he had traveled, and so far, he wasn’t a fan. Plus, the bunker was just scary and dark, like this woman wanted people to feel uncomfortable when they came here. He didn’t know, though. He could convert anyone’s thoughts into narration...but not hers. She could block him somehow.”
Olimpia looked over at the psychic. “You see what we’re dealing with, and I’m assuming you know why we’re here, so you already know if you can help us or not.”
“I do, and I will try to help him,” the psychic said, “but it may take some time. He doesn’t have mental wards, but don’t think that means I can easily diagnose him. Imagine a hose. You can’t see inside of it without a light, but even if you have a light, the hose has to be turned off first. His hose is on full blast. All I’m getting is the...the contaminated water, to maintain the analogy. I need to shut it off before I can determine what is contaminating it. I don’t need to ask you if that makes sense, because I already know it does. First step is giving you, Mrs. Matic, your own mental wards.”
“That will stop him from narrating my thoughts,” Olimpia pressed the stranger, “but will it stop you from reading them too, or are you immune to your own powers?”
The psychic smiled. “I’m Leida, and I have no interest in your thoughts.” She gestured around the room. “That’s why I live under a battlefield. I hate my powers because I can’t turn them off. Believe me, giving you wards is more for me than for you.”
“All right, then.” Olimpia stepped towards the stranger. “I’m trusting you.”
“I appreciate this.” Leida pinched her index and thumb together before placing them against Olimpia’s forehead. She increased pressure until Olimpia passed out.

Saturday, October 24, 2026

Spaghetti West: Childhood’s End (Part V)

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The mysterious local ship or space station was wasting time and resources trying to fire on Sugar’s ship. She had no offensive measures of her own, save for the hot pocket, which was currently empty because up until this point, they had no reason to conceal their heat signature. The defensive measures, however? Well, those were stacked to the ceiling. It was designed with an EM shield, a TP field, and a GD yield. The first one was the most common. Every interstellar vessel needed to have it, or compensate for it with an extremely robust—and costly—physical hull. The teleportation field was simple enough, but at the very least, it required knowledge of temporal manipulation in the first place. The geodesic yield was a different story altogether, and these strangers instantly assumed that Sugar’s ship would not be equipped with it.
The first two defensive methods were no match for extremely high-energy particles, which were sometimes known as exotic particles. They were just too small and too fast. Even an endless supply of power would make the task an improbable proposition. There was an entire star system called Toliman, which colonists avoided due to an unusually high concentration of ultra high-energy cosmic rays. To protect against them, you don’t just have to know about time travel, you have to have an intimate understanding of advanced spacetime mechanics.
The GD yield didn’t deflect these particles, it basically just moved out of their way. It warped spacetime around the ship, so that when particles attempted to collide with it, they instead passed around the breadth until reaching the other side. From the particles’ perspective, nothing happened—they simply maintained their respective constant vectors the whole time. This was the best way to handle it without going the transdimensional route because it prevented energy exchange, which would be the inevitable result of any means of deflection. Again, even if you had the power to simply swat the particles away, doing so would generate subatomic reactions that could result in secondary damage, especially at scale from trillions of these collisions.
The first thought these strangers had was to beam them with exotic particles. They didn’t ask questions, they didn’t assess the threat, they just fired. And instead of starting small, they went straight to one that most vessels would be powerless to survive. Whoever these people were, they were not nice, and they were not messing around. Someone would have to do something about that.
Sugar could have just stood there and waited them out, but now she was just pissed off. If they wanted to play dirty, she could get creative.
“So what are you doing?” Liselot asked her after Sugar quickly explained how they were able to protect themselves from the onslaught.
“I’m dialing down the GD yield,” Sugar explained.
“Won’t that hurt us?” Liselot pressed.
“It would,” Sugar said, “if I turned it off entirely, but I’m just creating a few billion collisions, the irony being that if they didn’t ever fire, I wouldn’t have any ammo against them. Until they showed up, we had no reason to mask our heat signature, so the heat shunt was off. I’ve now turned it on, and I’m diverting the energy to it. Once it builds, I’ll purge it and fire right back, targeting their weapons array as a warning. Every time they hit us, we’ll hit them back just as hard, like Sebastian Shaw.”
“Is that a band, errr...?” Liselot asked, trailing off.
Sugar stopped. “Where did you hear that?”
“I told you, I’ve never heard of him.”
“No, that phrase, is that a band, errr. That’s a common time traveler phrase. We say that all the time. I didn’t know it had made its way into the general population.”
“I don’t know that it has,” Liselot replied with a shrug. “It’s just something I said. Is it a secret code, or something?”
Sugar sighed and shook her head. “No. Never mind.” She looked back at her screens. “Hot pocket is full; that was fast.” She leaned over the console. “Unless you have any objections, I’ll fire it.”
“Do what you gotta do,” Liselot encouraged.
Sugar pushed the button. Their own energy beam was released from its hold all at once, hitting the supposed enemy so hard and fast that it didn’t have time to protect itself. That was what happened when engineers designed for offense; they sacrificed defense in service to it. They had diverted all of their power to the energy weapons so that their own EM shield was severely underpowered, and practically useless. In seconds, the weapons were disabled, leaving the strangers as sitting ducks.
A console began to beep. Liselot looked over to it. “I think they’re calling.”
“You’re my comms officer now. Go ahead and open a channel,” Sugar requested.
After Liselot did as she was asked, a woman appeared on the main screen. “This is Supreme Chancellor Gentry Ruvow. We attempted to end your lives quickly and painlessly, but you have chosen the difficult route. Please switch off all defensive and offensive systems, and prepare to be boarded. In exchange, my operatives will no longer make it painless, but we will still make it quick. If you resist or attack again, the full force of the Desulforudisian Guard will descend upon you, and nothing will keep them at bay. Respond now with your surrender.”
Sugar smiled. “Supreme Chancellor, we will not be surrendering—”
Gentry immediately closed the channel. The viewscreen turned black.
“This, kids, is why it’s sometimes necessary to bury the lede.” Sugar sighed. “Okay. The global address system we installed so we could reach out to all of Bida. Do you think you could modify it to address the planet down there, whether they call it Desulforudis, or whatever? I need to work on a few other things.”
“Yeah, if you could do it, I can do it,” Liselot agreed.
Meanwhile, a number of ships launched from their space stations, or even from the surface, all heading towards Sugar and Liselot. They would not be able to take them all on. Orbit was no longer a safe place to be. Sugar didn’t understand what these people had against Tau Ceti, but she was going to find out, no matter how much they resisted.
After a few minutes, Liselot said, “I’ve done it.”
“Great. Just in time.” Sugar flung the hardware identifier code over to Liselot’s workstation. “Route communications to this buoy. It’s equipped with its own miniature hot pocket, and can scramble regular radio waves on a quantum level, so they will not be able to trace it.”
“Where are we gonna be?” Liselot asked as she was uploading the new program, and taking the initiative to launch the buoy.
“On the surface. I have a nice little patch of land picked out for it. Well, it’s a building. Brace for minor atmospheric disturbance.” They didn’t need the equilibrium generator again this time, though entering an atmosphere always did throw off the artificial gravity controls, especially if done so quickly. This planet came with a protective teleportation barrier, but she rather easily bypassed it. The natives still didn’t understand who they were up against, and continued to underestimate the two of them.
In a moment, they were parked on top of the Capitol Building, which was where Ruvow was talking to them from. “Reopen the channel to that asshole first, not the whole planet yet.”
Liselot tapped on her screen, then nodded at Sugar.
“Supreme Chancellor? Supreme Chancellor, are you there?” Sugar asked. “Supreme Chancellor, I don’t know if you noticed, but we’re no longer where we were before. If you attempt to fire on us again, you will literally only be hurting yourselves. I suggest you answer so we can work this out. I realized my mistake when I first responded to you. I tried to be nice. I should have started with...I’m not fuckin’ around! Answer the goddamn phone, or I poison the well with your own people!”
Ruvow’s face reappeared on screen. “You insolent little—”
“No, you’re gonna listen to me now,” Sugar interrupted. “You have been sending us black hole after black hole after black hole, and when we show up to put a stop to it, you don’t even apologize? You just try to kill us? What kind of monster doesn’t even take a second to find out if they’re murdering innocent children on a school trip, or a hospital ship? That’s ignoring all the people you tried to kill on my home planet in the first place. I want an explanation, and I don’t want any more threats out of your little mouth.”
Ruvow narrowed her eyes. “We have not been sending you black holes. You have been sending them to us!” She started out calm before devolving quickly by the end.
Sugar shut her eyes in frustration. “Did you ever think that maybe that wasn’t us, and you should ask us about it first? Again, what kind of monster are you?”
“We don’t ask questions,” Ruvow replied. “If someone invades our space, we destroy them. That is our way. We have established ourselves in this system, and that should be enough. Merely being present makes you a threat. I don’t know if I believe the black hole weapons aren’t from you, but it doesn’t matter. Now exit your vessel and surrender to the operatives who are now surrounding you on the roof.”
Sugar pantomimed turning down the volume, prompting Liselot to do it for real. “I’ve heard of these people...total idiots. I thought we sort of bred them out of the population because they kept putting their hands on hot stoves and eating glass, but I guess some managed to survive long enough to invent the aerosol can.” She glanced over at navigation. “I know where we are now. We’re in another galaxy. My people call it Miridir, but you may know it as Andromeda XXI.”
“That is millions of light years away. How is it colonized?” Liselot questioned.
“It’s a long story,” Sugar began, “but this isn’t Dardius, which is the only planet I’m personally cognizant of as being populated here. I’m guessing this is some kind of offshoot faction from there...isolationists in the dark forest.”
“The dark forest hypothesis was virtually debunked centuries ago. If you want to keep people out of your home, you tell them that it’s your home, you don’t make it look available.”
“I know. Like I said, they’re stupid. But they’re also under attack. If they’re getting their own procession of KBHs, our conjecture of natural causes no longer sounds viable.” It wasn’t just happening to Tau Ceti, which meant the black holes were no accident. Only happening at one location? A tragedy, but at least it followed a plausible natural pattern. Many locations, each only experiencing one black hole? Okay, that would be even more believable because of the randomness. But two systems—constant bombardment? That was a directed attack. Someone wanted to hurt Tau Ceti, as well as the Desulforudisians, and perhaps understanding their common thread would tell them who. Who would have motive to destroy them both when the two worlds were millions of light years apart, and had not even heard of each other?
“Volume back up, please,” Sugar ordered. She looked back at the Supreme Chancellor, who was still sitting there, surprisingly patient. “Someone is attempting to hurt us both. We have a saying where I’m from. The enemy of my enemy is my friend.”
“We have a similar saying. It goes, the enemy of my enemy is still my enemy. I can have more than one enemy, and do. All are enemies.”
“Well, that’s quite a mouthful but... Suit yourself.” Sugar turned her head. “Lise, open a global channel now. I wanna talk to everyone who lives here.”

Sunday, October 18, 2026

The Advancement of Mateo Matic: September 30, 2574

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Deflinus was Olimpia’s older brother, not younger. The fact that she was the only person in the family to have an echo, even after a decade and a half, strongly suggested to all of them that there was only something wrong with her. They didn’t realize she heard these fights, but her father regularly accused her mother of having an affair, which would explain Olimpia’s unusual condition. They didn’t understand it, but it just felt like something that would be passed down the bloodline. They conducted periodic DNA tests to prove him wrong because he kept bringing it up again every few years, thinking if he could have been duped for the conception, earlier tests could have been faked too.
Olimpia’s echo was very isolating. She never grew close to her siblings. They didn’t exclude her maliciously. It really came down to their parents. They raised her differently than they raised the others, which taught them to treat her differently too. They actually got a little better when they were older, but it was too late. She was too scarred to want to stick around, and didn’t really take their feelings into account as she left home.
“You’re not still using the body that you were born in, right?” Olimpia asked.
“Delfinus lost count of how many bodies he has used since his sister abandoned him to their abusive parents. He changed substrates multiple times in an attempt to correct his curse. Nothing has worked, but he keeps trying every once in a while.”
“You can’t turn it off, what you’re doing?” Olimpia asked, pretty sure of the answer.
“He obviously can’t, or he would never. Delfinus stopped speaking for years because of it. Knowing sign language has not helped. He simply signs his narrations, instead of the actual words he wants to say. The deaf community cast him out for signing so literally, and ignoring conventional sign grammar rules. Had his sister remained, they could have at least struggled together. She should have stayed.”
Olimpia sighed and shook her head. “There was no way I could have known. You were older! It doesn’t make any sense that it should have presented itself so late in life.” When Mateo and Leona’s kids from another timeline showed up, she actually questioned whether time powers ran in the family. She was told they only did sometimes. Being that Olimpia’s parents had no apparent patterns of their own, she was likely unique. She should not have taken that as gospel, however, seeing as how she didn’t have a power or a pattern, but an affliction, and those were probably handled differently.
Olimpia’s watch beeped. “There is more to me than there once was. There’s more to the world than you know. You have only scratched the surface. In under a minute, I will quite literally disappear, and you will not see me for another year, at the earliest.”
Delfinus nodded, and didn’t act surprised at all as he looked through his bag. “Del knows of time travel. He has not been sitting idly by doing nothing. He has done his research.” He removed a pocket tent and tossed it on the ground, which exploded. “He has learned to be a patient man. He will wait a year until his sister returns.”

Exactly a year later, everything was almost exactly as it was before. The tent was still open, and Delfinus was right where he was standing when Olimpia left.
“Okay. Now we have twenty-four hours to figure this out,” she began. “If we don’t we’ll have to wait another year. I assume you have met with doctors over the years?”
“Delfinus hates doctors. They always call what he does a psychological concern, probably built around the trauma of having a sister with her own medical issues.”
Olimpia sighs. “Well, this one will be different. Doctor Mallory Hammer will actually listen to what you have to say, and will believe you.”

Monday, October 12, 2026

Microstory 2776: Jump

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The air escapes the rocket since they have no way of closing the bulkheads. Elise and Zelda strap themselves into the nearest seats as the inertial dampeners either don’t work, or don’t even exist. Elise feels her face collapse into itself as the apparent gravity increases. Back when she was much younger, high gravity training was required for space travel, even if you were just going into orbit. As the technology became more reliable, and redundancies were reinforced, they stopped treating everyone like an astronaut, and the first true passengers emerged. It has been centuries since she’s felt this, and she does not care for it. She turns her head to Zelda, who is, of course, loving it.
Several minutes later, the rocket has made it into orbit. The trembling stops, and the gravity stabilizes. They can finally relax and speak. Elise catches Zelda up on everything she missed after she was presumed dead. Their best guess is that this is not a new timeline, but the same one with more information. The girls sit there together, waiting for something special to happen, but it never does. This is a problem, because while the vacuum suit cartridge has its own carbon scrubber, it’s not the most efficient kind, and is only meant to be used in emergencies. That’s exactly what this is, but they should really get a more reliable source of air if they’re going to be here for a while.
Maybe this isn’t the final challenge, and never was. Maybe it was simply the hardest one yet, and the team has so much more to get through in any timeline. Elise doesn’t even really care about that anymore; she was only trying to save Zelda’s life and memories. If the hunt is going to continue, they have to get the rest of the team back somehow. Short of that, they have to reunite back on the real Castlebourne, and scrub the whole thing. But for now, all they can do is sit here and wait.
“There’s more we can do,” Zelda contends. “This is the same alien language that Colley encountered in the Empty Planet simulation, and the same one we’ve seen pop up every once in a while on this hunt. He figured it out eventually, so we can do the same.”
“Keyword is eventually,” Elise responds. “He beat Empty Planet because language and culture are his thing. I don’t know if we have time. He didn’t teach us.”
“We may as well try,” Zelda reasons. “One of these buttons shuts all of the bulkheads, and another one reestablishes air circulation. Or maybe a few of them, I don’t know, but the puzzle is here, we just have to solve it. We can do this, Elise.”
Elise sighs. “It’s alien. Maybe it doesn’t have the right atmospheric comps.”
“Then we’ll make it work. The hunt would not have led us here if it were impossible. The escape pod is a failsafe to get you out of the game, but you’re not supposed to take it. You’re supposed to be in here, and survive. Whatever we’re waiting to happen, it probably can’t happen until we turn on life support,” Zelda reasons.
Elise nods. “You’re right. There must be a way. The language is translatable.”
And so the girls start trying to understand what they’re looking at. They start by tracing the exposed cables from less dangerous systems to their controls. They figure out what turns the lights on and off, and which buttons open and close the panels. That gives them a baseline for what the alien symbols mean. From there, they incrementally learn what everything on the bridge does. It takes them hours, but they do figure it out.
Meanwhile, they start to understand what the ship is doing on its own. It doesn’t remain in a circular orbit. They’re climbing to a higher altitude. For what purpose, they don’t know, but Delta V will be lower farther from the planet’s gravity well, so it could be preparing to activate an ion drive, or something else, to leave Castlebourne entirely. They can’t let that happen, but none of these buttons says that there is a way to cross back over to the main dimension. The aliens probably couldn’t do that. The Facsimile is just the Custodians’ way of allowing the hunt to take the hunters anywhere in the world without interfering with the normal goings-on. It’s not actually part of the story.”
“Wait, I think this will do something,” Zelda says. She flips a switch.
An alien voice would occasionally make announcements through the speakers, particularly when they made some change. Knowing how to read the symbols, and understanding their spoken words, are not the same thing, so they have never been able to comprehend it. Until now. Now it’s all being said in plain English. Zelda flips the lights on and off a few times to confirm. “Lights on, lights off. Lights on, lights off—”
“Okay.” Elise pins Zelda’s hand down gently. “It works. That was the last piece of the puzzle. Now we just need to wait forty-two more seconds until that periodic announcement we keep hearing triggers again, and finally find out what it’s saying.”
“I think it’s counting down,” Zelda explains. “The second part is always the same, but the first part is always different.”
Elise nods. “That would be my guess too.”
“Eighty-three seconds to reintegration,” the voice says, confirming their guess.
They both widen their eyes. Reintegration? What exactly does that mean?
Eighty-three seconds pass. Sensors start going off. Proximity alert after proximity alert after proximity alert. They look through the viewports to see another space station. They’re fine—they’re not going to collide with it—but they’re clearly back in the real dimension. This is precisely what they were hoping for.
Elise opens her bag and grabs one of the communicators that she packed.
“Activating reframe engines in eleven minutes,” the computer announces.
“Is that the thing that makes a ship move faster than light?” Zelda questions.
“Yes,” Elise replies in a panicky voice. She opens a channel. “Laise, are you there? Please respond, Laise. This is Elise Perkins. Please respond!”
“Laise here, go ahead.”
“Have you been tracking the team? Do you know where they are?” Elise asks.
“Yes, they’re in a highly secure facility,” Laise answers. “I’ve been trying to break them out for an hour. I’m only at Step 2. I could really use your help.”
“If it’s secure,” Elise realizes, “then it probably doesn’t allow teleportation.”
“That was my thinking,” Laise agrees. “That’s why I’m shutting off the power.”
“Good girl,” Elise says. “Let me know when you’re ready.”
“Sending the coordinates now.” A brief pause. “Power will take a few minutes.”
“I can’t jump that far in one go,” Elise explains to Zelda. “I have to start now. She affixes the communicator onto her nanite vacuum suit, and seals most of it up, leaving only the visor open. “You stay here. If you can delay FTL, do it, but don’t stop it.”
“Aye, Captain,” Zelda says. “And Captain,” she adds when Elise tries to turn away. “One more thing.” She takes Elise by the helmet and kisses her passionately.
Elise lets her go and smiles. “I love you.” She drops her visor and teleports away.
Miracle called this burst mode. She can only jump about a thousand kilometers, so the first time she does it, she’s still in the middle of outer space. She immediately jumps again. Then again, and again, and again, until she’s back down on the surface. She’s standing next to Laise now, who is still waiting for Castledome’s power to turn off.
Laise salutes Elise, then shifts her fingers to count down. “Four, three, two, one.”
After all of the lights shut off, Elise picks Laise up, and teleports away.
They’re deep inside the castle now, in what looks like a dungeon. All of their friends are chained up on the other side of metal bars, which Elise is somehow not able to teleport through. They must be on auxiliary power. Azad is here too, dressed in medieval garb, instead of his usual heavily armored IMS unit. He draws his sword.
“I don’t have time for this,” Elise complains. “The ship is about to disappear.”
Azad jerks his head towards another sword leaning against the stone wall. “Then you better hurry. Because I’m the only one keeping that cell locked.” He tenses up.
Elise doesn’t move. She looks over at her friends, who are watching them, but not speaking. She can’t do this. Obviously, if she wins, Azad will either heal in this body, or transmit to a backup. That’s not really even the problem, though she might feel differently if she does put that weapon in her hands. The real issue is that she doesn’t want to transfer. She likes the body she’s in right now, and she was so preoccupied with training that she never went in to duplicate her current DNA. She will lose her wings, she’ll lose teleportation...she’ll lose everything. But her friends need her.
While Elise is frozen like a coward, Laise picks up the sword. She attacks Azad instead, and damn is she good. Elise didn’t take the time to get to know her, or ever ask why Miracle conscripted her for her team in the first place. This might have been the reason, because she is kicking Azad’s ass. He might be letting her win because he secretly wants them to complete the hunt, but he’s making a good show of it at least.
After a few minutes, Laise manages to knock the sword out of Azad’s hands.
Elise runs over to pick it up, because they never do that in movies, and it often leads to a final blow by the villain. She’s not going to use it herself, though.
“Do I have to kill you?” Laise asks Azad sternly, the tip at his neck.
“The gate is on a deadman’s switch,” Azad replies plainly.
Laise nods. She looks away, then quickly drives the blade into Azad’s throat. At his final heartbeat, the gate slides open, leading to hugs and kisses all around.
“Uh, Elise?” Zelda asks through comms. “You better get back here. The ship enters reframe speeds in three minutes. I couldn’t slow it down, or stop it if I tried.”
Elise frowns at her friends. “It’s too late. We’ll never make it in time.”
“We could try to compound our temporal energy,” Miracle suggests.
“I don’t know what that means,” Elise says, though she can hazard a guess.
“We don’t have time to get into it,” Miracle begins, “but when you cross the streams of two sources of temporal energy, it can create a feedback loop, pulling more than they normally would on their own. It’s dangerous, though. We could miss our mark, which we absolutely cannot do since you’re the only one with a vac suit.”
“We have to risk it,” Jolanda decides. “If worst comes to worst, we’ll each end up in our respective backup bodies, and miss the window. I would rather try.”
“We vote,” Rage says. “Raise your hand if you wanna risk it.” She looks over at Laise when everyone raises their hand. “Are you back in? Are you with us?”
“Damn right,” Laise says. “I regretted leaving the second I did.”
“Do it,” Rage says to Elise and Miracle.
There’s really nothing for Miracle to teach Elise. The latter already knows how to build her energy for longer jumps. She’s never been able to reach 8,000 kilometers before, and certainly not with any passengers, but she has the idea. She can feel it. As she’s holding Miracle’s hands, she can feel the power. It’s intoxicating. With every wave of energy, it feels like they’ve reached their limit, but then they let more and more in.
Elise focuses on Zelda again. She is their target. If they can get close to her, they’ll all be safe. The power feels good, but they may be reaching an actual limit, because the pressure is also getting to be a little much. She keeps pushing, though, no matter how much it hurts. They build until their hands are shaking, and then they build more until their whole bodies are shaking. A glowing white light starts bursting from their eyes, and their pores. If they don’t try this now, they could quite literally explode, and since we’re dealing with time travel, they might not all end up in their backups.
Now.

Elise wakes up on the floor. The architecture suggests that she’s back on the alien ship, but it’s nowhere she’s been before. It is definitely not the bridge. She stands up and wobbles a little before catching herself on a chair. She takes deep breaths to regain her balance while she stares at the door. Once she’s ready, she exits.
The others are in the corridor with her, having seemingly just woken up as well.
Minotaur leads them back to the bridge where they find Telman standing there patiently with a cool poker face.
Telman waits for everyone to file in. “Welcome...to Level 2.”

Sunday, October 11, 2026

The Advancement of Mateo Matic: September 29, 2573

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Olimpia was back on Earth and back in Sri Lanka. With all the confusing time travel, she couldn’t remember how long it had been, but the last time she was home was centuries ago. When she was a child, she developed her echo affliction. Everything she said was copied and sent fractions of a second into the future. She couldn’t stop it. Her family was bewildered and scared. They had no context for it. Their best guess was that she had two sets of vocal cords, or that they could somehow vibrate two different sounds at the same time. They didn’t know, but the doctors did. They knew that she was a perfectly normal human, biologically speaking. There was no explanation for her voice.
Her parents didn’t demand that she stop speaking, but they definitely encouraged it. They learned and taught her sign language, and actively used that to communicate with her. Again, they didn’t force her to keep quiet, but whenever she asked a question, if she didn’t use her hands, they still would in response. She became self-conscious about it to the point where she eventually gave up and gave in. She became a full-time signer. She wasn’t fully mute, but she didn’t want to make people feel uncomfortable.
She was an excellent student, and probably could have gone on to a higher education institution. She maybe could have become as smart as Leona, or even Ramses, but she chose not to. When she was sixteen years old, she emancipated herself through the courts, left home, and left the country. Her parents didn’t beg her to stay, but they weren’t happy for her either. They just...basically said, “okay” and that was the last time she saw them. She lived alone for years as she wandered the world.
By then, national borders had become more of logistical zones for administrative maintenance rather than divisions. If you lived in Ethiopia, it was probably because that was where your progenitors lived, and there was no reason to leave, because there were no fewer opportunities there than anywhere else. People stopped moving and traveling for the most part, because if they wanted to join a community on the other side of the world, they could do it through telepresence or VR. Olimpia only kept moving around because her upbringing turned her into a loner. She could have been happy in a simulated world, where her echoism couldn’t follow. But she had to get away from Sri Lanka, and once she did that, nowhere else felt like home either, so she kept going.
Sri Lanka was empty now. According to the data, only a few thousand people still lived here, in its one remaining arcological megastructure tower. It would be so unlikely that anyone in her family was still around. She would have to find them elsewhere, if they were still alive. They weren’t even necessarily on Earth. The global population had been dwindling for decades. Everyone was apparently moving to Castlebourne and Varkas Reflex. Even so, it was the right move, coming back. It was at least cathartic.
A man walked up from behind her. “She doesn’t know how she’s meant to feel about it. On the one hand, it’s clearly sad. It’s the end of an era, and it won’t be the last one. It is a pretty big one, though. Humans have always been on Earth. The idea that it may one day just be empty again is pretty surreal. But also beautiful and poetic. A safe haven for wildlife. It’s fitting, it should end like this. The planet is closing its loop.”
“I’m sorry, but I don’t know you. If you could stop reading my mind, that would be great,” Olimpia requested. She didn’t want to be rude, but she was annoyed and nervous.
The man smiled and nodded. “The man smiled and nodded. He wasn’t really reading her mind. It was more like he was channeling her thoughts. He couldn’t help himself. It was his curse, just as Olimpia’s curse was to echo. She had somehow been cured, though, and her brother, Delfinus, was extremely interested in learning how.”

Friday, October 9, 2026

Microstory 2775: Course Correction

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The lab that Elise was in with Miracle and Reagan disappears, and is replaced with Elise’s own apartment in Abodome. The first thing she sees is the front door closing. Someone seemingly just left, so she needs to find out who. She sprints over to it and opens it back up. She looks down the hallway and sees herself. Well, she sees the back of her own head. She recognizes the outfit too. This is it. This is the day that she and her friends officially began their hunt under Treasure Hunting Dome. She has gone back in time, just as Rae and Mir said she would. The question is, though, what now?
They didn’t actually give her any instructions. They didn’t say what she was supposed to change. She doesn’t have any experience in this, and they know that. Or they will know that, because at this point in time, she hasn’t met either of them yet. What they did to her was isolate her from everyone she cares about. There is no one she can trust without risking the timeline, and even if there were, they wouldn’t be able to help her anyway. She’s going to have to figure this out on her own. First things first, treat this like any other challenge on the hunt. According to Rage’s explanation of how they typically go, the last challenge often involves memory. You have to keep track of where you went and what you did, and regurgitate that in some way.
Elise tries to sit down at her computer, but her chair isn’t designed with wings in mind. She has to use the kitchen stool, which isn’t comfortable either because she still can’t lean back, but at least she’s not leaning forward. She opens a new file and starts to retrace her steps. She starts more general, and becomes more specific, adding the minutest of details to get a full picture of what happened once the hunt began. She color-codes it by actions she took, actions others took, and actions done to them by the game. She then goes in and adds even more information, about things that she wasn’t there for. She lists things that other hunters did, and tries to guess what Hrockas and Azad were doing in the meantime. She makes it a full, comprehensive bible of the whole ordeal, from start to finish. She even goes back to include events leading up to minute one, even though some of it is already in the past from her current perspective.
There is one interesting development; a mystery which they never solved. When the hunters were circling the desert, looking for their next clue, Minotaur went missing. They said someone in robes grabbed them and they tried to get away and lost their jacket, but the attacker quickly caught up to them. Elise looks over at her bed where she laid the robe that Reagan hung over her at the very last second. She goes over to it and picks it up. “Could this be it? Was it me the whole time?” But if so, she’s not come back to change the past. She can’t; it’s inevitable. She’s merely following in her own footsteps. Nothing will go better this time, because this isn’t a different time. Unless there’s a third Elise around here somewhere. She suddenly starts to feel like she’s being watched.
Elise paces the room. “What was it Miracle said once about time travel? If you don’t have proof that something didn’t happen, there’s a chance it happened.” She stands there and ponders that for a moment. Then she goes right back to her timeline document and reads the part about the desert again. “If you don’t have proof it didn’t happen, it might have happened,” she whispers. She nods, a little excited and more determined. “Right there. That’s my shot. I don’t have to change it if I assume it’s already happened.” She grabs the robe, drapes it over her body again, and disappears.

Elise has spent weeks practicing teleportation and flying. She has worked out every day to build up her strength. She went to a biotailor to improve her substrate even more. They reinforced her wings and increased the density of her muscles while lowering the density of her bones. It’s a trade-off, but she needs to be both strong and light. Her mission doesn’t necessarily involve being better than she already was, but why waste this opportunity? She has to do something while the timeline catches up.
She learned a few things about her temporal abilities. She can teleport from the real world to the Facsimile at will. It takes an extra boost of energy, but not as much as she figured at first. She also learns how many jumps she can do before she runs out, and she learns that she can actually increase her numbers by being more efficient, and even processing more temporal energy from wherever it comes from. The time for training is now over, though. This is the show. She packs the essentials, some of which she had to...borrow from a secure location, throws her robe back on, and heads off to work.

She is in the desert now, and has been for a couple of days. She intentionally came a little early in case something went wrong, but she also isn’t entirely sure when her past self and her friends will show up. They didn’t have timepieces with them at the time. She knows where they’ll end up, however, so she’s on her belly, watching that spot with binoculars. The robe can shift colors, as most clothing can in the modern world, so she just looks like a crest in the sand dune. She has learned to be still and patient too. She didn’t set out to do that, but it came naturally with all of her other training.
They’re here. Elise watches Azad transport them all before leaving with Hrockas and Telman. Now it’s just the hunters. She can’t hear, but she knows what they’re talking about. She waits until they spread out, triggering her window. She teleports directly to Minotaur, and after a brief struggle, relocates them to the rocket maze. Then she returns to her perch to wait for her next move. She sees them reunite and argue about what to do, and she sees Miracle teach her how to take control of her body. She watches as her past self gets trapped on the surface with Colley, where they both surrender to their budding romance, only to be caught by the others after they complete the underground maze. They all then go back down there to learn the truth about Rage.
This is it; it’s happening. Elise knew that she would be successful with Mino, because it already happened to her, but this is the real change. This is what she’s been actually training for. The ship blares as it begins to ascend. The ground shakes and gives way. Future!Elise has to start hovering to keep from slipping down the dune like an ant in an antlion’s pit. She slowly gets closer to get a better look, still worried about being spotted by someone. Past!Elise is now trying to hang on to both Colley and Zelda, but she’s not strong enough yet. Colley volunteers to let go, but Zelda beats him to it.
Future!Elise uses her friend-finding ability to teleport to exactly where Zelda is. She grabs her by the waist, and jumps them both back to the inside of the rising rocket.
“Whoa! How did you do that?” Zelda asks, trying to orient herself. “How did you do that? What are you wearing? How is your hair green now? Where’s Colley?”
“He’s fine.” Elise replies. She takes out two vacuum suit cartridges, placing one on Zelda’s chest, and the other on her own. The nanites emerge from the cartridge and wrap themselves around them to protect them from space exposure. She did it, they won. Didn’t they?

Thursday, October 8, 2026

Microstory 2774: Look Both Ways Before You Cross

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It’s not everyone on Castlebourne who can get a private meeting with the one and only Hrockas Steward. Billions of people are visiting. They don’t technically live here permanently, because citizenship seems unnecessary, and isn’t an obvious process, but the population is growing. Many have been here for decades. The point is, Elise is special. She’s not the only transgenic person on the planet—not by a mile—but she’s one of the few people in history who can teleport.
Elise isn’t here simply for the sake of it, but the purpose of the meeting is very real, even if she has an ulterior motive. It’s her job to keep the man busy in a secure location so her friends can break into the castle. They didn’t have a whole lot of time to plan this, so it’s not as sophisticated of an attack as they would like, but they need that routing information. Within the hour, Zelda’s disappearance from the network will trigger a subroutine in the backup system, which will awaken an outdated version of her.
This is something that you have to set up ahead of time. People come and go from planets all the time, it doesn’t mean their backups automatically try to replace them, or the galaxy would be chock full of unwarranted duplicates. It’s a failsafe that Hrockas put in place on their behalf. The assumption is that the more recent Zelda is dead, which is true, but the program doesn’t know that Miracle has a way to get her back. While she’s preparing for that with newcomer Reagan, the rest of the team are trying to hack into the administrative database, or whatever. In fact, they should be in it by now.
“If you have somewhere to be,” Hrockas says, “we can do this another time.”
“No, sorry. Wait, what?” Elise asks, confused.
“You keep checking your watch,” he points out.
“Sorry, yes. I’m not in a hurry,” Elise replies while she tries to come up with an explanation. “I’m trying to get a feel for my temporal energy. I would like to find a way to gauge it. Like, I jumped us all three here, per your instructions, so how much did that take out of me? Thirty percent? Fifty percent? More? How would I know unless I just try again, and hope for the best? Do other teleporters deal with this kind of uncertainty?”
Hrockas nods. “That’s why I suggested connecting you with a friend of a friend. They’re also a teleporter, so they would know more about it. It’s not exactly my specialty. I can’t even do it myself; not biologically, anyway. I deliberately avoid it because I think it grants me too much power. I might be deluding myself, it’s just, when you own an entire planet...never mind, you don’t wanna hear about my problems.”
“No, I do,” Elise insists. She’s not lying either. The man is pretty well-liked all around. He set up a paradise, and he doesn’t seem to be asking for anything in return. His laws are reasonable, and he mostly stays out of people’s way. Not much is known about him personally, or exactly how he came to own this colony. There is usually a story, but the visitors rely mostly on rumors to make it make sense, because by all accounts, he was not the very first person to settle here. He has even hinted that Castlebourne is named after a person, but who? “I’m very curious about what it’s like.”
“What it’s like to be me?” Hrockas guesses. “I don’t think either of us has time to get into that, but it’s not as hard as it sounds. Everything’s automated. You don’t need a giant government making decisions anymore. The past has done that for us, the laws are self-evident. You wanted to discuss and learn about your powers, though.”
“Yes, and I don’t want to speak with anyone else. I trust you,” Elise says.
“What about Telman?” Hrockas asks. “Do you trust Telman?”
Elise looks over at Telman who is standing over her with a scanner in one hand, and a syringe in the other. “Yeah, I trust Telman.” That’s not totally true.
Hrockas presses a button to lean Elise back in her chair.
Straps pop out from the arm and leg rests, and wrap themselves around her body.
Hrockas smiles. “Okay, well he’s going to show you a series of images. I don’t want you to try to teleport to them, which is what these straps are for. They keep you in one place. I only want you to reach out with your mind. Most teleporters have an innate sense of if their destination is safe to jump to, or if it’s a busy street, or inside of a wall. Not everyone can do this, though, so we need to know your limitations. If something goes wrong, he’s ready with a baseline cocktail. Just relax.”
Elise takes a breath and watches the images go by. They appear to actually be video feeds from Castlebourne. The entrance to 10,000 Emerald Pools, a wide shot of The Wasteland, a weird empty cardboard city, the Castledome castle, the Castledome castle interior, the Castledome castle admin wing, the Castledome castle admin wing server room, where most of her friends are trying to break into the mainframe. “Oh.”
Hrockas holds on the feed and nods. “Oh,” he echoes casually.
She looks over at him. “How long have you known?” She looks back at the video, where she sees Azad appear before the hunters, and begin to arrest them.
“Since before you even thought up the plan,” Hrockas explains. “You think this is the first timeline where you’ve lost someone, and the first time you’ve tried to get them back? I mean...it’s the first time you’ve personally been here, which is an interesting development, and a nice change of pace, but seriously, I have a lot of time traveler friends. Have you heard of the Infinity Suite? It’s not an optical illusion, it’s literally infinite. I’m protected from alterations to reality thanks to another friend of a friend. I’m not sure if that matters anymore, because some of this is unprecedented.”
“Oh, you mean like this?” Miracle’s voice asks from out of Elise’s view.
Elise turns her head to see Miracle is standing with Reagan, holding a parabolic dish. Before Hrockas or Telman can do anything, she blasts them with an energy wave.
The two of them collapse to the floor, and it’s unclear if their bodies are dead.
“What’s going on with Zelda?” Elise asks desperately. “Did we lose hope?”
“No, but we have a workaround. We needed them out of our way,” Mir answers.
Elise struggles to get out of the chair, but has to let Miracle set her free of the magic straps. “What are we gonna do? The whole team has been arrested.”
“We knew they would be,” Reagan explains. He sets some kind of contraption on a nearby table. “They were a distraction while Mir and I went for something else.” He shows her a vial of clear liquid. “I think there is only enough concentrated temporal energy for one person. We may be able to squeeze in another, but I don’t wanna risk it.”
“One person to what?” Elise massages her wrists and flexes her wings.
“To go back in time...not consciousness travel, though,” Miracle explains. “This would be physical. If we want to change things, we have to do it differently. We have to do something crazy. You won’t be detected. You’re the only one who can stay invisible to the sensors. You don’t follow the same rules. Those straps never would have worked.”
“What do you mean? What are you talking about?” Elise is more lost than ever.
“Hold still.” Reagan drapes her in a big black robe, and pushes a big red button.

Tuesday, October 6, 2026

Microstory 2772: Dasshutsu

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There is a natural atmosphere on Castlebourne, but it doesn’t have the right composition for human lungs. That’s why the owner built tens of thousands of domes, so each could contain its own atmosphere. The hunters knew the risks going into this plan, but they didn’t talk about it, because it was the only one they had. As soon as Elise clears the dome opening, she turns and follows the curve back down towards the surface.
They already picked out a rendezvous point. The desert where the rocket was buried is not on any map they’ve ever seen. It’s much smaller than a regular dome, which has a diameter of 83 kilometers. It’s situated between Bloodbourne and Tokyo 2077, and was supposedly built exclusively for this hunt. For whatever reason, the single escape pod always transports the designated survivor to Tokyo 2077, where they find themselves having to navigate their way back home using directions found hidden in the pod. Rage once tried to ignore them, and exit herself, but the target exit is the only way to reenter the normal dimension, instead of this Facsimile thing.
Elise and Colley fly through the airlock, where they inject themselves with an emergency baseline cocktail, which brings their body back to equilibrium after exposure. They walk through the tunnel where they catch up with the rest of the group, who have already found Rage sitting on the edge of the pod’s hatch, reading the instructions.
“Don’t you just remember where to go?” Jolanda asks her.
“The exit is in a different place every time,” Rage explains.
“That doesn’t make any sense,” Minotaur presses. “If you’re going back in time, why would it move, unless Hrockas is aware that you’re doing it?”
“He may be,” Miracle explains, “but even if he’s not, Rage makes different decisions in different time loops, which affect how the hunt progresses, if only due to the butterfly effect. I don’t have to go over the butterfly effect, do I?”
When Rage shakes her head, she notices something. “We’re missing someone.”
“Zelda didn’t make it,” Elise answers solemnly. “I couldn’t carry both.”
Colley hangs his head low. “It should have been me.”
“Don’t talk like that,” Elise argues. “There were no good options.”
“There might be a way,” Miracle claims, “to get her back.”
“How?” Rage asks. “Is death just a form of time travel?”
Miracle chuckles. “No. But you have to understand that, in the world of time travel, if something ever exists, it always exists. We can get her mind back by stealing it from the past, and pulling it up to the present. We have to find Zelda’s body before it wakes up, though, because the Zelda we meet there will begin to be her own person, and blending their minds together is ethically tricky the longer we wait.”
“Well, I can’t read this,” Rage complains. “I’m starting to think that Hrockas is aware of my time travel. It’s always, always, always in Japanese, which is why I uploaded the language into my neural net, but now it’s in something else.”
Colley takes the paper from her, and studies it. “It is Japanese. It’s an old style called Kuzushiji; basically their form of cursive. They stopped using it nearly 700 years ago specifically because it was hard to read, and they wanted something standardized.”
“So we have to find someone to translate it,” Rage decides, snatching the document back. “It takes forever because people are assholes. I think that’s why this is Tokyo 2077, rather than 2050 or 2100. It was a complex time in Japan’s history. And the NPCs are just as modern as me, so now we need a scholar who studied this ancient form of writing, which will make it even harder. Zelda doesn’t have time for this!”
“It might actually be easier,” Colley reasons. “Scholars love history. If we go to the nearest university’s language department, they’ll probably be excited to see this.”
He was right. The Head of Linguistics is ecstatic to see the directions because he was programmed with a passion for dead languages. He agrees to transcribe it for them, but only into modern Japanese hiragana, and only if he gets to keep the document. That is absolutely fine. Once they know where to go, they won’t need anything else from it. Elise suggests that he start with the last step in case it’s the only one they need, and that turns out to be the right call. It saves them a ton of time. Rage has familiarized herself with the city enough to navigate. The problem was, the exit is in a bad neighborhood.
“Well, they’re all NPCs, right?” Elise asks. “One restriction when it comes to fighting is holding back so you don’t accidentally murder someone. But here, that doesn’t matter. We can go full force with anyone who attacks, and not feel bad.”
“It’s not that easy,” Colley contends. “Ambients are programmed to be reactive. If you fight harder, they fight harder. That’s why conventional wisdom says to use diversion combat methods, like aikido, or maybe judo. Try to deescalate the situation.”
“Again, Zelda doesn’t have time for that,” Rage argues, “and she didn’t teach us either of those things. I’m guessing you only know them academically.”
“Let’s just try not to make trouble, okay?” Minotaur suggests. “This isn’t a video game. A confrontation is not guaranteed to pass the level. We might be okay.”
Minotaur’s advice was sound but unfortunately inaccurate for their situation. They aren’t only in a dangerous part of town. They have to walk into a den of thieves, surrounded by people open-carrying firearms and underneath nude video billboards. While it’s true, they didn’t study the gentler martial arts, they do have an intuition for similar tactics, based on what they did practice with Zelda and Jolanda. The latter still being alive obviously takes point, but she isn’t able to handle all attackers on her own. Everyone has to participate, including kinder Colley. They keep moving as fast as possible to reach their exit. Luckily, there’s no final boss to destroy.
By the time they reach the door, they are all bloodied and bruised, but still breathing, and once they do open it, all the fighting ceases. The NPC criminals instantly begin to ignore them, and go on with their fake lives. So it is a little like a video game. Meanwhile, the hunters cross the threshold, through the magical dimensional portal, and back into the real world. They end up in the same basement, but it’s the polar opposite as it was before. It appears to be a school, or a childcare facility. They’re attacked again, but this time by a bunch of children gawking at the unusual strangers, who are mostly dressed in racing uniforms, and also one of them is a green moth.
Amidst all of this, they make their way back to the outer walls of the real Tokyo 2077 dome, get on the vactrain, and travel clear to the other side of the planet to The Terminal. This is where everyone who comes to this planet by casting their consciousness through the quantum network shows up. Every dome has its own highly secure vault of primary and backup substrates, and people have their own pods in their private residences. They don’t know where Zelda will end up, so this is the only place they can go to find out since it should store routing priority procedures in its database. This is the hard part, though. It’s time for a good old fashioned high-tech heist.