Showing posts with label team. Show all posts
Showing posts with label team. Show all posts

Friday, September 11, 2026

Microstory 2755: Please Don’t Hold the Handrail

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Two of Miracle’s guys don’t hesitate for a second. As soon as that door cracks, they’re running right for it. They evidently have no loyalty to their teams. Elise doesn’t know how long they’ve been training together, but she’s not finding it so easy to leave them behind. She didn’t even always want to do this. The only reason she agreed is because of the team. If they’re going to take that from her, what reason does she have to go on? She’ll have to think about this first, and ignore that door in the meantime.
Minotaur jumps out of their seat too. They only manage to intercept the second guy, body-checking him against the wall as the first one slips over the edge right on the other side of the door and plummets to his death. Minotaur stands up and catches their breath. They’re not used to an analog body either. “You’re welcome.”
Miracle stands from her own seat and casually walks towards the lethal exit. She stands before her former teammate as he’s catching his breath too. She slaps him hard.
“I’m sorry, boss. You just talked so much about the prize. He and I started coming up with what it could possibly be. We think it’s unlimited energy credits. We could go anywhere. We could do anything. You know what, I’m not sorry,” he goes on as Miracle spins around and places her back to him. “What did you expect, pulling me out of Bloodbourne like you did? Running for my survival is what I do best. That’s why you—”
Since she turned around, Miracle has been mocking him with her facial expressions, and by mimicking mouth movements with her hand. She suddenly donkey kicks him in the chest, sending him over the edge to fall to his death too. She takes a deep breath, and half a step forward. “Does anyone in this room need me to define the word alliance for you, or are you at least slightly smarter than a panda bear?”
Rage calmly stands now, in just the same way Miracle did before. She approaches her slowly before suddenly jamming her forearm against Miracle’s clavicle and pinning her to the monitor, cracking it. “I know what an alliance is, but I don’t work with killers. You stay out of our way, and we’ll leave you alone too, but if you ever treat any one of my people like you did your own friend, you will wish you had jumped out too. Savvy?”
Savvy?” Miracle echoes in an accent. “Are ya lost, love? This isn’t Piratedome.”
“Do. You. Understand me?” Rage reiterates, squeezing her chest even harder.
“Ooo, buy me dinner first, and I’ll understand whatever you say, Mistress.”
Rage angrily lets go and turns away from Miracle. She has spoken about this with the team before. It is absolutely crucial for her to temper her anger so her nickname remains firmly ironic, rather than simply not technically accurate. She centers herself with her eyes closed for a moment. “Zel, you’re up. Remember, they know what we’ve done. The tricks you used last time probably won’t work in this place.”
Zelda gets out of her seat and picks the sconce that Elise used to free her up from the floor. “I need silence,” she announces before she drops it into the pit. “Fifty meters.”
“I’m not so sure about that,” Elise determines. There was something wrong about the way the sconce sounded compared to the way the men did. Their shouts actually didn’t sound right from the start, but she initially shrugged it off because she doesn’t know the acoustics of this room, or the pit. Now she suspects they’re vastly different than they appear to be. The void before them might not exist at all.
Elise takes her shirt back off, and uses it as a glove to remove a shard from the monitor that Rage broke. She sets it on the floor, reflective side up. She then gently nudges it towards the blackness to get it in the right place. Once it’s partway into the dark, she pays especially close attention to the way the light bounces off of it at the threshold. She bends down and starts to retie her shoes while she speaks. “A few years ago, I took a course on volumetric emitter placement. These days, an AI will decide where to place them for optimal image projection, so it’s become a lost art, but designers, architects, and engineers used to have to plan it carefully.
“Which of you has seen the movie Thunderbolts*?” Elise asks the whole group.
Colley raises his hand. “It’s a perfect example of combatting historical superhero fatigue in the early to mid-21st century media by actually lowering stakes.”
“Remember the elevator scene?” Elise presses.
“You don’t mean...” Colley begins.
“I need you,” Elise encourages. “You’re the only one who doesn’t need me to say it out loud, which might skew the results for us. Get over here, we’ll be fine.”
Colley walks over to join Elise. “Up or down?” he asks, sighing.
“Sideways,” Elise answers him. She turns him around then turns around too so they’re back to back. “Leading foot is one, trailing foot is two. Ready...one.”
Colley plants his left foot against the wall while Elise plants her right one.
“Now two.” They both step fully off the ground, holding themselves up by applying pressure to the walls with their feet, and each other’s backs. They begin to chimney walk through the darkness. One of them always makes sure their leading foot has something to press up against before the other tries their side. They could always end up with a wider hallway, or some sort of opening that completely destroys their plan, at which point they would have to go back. They can see nothing in this void.
They don’t end up having to go too terribly far, though. After only a couple of meters, they are out of the holographic void, and into the hallway on the other side. A people mover is running at incredible—and incredibly unsafe—speed below them. That’s what it was. The men who were sent over the edge merely fell on this, and they cried bloody murder because they were being suddenly dragged away into the unknown after believing that they were gonna fall to their deaths. This doesn’t explain the sconce, and it doesn’t explain why their friends aren’t responding to their shouts now.
“We’re gonna have to go back,” Colley determines when they give up.
He’s right. The belt is moving far too fast for their puny human legs to carry them the wrong direction to explain it to the others. If they don’t chimney walk back, their friends will assume that they fell to their deaths too. They prepare themselves mentally, call upon a second wind, and make the hard return journey to the chrysalis chamber.
Once they reappear from the void, Jolanda and Minotaur help them get off the walls safely so Elise and Colley can explain the situation. Rage then conceives the plan.
Elise should feel tired, but she’s wired, so she volunteers to be on carrying duty. She and Zelda hold each hunter by the shirt and pants, low to the ground. They toss them into the void from that position, allowing them to fall onto the belt with a far lower center of gravity. It isn’t painless, but those first two guys probably had it much worse.
Finally, only the two of them are left. “How do you wanna do this?” Elise asks.
“I’m strong enough.” Zelda picks Elise up and drops her onto the belt on her own.
As Elise is flying down the hallways on her ass, she looks back to see Zelda surfing on it like a pro. What a total badass. Elise may be falling in love.

Thursday, September 10, 2026

Microstory 2754: Starting Line

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Elise opens her eyes. She’s floating in artificial amniotic fluid. No, that’s not what it is, it doesn’t taste right. It tastes more...leafy? Like spinach that’s gone bad, or kale that hasn’t gone bad, because kale is the worst food God ever created. She’s trapped. She’s trapped in something opaque, which is not how body switching works. You’re supposed to be in a glass box, or in more advanced equipment, a clean and sterile pod. It’s not this, whatever this is. This is all wrong, and she’s panicking. She squirms around, looking for a way to escape, but doesn’t find it. She’s going to have to make her own.
She tries punching and she tries kicking, but neither of them work. That’s what makes her realize that this isn’t simply a pod. It’s a chrysalis. And that’s not how butterflies get out of their chrysalises. Elise feels around to make sure she knows where down is, and then she starts to spit. Opening her mouth amidst all this goo necessarily forces more goo back into her mouth. She thought it tasted bad before, but now it’s making its way down her throat. She starts to retch, and then she vomits. Even though it’s disgusting, the bile, saliva, and other fluids accelerate the mission.
The enzymes in Elise’s saliva weaken the chitin enough for her to tear through it. She can see light now, and feel the air. She vomits more so she can start breathing again. She continues to tear at the chrysalis until the opening is wide enough for her to get through. She tries to aim away from her own sick, but that’s stupid, because she’s already covered in filth. Elise reaches out to the floor with her hands, clumsily slipping on the fluids, but it slows her down enough to keep her from faceplanting.
She’s on her back now on the cool white floor of a small room. It’s not too small, though. It’s big enough to fit ten other chrysalises. Her whole team is here, plus the other team. Wait, there should be twelve in total, so who are we missing? She frantically starts knocking on the other chrysalises. “Jolanda? Rage? Is that you? Who’s in there?” she starts to say, looking for her people.
She can hear them moan back to her, but no one replies with words.
In the real world, with a real butterfly, you don’t want to help it get out of its chrysalis. The struggle is real, but it is not pointless. It’s a crucible, which strengthens the insect so it can literally spread its wings and fly. But they’re not in the real world, they’re in a simulation. It may be a base reality simulation, but it’s not natural. The others don’t need to go through what she just did. Elise stumbles over to a wall and wrenches a sconce from it. She starts tearing at the nearest chrysalis. Yeah, sometimes you gotta spit on that thing, but sometimes you need good old fashioned brute force.
A woman tumbles out of the chrysalis. It’s Miracle.
Elise catches her, and gently lowers her to the floor.
“Oh, thank you,” Miracle says. “I’ve forgotten what this feels like.”
“You’ve used this form factor before?” Elise has never even heard of it.
“Yeah, buncha times,” Miracle replies. As she’s resting on her hands behind her back, she looks around before her gaze returns to Elise. “You take left, I take right?”
They divide and conquer until the other nine hunters are free. Thankfully, all of Elise’s teammates are here. It’s Miracle who is missing one of hers. The girl she was trying to safely fly down to the ground, and who was wearing her shirt on backwards on the football pitch, is missing. Miracle says that she had an emergency mind transponder, which she probably used before she hit the ground. There was no way to know that they would survive it.
It’s different, though. Elise feels weak, and not just because she just had to force her way out of a chrysalis, and then help five other people do the same. Her vision isn’t as strong, her joints are achey, and she feels hunger in a way that she hasn’t since she was a kid, before she became immortal. This is a regular body, like the kind everyone had back in the days before humanity had even reached the longevity escape velocity. Her consciousness stream isn’t just unlinked. It doesn’t exist. There’s no backup plan now. If she dies, she truly dies, and she’s guessing the same goes for everyone else.
Once the last person is on his feet, the ceiling lifts up and to the side like the lid of a cardboard box, revealing only a dark void above them. It begins to rain once more, but this time, it’s just regular water, instead of acid. Well, it’s also a bit soapy. The room fills up around ten centimeters of water and suds before the drains open up and start to wash all the gunk and junk away. Next come the blowers to dry them off. They all just stand there and accept it, because there’s no door to exit, and they want to get cleaned off, even if at the end of this is, they get decapitated by a Jigsaw wannabe. They are here to play a game at any rate, and this appears to be the start of it, for whatever reason.
After they’re sufficiently dry, seams appear on the back wall. They slide upwards, revealing eleven chairs in front of eleven lockers. Each one is labeled with one of their names. The hunters proceed to their assigned lockers, retrieve the generic clothes that were placed there for them, and get dressed. But nothing happens after they’re done.
“I think we’re supposed to sit down to trigger the next phase,” Elise figures.
They follow her advice, and once that last butt hits that last seat, the wall in front of them transforms into a monitor.
A man appears on screen. “Hello, and welcome to Treasure Hunting Dome. My name is Hrockas Steward, and I own the planet of Castlebourne. Now, you may be wondering why I would record this message, and whether I do it for the other 69,814 domes presently in service. The answer is no. This is only for you. You twelve—forgive me, eleven—contestants have selected our Premium-Ultra Package. This is the rarest of hunts, which will take you on a journey few have traveled. In regular hunts, you would be out in the open, encountering Ambients who are simulating locals from various locales. You will not be doing this. You are on a special mission to find a unique prize.
“It’s important you understand that I am not admitting that such a prize exists. This is confirmation of absolutely nothing. You are being isolated from the other players so your hunt does not influence or interfere with anyone else. Everyone who expresses serious interest in this track experiences the same thing. Or do they? You may never know. You may not even survive. You have become decoupled from your consciousness streams so if you die along the way, your alternate selves will move on with their lives with no memories of these events. Even if you do find what you’re looking for, you might never be able to reveal its secrets. Thousands before you may have succeeded, but never returned to tell the tale. You will receive your next clue on the other side of this door.”
The seams of a door appear on the third wall.
“Oh, and one more thing. Those teams you worked so hard to build? They’re useless. Only one person can win this hunt. Good luck to one of you. Aaaaaaaaaand go!”
The door opens.

Tuesday, September 8, 2026

Microstory 2752: Foul Trouble

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Zelda and Jolanda both do a lot of exhilarating activities. Framed one way, they sit on opposing sides of the spectrum. Zelda likes to lose control. It is absolutely possible to be bad at an extreme sport, but once you learn how to do it, a lot of it involves letting go, and allowing the forces of nature take over. Gravity is a big one for them. Jolanda’s thing is all about taking control. When she’s inside of the car—or when she literally is the car—she makes every decision about where it goes, and what it does. For both of them, the work is very tough and strenuous, and they’re all sports, but a certain kind of sport. What they’re doing right now is exploring one of the other kinds.
“Fellow treasure hunters, please allow me to be the first to welcome you all to...Sportsdome,” Rage says dramatically. It’s a surprisingly unpopular dome. That might be a harsh word to use. It’s not as popular as it would be if you picked the whole 83-kilometer diameter dome off of Castlebourne, flew it to Earth, and dropped it somewhere. The problem with this dome is it’s simply a collection of all sports fields of play. There’s nothing innovative about it except the fact that it’s all consolidated. You can get each one of these games anywhere, and for much cheaper than the energy credits it takes to travel to this world. Basically, if sports are your thing, you’re probably better off staying put wherever you already live. Castlebourne is for niche experiences.
“I played one of the ancient games once,” Colley says. I think it was called bolleyball. And I think I only played it because it rhymed with my name.”
“You’re thinking of volleyball,” Jolanda corrects. “I’ve played a ton of these, but only in VR. A lot of people hate that because it isn’t pure, but if you have a halfway decent physics engine and synaptic integration, there’s really no difference these days.”
“What are we doing here?” Zelda asks. She sounds and looks bored.
“Zel, I would have thought you loved this stuff,” Elise points out.
“There are too many rules,” Zelda complains. “I don’t like rules. I mean, back when dying once meant dying forever, I understood the rules for safety. And I even understand them today for the purposes of continuity, pain aversion, and convenience, but these little sports have such arbitrary rules. They’re all, like, you can’t bounce that with two hands, or, it’s gotta bounce once and inside of these white lines. A lot of the rules have to do with bouncing and dropping. I just don’t find it exciting.”
“We’re not here to be excited,” Rage clarifies. “We’re here to learn the mechanics of gameplay. Some of you use your minds, some of you use your bodies. Traditional sports marry the two. Those rules you hate, Zelda, are part of that. You have to remember where the ball goes and how to get it there. You have to see the obstacles in real time, and find a way around them. Half the audience is cheering you on, half of them wanna see you fail. None of you has done activity on behalf of someone else. Even I, who has usually been part of a team, sees an escape room as a private accomplishment. I share the joy of accomplishment with my team, but my mind leans on what I personally got out of it. Sports athletes can’t think like that. Their sole job is to serve the team, even if that means sitting on the bench during a play and encouraging their teammates. That’s why I signed us up for the Total Lifestyle Experience.”
“What’s the total lifestyle experience?” Elise asks as Rage is walking off. She and the others rush to catch up. “Hey, what’s the total lifestyle experience?” she repeats.

An hour later, the six of them are standing on the grass field. They expected a big fancy arena, but this place looks like it’s been neglected. They’re wearing the same uniform, which is a shirt, short shorts, tall socks, and spiky black shoes. There’s another team of six people here, Combined, they’re standing in a triangle shape, using the wall as a third side. At the top point is a scraggly white-haired man. His shorts are even shorter, and he has a whistle. It’s impossible to not notice his whistle.
He’s been whistling this whole time, apparently communicating with the bots who are running around the field, moving equipment around. Now he finally turns to sneer at the players. “So you think you’re good enough for league football, do ya?” he asks in an English accent. “You’re the sorriest lookin’ excuses for players I ever saw this side of the meridian!” He looks at one of the other team’s members. “Your shirt is on backwards, ya wanka! What’s the matter, ya never worn clothes before?”
The youngish-looking girl tries to pull her elbow in to turn the shirt around, but is too embarrassed to keep going, so she ends up pulling it off all the way.
The boss guy, whatever his job is, shakes his head. “Girls in the league. What are we gonna have to let in next? Billy goats!? I long for the days when men were men!”
One of the other women on the other team begins to walk away.
“See, that’s my point. Women can’t handle the stress of being in a real club. What’s your problem, young lady? That time of the month?” He laughs and slaps Minotaur’s shoulder because they’re standing the closest, expecting them to agree.
“I have a vagina too,” Minotaur snaps back, shutting him up.
The blonde woman comes back with a football. Without saying a word, she tosses it towards the girl who was wearing her shirt backwards. The girl does a backflip, kicking the football behind her. As she lands on her feet, the ball ends up square in the goal, which is halfway down the field. “Any questions?” the blonde asks.
Somehow, the old man shuts up even harder. He does eventually have to continue, though. “I have to go make sure there’s no scheduling conflict with the pitch. In the meantime, you can either run drills or talk about your fee-fees.” He walks off.
The blonde from the other team, who appears to be in charge, smirks at the hunters. “We’ve got you on toast. Who do you even play for? I earn your life in a week.”
“Did you have to look up football slang, or does being an arsehole come naturally to you?” Rage volleys.
“Rage, what are you doing?” Elise questions. “What’s happening here?”
“I told you,” Rage begins. “I signed us up for the total experience. We’re a ragtag group of eclectic misfit underdogs. They’re the jerk pros who everyone knows is gonna win the big game until the last second when the shyest and least confident player on our team uses a random, seemingly unrelated, skill from their life for a complete upset.”
The treasure hunters stare at Rage, still not quite understanding the point of it, but also not getting the point of playing football in the first place, so they might as well lean into it. Elise looks back over at the blonde boss. “Wankuh.”
The blonde laughs. “Not quite how you pronounce it, but I’ll take it. Before we play the big game,” she goes on with airquotes, “you should know that we’re after the same thing. There’s a deeper level to Treasure Hunting Dome. We’re gonna find it first.”
Rage looks extremely surprised and distressed. She clearly had no idea.
The blonde smirks again. “It’s nice to meet you. I’m Miracle. Miracle Brighton.”

Monday, September 7, 2026

Microstory 2751: Checkpoint

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Thanks to Minotaur’s directions, Jolanda is able to negotiate them to the finish line. She presses the garage door opener just as Elise did before, but nothing happens.
“The second button, probably,” Elise suggests. She has been so helpful on this adventure. They never could have figured out where to find a key, how to open a door, or buckle their seatbelts on their own. She’s really pulling her weight.
The door opens to reveal only a hallway, so they all step out to cross the threshold on foot. It’s eerie; dimly lit with some of the overhead lights flickering, and uncomfortably narrow. Just like the main entrance to the warehouse, the door behind them slams shut on its own, locking them in. The wall to their left rises up, and disappears into the ceiling. On the other side is a torture room, for lack of a better term. They see a table full of scary and sharp instruments, oddly shaped beds, and even what appears to be an electric chair. Rage is here, inside a glass cage. She’s sitting in a toddler chair, her wrists tied behind her back, and she’s gagged. Her mascara is running down her face and she looks scared. She’s screaming unintelligibly at them.
“Nobody move!” Zelda orders. “That usually means there’s a tripwire or trap.”
They freeze and look around, but don’t see anything. They continue cautiously.
Elise goes over to Rage’s cage, looking out for booby traps. “Can you hear me?”
Rage screams again and nods her head.
“I appreciate your dedication to authenticity,” Elise goes on, “but at this juncture, the easiest way to get you out might be to kill myself where I stand, and seek help from the outside world. We’ll continue to play along, but if you’re genuinely being held against your will, we’ll treat it more seriously, and go meta. So if this is real, I want you to blink both eyes. If it’s still part of the team-building game, give me a wink instead.”
Rage winks.
“Okay.” Elise turns around and claps her hands. “Let’s find a way to escape this room. I don’t know of any pertinent quotes from historical figures.”

Five minutes later, Rage is out of her cage, and is able to spend the next twenty minutes helping them solve the rest of the clues to escape the room itself. She says that she asked an AI to design the puzzle on her behalf, so she wouldn’t know how to solve it either. She asks them kindly not to talk about anything but the room until that door reopens, and everyone respects that because this was the deal. She does assure them that this is the last exercise for now. There is no level beyond it until after the debrief.
“I was watching on the monitors,” Rage says after the game is over, and they’re walking into what she calls the lounge. “I only had a bot lock me up once you were at the end of the track. I want to thank you all for playing it straight, instead of finding some workaround. You could have asked to exit the trial at any time, and I would have obliged, but it didn’t seem to cross your minds. I hope you don’t feel tricked or disrespected. Zelda was right, I needed to see how well you five worked together so I would know how to plan the curriculum. It seemed more useful to throw you in the deep end rather than laying out what you would be up against. I’ve not yet synthesized the data, but just from watching you, I think it’s safe to say that we will not need much training. Despite not knowing each other, you breezed through the challenges, and didn’t argue with each other even once. I’m sincerely impressed and grateful.”
“I had a lot of fun!” Zelda announces. “There could have been a few more airplanes to fall out of, but I can’t complain. It’s only the first day.”
“Yeah, there’s almost always one skydiving or basejumping challenge on a treasure hunt,” Rage agrees. “I didn’t get approved for a plane here, but we’re not stuck. We can always go to Adrenadome to do other training. We can go to any of your prime domes, or anywhere for that matter. There’s no time limit. If y’all wanna take a break for a couple years to relax in Polar Tropica, I won’t argue. Based on what I just saw, though, this is the team I want. If I could brag, I think I knocked it out of the park, assembling you. I’ve worked with a lot of teams under Escape Dome, and I’ve never been happier. As I already said to each of you individually, you can leave whenever you want, but I really hope you stay. I want this to be the six, and I will wait until everyone agrees that we’re ready.” She pauses for a moment. “Minotaur, Elise...out of the bunch, you were the most hesitant to come out. How are you feeling now?”
Elise and Minotaur exchange a glance, not having known that about each other. Elise is very curious now, what it was like when Rage tried to recruit the others. Were they as confused, or did they understand the reasoning instantly? Colley can solve clues, and the other girls are used to living fast. Their skills are more obvious. Elise still doubts her value here, and she’s afraid that everyone else sees it too. She’s going to respectfully bow out. She has to. She will only bring them down. There’s no way that a treasure hunt benefits from someone like her. Rage will understand; Elise believes that much about her. This is the right decision, for herself, and for them. “I wanna keep going.” What?
“Great!” Rage says. She’s ecstatic. She could probably sense Elise’s continued reluctance, and is just as surprised by the answer.
Elise is surprised too. Did her subconsciousness respond before she could? She had no idea she was going to agree. What did she just get herself into?
Jolanda, Zelda, and Colley all volunteer to stay as well, to less fanfare
“Minotaur?” Rage presses. “Remember, there’s no wrong answer.”
Minotaur sports a poker face before finally saying, “you son of a bitch, I’m in.”
This does feel like a heist, doesn’t it? Elise doesn’t know all that much about Treasure Hunting Dome, but you don’t play thieves. It’s more of a race where if you find the prize, you’re entitled to it. Still, Rage claimed that there was some deeper level to the whole thing, so maybe they really will be doing something that no one has ever done before. Maybe they’ll have to break some rules. Maybe they’ll have to break them all.
Whatever ends up happening, Elise is out of her comfort zone now. That’s probably a good thing. She has spent so much time on her own, only occasionally working with others when the skill she was learning demanded it. She doesn’t have any surviving family or lasting friendships. It’s not that she dislikes people, but you don’t need them to survive in a post-scarcity society, like the ancestors did. Socialization is a skill which she never thought to develop. Skilldome doesn’t offer it. Perhaps they should. It’s a lost art for some. She’ll suggest that to them, but first, it’s time to party.
They don’t run any exercises for the rest of the day. They eat, they drink, and they interact merrily. They don’t do any training the next day either...or for the rest of the week. Only after that do they get to work, running drills and teaching each other various things. A week after that, they go on their first field trip to a dome that none of them has been to before.

Thursday, September 3, 2026

Microstory 2749: Mind the Gap

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After Elise and Rage get dried off and cleaned up, the former follows the latter to the vactrain station where they head for a dome called The Sandbox. Rage evidently wants the team to meet each other on neutral ground. Before they embark on the treasure hunt, it’s prudent for them to get to know each other first, and learn how to work as a team. Rage expects them to be here for the next few weeks. She hasn’t yet explained why this particular dome. Elise has never heard of it before. She still isn’t sure why she was picked for this at all. She hasn’t excelled at the skills she’s attempted. She just likes to try new things. It was time for a break, though, so she’s not complaining.
It might seem like overkill, but according to Rage, this will be an important crucible. If anyone decides to quit, it’s a lot better if they do it before they begin the hunt. Losing a member doesn’t immediately disqualify the remainders from moving on. Everyone could leave by the end of it, and as long as the last remaining player sticks around, they can succeed. But obviously Rage doesn’t want that. She wants them to be perfectly in sync. She told Elise that she doesn’t know what that looks like, but that will precisely be the point of the exercises.
It’s making Elise a little nervous, all this uncertainty, but knowing that she doesn’t have to commit to anything right away has taken some of the pressure off of her.
After the vactrain lets them off at their destination, they take a smaller one to the other side of the dome, to an entrance where no one else is around. Also weird, so Elise checks her consciousness stream to her backup bodies, and they’re all fine, so she presses onwards.
They have to walk across a meadow before they get to a big warehouse in the middle of nowhere. It feels even more remote now. There’s not even any other infrastructure, and it doesn’t match the normal institutional architecture of Castlebourne. Is this where Rage lives? What is the Sandbox even for?
Elise steps inside when Rage holds the door open for her. As she’s scanning the antechamber, spotting the other people here, she hears the door close behind her. She turns around and tries to open it but it’s locked. She tries for a few more seconds, but it’s hopeless.
“She locked us in?” one of the strangers questions. She’s wearing a graphic t-shirt and baggy camo pants. She, along with the others, look just as confused and anxious.
“I don’t suppose anyone has superstrength?” Elise asks.
“No,” the guy replies. “Rage told us to come with standard human substrates.”
“It’s a trap,” someone else determines. They’re sitting on the edge of a metal table, one foot propped up on a chair, and the other dangling loosely.
Elise tilts her head. “I’m still connected to my backups. If she wants to kill us, it’s not going to work on me at least.”
The person who figured that it was a trap stands up and takes a knife out of their pocket. “I can kill anyone who wants to get out of here the easy way. I can’t promise to make it painless, but it’s an option.”
“Let’s look for a bloodless way first,” a girl in a yellow shirt suggests.
Elise looks back down at the handle. It doesn’t have a keyhole, but it looks like the one on the other side of the room does. She walks over to it. “I can pick it, if anyone has something I could use. Whatever is on the other side could be worse, though.”
Graphic tee girl pulls a bobby pin from her hair and hands it over. “If you’re going through hell...keep going. Winston Churchill.”
“Unverified attribution,” the guy counters.
“Then I’ll take the attribution—Zelda Frances,” she self-cites.
“Colley Rochelle,” he returns.
“I’m Elise Perkins,” Elise adds as she’s finishing unlocking the door. She doesn’t open it, though. She straights back up, and hands Zelda her pin back.
“Can’t do it?” the girl in yellow asks.
“No, it was easy,” Elise answers. “We just need to all agree to open it.”
“As long as we’re streaming, the danger isn’t real.” Knife-wielder heads for the door without waiting for permission. “I go by Minotaur,” they add as they’re opening it.
Elise has to grab Minotaur by the shirt collar when they slip right over the edge. It’s dark inside; they can’t see how deep the drop off is, but Elise won’t be able to hold on alone much longer. Colley runs over, and reaches down to pick up some of the slack.
“Rule number one,” Minotaur says as they’re standing back up. “look before you leap. I’m humiliated. This isn’t the first time I’ve encountered a trapdoor.”
“I think we all realize by now that this is a test,” Zelda says. “Rage wants to see where we are, so she knows how to train us.”
“She doesn’t need to be tested too?” Elise questions. She puts her flashlight gloves on, and cautiously reaches into the room. The pit is wide and deep. Her lights don’t have the range to show her the bottom, which means it’s too far for them to dangle and fall safely. She gets a look around at the rest of the open area. At least two packs are hanging on the wall, over a very narrow ledge. “I think they’re parachutes,” she announces.
Zelda gently moves Elise out of the way so she can peek around the corner, holding Elise’s hand up to control the flightlight. Without saying a word, she leaps over to the ledge, and holds one of the packs to brace herself. She opens a zipper and takes out a glowstick. She cracks it in her teeth with one hand so the other hand can keep holding on. “I need quiet, please,” she requests, even though no one is talking.
Zelda drops the glowstick down into the pit, listening for it on the bottom. “Thirty meters. We would never make it. There are only two packs anyway.”
“So they’re just there to tease us?” Elise asks her.
Zelda looks over her shoulder. She cracks a second glowstick, and tosses it behind her. It lands on the other side of the pit, which is at the same elevation. She smirks.
“No,” Elise says. “You can’t be serious.”
“Nothing ventured, nothing gained,” Zelda recites.
“You shouldn’t try it,” Elise warns. “That’s at least fifteen meters, probably more!”
“It won’t be my first time.” Zelda takes her belt off and anchors it to the hook where the pack was hanging. She bites down on the belt to stay aloft, leaning backwards over the pit while she puts the parachute pack on. “I’ll find out what’s on the other side. There must be a drawbridge or something, or there would be a pack for each of us.”
“Or we’re meant to share,” Colley offers.
“Not possible with this maneuver.” Zelda holds onto the hook with her index fingers as she crouches on the ledge, facing the wall. After preparing herself mentally, she pushes off like a cricket. At the perfect moment, she releases the speedchute, using the force of the deployment to propel her just far enough to cover the gap. Hopefully.

Wednesday, September 2, 2026

Microstory 2748: One One Cocoa Full Basket

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Elise Perkins has dropped her rapping iron again. All of her tools can float except for that one. It keeps sinking to the bottom of the pool, and every time she dives down to retrieve it, she ends up pushing all of her other tools away, so she has to swim around to get those back too. She has taken so many courses here, but has never found a class called Keeping Track of Your Stuff 101. She did find underwater basket weaving, though. She knows it started as a joke, but she’s having fun with it, despite the drops.
Her basket is fairly complete at this point, so she uses it as a little liferaft for her other tools while she very carefully sinks below the surface herself, and slowly swims down to find the rapping iron. It’s an awkward shape, so it doesn’t always land right below. The chlorine stings her eyes as she’s hunting for it. She could have designed a body for herself that doesn’t feel that kind of inconsequential pain, but she wants to immerse herself in the culture. She wants to feel what her ancestors felt when they were doing these kinds of things. She wants to be authentic.
She spots it. Huh. It’s right next to another one. Wait, no. That one isn’t a rapping iron. What the hell is that thing? No one else is in the pool right now. Did they really drop something earlier, and it was never picked up? It’s not like the droids to make such a mistake. She swims towards it, but before she can catch it, the second metal object latches itself onto her iron and they both begin floating upwards. She keeps grasping at them, but they’re moving too fast. She follows them up to the surface, only noticing then that someone is standing on the pool coping. Are they trying to steal her tool? Who the hell would do that? It’s not worth anything. They can get their own!
Elise makes one final push. She takes hold of her rapping iron, as well as the magnet, and the string it’s attached to. She yanks it away, which causes the figure to totally faceplant into the water. Serves them right. But now there’s a problem. What if this stranger is a serial killer? Now she’s in a very vulnerable position with a person who she has just royally pissed off. She breaks the surface quickly, and swims the rest of the way to the wall so she can pull herself up. She hears a bunch of splashing behind her.
The stranger is flailing about, trying to keep their head above water. They’re panicking, and can clearly not swim. Well, maybe it’s not so clear. They could be faking.
This is ridiculous. Elise is immortal, and there’s security all over the place. She doesn’t have to be afraid. So she jumps back in, thankful that she learned to become a certified lifeguard not two months ago, and rescues the non-swimmer.
The stranger is still panicking as she scrambles out of the water, and lies on her back on the deck to catch her breath.
Elise stands there patiently, wringing water out of her hair, and adjusting her bikini, which magnet girl nearly tore off of her during the struggle.
The woman rolls over to her side, and stands back up. She stares awkwardly at Elise. “This is not how I wanted this to go. How embarrassing that I should not know how to swim. I just...didn’t think you would pull me in.”
“I didn’t think you would try to steal from me,” Elise replies.
“That was only my way of introducing myself. I thought it would be funny.”
“Well, it wasn’t. It was just confusing, and honestly, a little scary for me. I change substrates when I feel like it, but I never let my body die. I have an aversion to pain.”
“I get it,” the woman says. She takes a deep breath, and holds out her hand. “Hi. I’m Ciaragie Benetton, but everyone calls me Rage. Don’t worry, it’s ironic. It might not seem like it, but I’m typically very cool under pressure.”
“My name is not important,” Elise replies. “Now, if you’ll excuse me, I would like to get back to my basket.” She starts to scan the surface because now her tools will have scattered all over the place. She sees her basket first. It is completely mangled and broken. She looks back over at Rage. “You ruined it. I’ll have to start over.”
“I’m sorry, Elise. I should have said just hello, like a normal person.”
“How do you know my name?” Elise questions.
“I came here to find you,” Rage explains as she’s stripping naked. “I’m putting together a team to compete under Treasure Hunting Dome. I believe that there is a secret, hidden level to be played. I believe there is a prize which no one has ever heard of, let alone attempted to locate. I’ve been going around, finding the best of the best from people who have experience in other domes. I myself have spent decades in Escape Dome. But I also have a navigator, and adrenaline junkie, even an anthro—”
“I’m sorry, what the heck does this have to do with me?” Elise asks. “I’m not the best of the best at anything. I spend my time learning archaic skills, like underwater basket weaving, and bricklaying. You must have me confused with someone else.”
Rage shakes her head. “No, you’re who I’m looking for. I don’t know what you know about Treasure Hunting Dome, but the challenges often involve exactly things like those skills. Some are inherent, like digging through a haystack to find a data-needle which contains your next clue. But for some of them, completing the challenge is just what tells the Exemplar that you deserve the clue, so they hand it to you.”
Elise sighs. “It’s not really my thing. As I was saying, I enjoy the quiet. I don’t wanna go on an adventure. When I’m not here, I’m reading classics in Branch of Babel, or relaxing on a boat in Raindome. I don’t do fun. I don’t do challenges.”
“You don’t wanna do anything with what you’ve learned,” Rage presses. “So you can weave a basket underwater. So what? It’s not like the world needs more baskets. You don’t even need a basket. You could print one in minutes.”
Elise points to the water. “That was supposed to be mine. It was going to be something that I made myself. No, I don’t need a basket, but I want a basket that’s one hundred percent unique. It wasn’t programmed, it wasn’t generated. It would be mine. My house is filled with things that I have created with my own two hands. I made the house itself...on my own...from scratch. That’s what makes me happy. I do it for me, and no one else. I don’t expect someone like you to understand that.”
“I understand,” Rage argues. “Oh, I understand better than you think. The prize for winning an escape room is getting out of the escape room, which you already were before you voluntarily went in. We collect the same things. We collect experiences.” She holds her hand out again, but this time not to shake. “Come with me. Let’s experience something neither of us has before, which I believe no one in the universe has. You might not be able to put a physical object in your home, but you’ll never forget it.”
Elise stares at Rage’s hand with a frown. That’s a pretty convincing argument, she has to admit it, if only to herself. “I’m not promising anything, but I am willing to listen. Tell me more about this Treasure Hunting Dome.” She doesn’t take her hand.
Rage smiles as she drops her arm. “Let’s meet the team first.”

Sunday, December 7, 2025

The Advancement of Mateo Matic: August 16, 2529

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The team stayed on Jaunemus the rest of the day, eating the local cuisine, and recharging their photovoltaics by the star that they were orbiting right now. This moon was a gargantuan spaceship, which could move through space at will. The Jaunemusians couldn’t travel all the way back home to Verdemus to eat lunch with their friends every day, but they didn’t have to stay in one place either. They bounced around the nearest stars in this area, and spent a lot of time in interstellar space to avoid detection.
There was nothing for Team Matic here, so they decided to bug out. “We have to get back to Proxima Doma,” Angela suggested. “We have to find out what happened there, if anything.”
“I thought we were going after Miracle,” Ramses countered.
“That trail has gone cold,” Marie figured. “She has had a whole year to get those cuffs off.”
Leona chuckled. “She has not been able to get them off. They’re held together by a distributive bond. Breaking them would cause her to explode, and I’m the only one with a key.”
They all looked to Ramses for confirmation. He nodded. That was how their EmergentSuits worked. It was how they could be so thin, yet so durable, and protective against harsh environments, like the vacuum of outer space.
“There’s still the question of where she is,” Olimpia tried to remind them. “She could have gone anywhere. I’m guessing the quantum connection doesn’t extend this far.”
“Even I have my limits,” Ramses admitted. “But your husband doesn’t.”
“Me?” Mateo questioned. “If I can find her, why didn’t we do that yesterday?”
“We all needed a break,” Leona explained, “especially you. As I was saying, those cuffs aren’t going anywhere. There was no need to rush off, and besides, I don’t like traveling with low slingdrives. Mateo, your dark particles are the backup, not the other way around.”
“All right,” Mateo agreed. “I’ll use my black magic for a locator spell.”
“That won’t be necessary,” Romana said. No, it wasn’t Romana, but Miracle. She was holding her arms in front of her chest, like a beggar. “Get them off of me, and I’ll agree to transfer to a new substrate. It doesn’t matter anymore. I stole this body because that’s what Pacey asked of me. But I never wanted this.” She sighed, and looked off into a random direction. “I just wan—I just wanted to end him...and his reign of terror.”
The real Romana stepped forward, and placed a comforting hand on Miracle’s shoulder. “You’re not doing this for Pacey, you’re doing it for yourself. You’re from the Goldilocks Corridor.”
Miracle sighed again. “My name isn’t really Miracle. It’s just Mirinda. Mirinda...Oaksent.” They didn’t know exactly what that meant. In modern times, you couldn’t guess someone’s relationship to someone else based on their appearance. They could look 50 years older, but be 200 years younger. She giggled. “You’re all waiting for the clarification before judgment. That’s quite magnanimous of you. I’m his daughter. I’ve been that way for millennia. You see, all those people out here in the Corridor, they are his subjects...his toys. He built them to serve, and to adore him. But the problem with that is they were indoctrinated into belief from birth. Ignorance is the killer. I mean, you showed one person the truth about Earth, and an entire opposing faction spread out from it, which is what he’s always been afraid of. Sycophants who don’t know any better aren’t very satisfying either way. He wanted a group of people who loved him because that’s what they were supposed to do. He wanted a family. He made us just like he made the others, but he made us immortal, just like him. He didn’t really raise us, but we got more face time with him than most, so I suppose he figured that was enough.
“I grew to resent him, of course, which is how we ended up here. In defiance of his plan to curate a family of superhumans, I started fighting back violently. I killed all of my clones, as well as my brothers and sisters’ clones. I didn’t kill them too, but they eventually died, and there was nowhere for their consciousnesses to go. Oaksent doesn’t like virtual simulations, I don’t know why, so there’s no uploading to a central server. There’s just backup bodies. I was just about to kill my own final clone when Pacey found me. He made me realize that Bronach never cared about any of us, which was why he made almost no attempt to stop me. His plans didn’t work. He’s not a likeable guy, and if he didn’t force adoration through ignorance, it wasn’t going to happen. All of his children loathed him. I’m just the only one who wanted to do anything about it. Pacey promised that he could kill my father. He promised to find a way. You were supposed to be that way, but what he didn’t tell me was that you always look for the peaceful resolution. Your ship was literally called the Vellani Ambassador. I’ve been trying to get you to change, but if I thought that anyone could do that, I would never have let my siblings die. I would have tried to call them to action. I believe that I’ve just been trying to replace them...with you.”
Leona stepped forward, and gently held Miracle’s wrists in her hands. It looked like she was about to remove the cuffs from her. “Obligation.”
“Yeah,” Miracle said with a nod. “Wait, what?”
“It’s a movie, about a sibling rivalry that goes too far. The motif throughout is Nazca boobies, which are known for killing their siblings.”
“Oh, I guess that’s kind of similar,” Miracle agreed.
“No, it’s almost the exact same premise. What you just described here, killing off your siblings to drain the parents’ of their power, and their legacy...that is the plot of Obligation. That never happened to you.”
“Well, I hardly think that’s a unique situation. I mean, I’m sure—wait, wait, wait, wait, wait!” she screamed when Leona started to lift her arms up. “You don’t have to do this! Okay, okay, okay, okay, okay! I’ll help you! I’ll switch sides! Just don’t make me transfer out of this body.”
This was such a weird freak out. What was she so afraid of? Why did she not want to transfer to a new substrate? It wasn’t like the processes hurt, or anything. It just felt like going to sleep, and waking up in a different room after surgery. It could be disorienting, but that went away, and relatively quickly. Why did she even ever want Romana’s body if not to parade around as Romana, and give her a bad reputation? They should have asked this as soon as Miracle agreed to keep it. They shouldn’t have been so trusting of her. They won’t make that mistake again.
“Please don’t, please don’t! Miracle continued to beg.
Leona suddenly broke the cuffs apart, and let the nanites recede into her implants. “There you go.”
“You’re setting me free?” Miracle asked, shocked.
“I don’t want us to be enemies anymore. It doesn’t come for free, though. I want you to take us to Pacey. We need to have a talk with him. I’m sick of going through his little minions. It’s inefficient at best.”
Yeah, sure,” Miracle said, stepping away and rubbing her wrists. Déjà vu, this was basically what she looked like yesterday, just before escaping through a black hole portal. “I just need to, uh...speak with him first. I’ll be right back!” Still reminiscent of just yesterday, she fell through a portal, which closed up behind her immediately. And it wasn’t going to reopen.
“Why did you do that?” Olimpia asked her wife.
“She ruined our plans,” Ramses answered for Leona. “Miracle was supposed to lead us to Pacey, not come back here. Matty?”
“Okay,” Mateo said. Gather ‘round.” They huddled in a group, and let Mateo generate a swarm of dark particles to overwhelm them. It was a pretty weak showing, though. There weren’t very many of them. “I think we’re trying too soon! I can’t pull enough out,” he warned. “It took too much to get us to the Fifth Division!”
“That’s okay,” Ramses shouted back. “Just build a bridge! The slingdrives will take us the rest of the way!”
Mateo didn’t exactly know what he meant by that, but his intuition told him to spread the dark particles thin, so they reached far enough out to their destination without being wide enough for a group of seven people to cross over with them. They then activated their slingdrives, and used the signal to navigate them to the right destination. The technicolors came and went, and they found themselves in a familiar place. This was the room they went to before they were knocked unconscious, and inserted into the Underburg simulation with false memories. The place was empty back then, but not this time. Miracle was there, as were Octavia, Pacey, and some other woman. He seemed to like the ladies. He wasn’t happy right now, though.
Miracle’s eyes widened in fear as she stared at the team. She looked over at her boss. “I’m sorry. They took the cuffs off! You said I could come back if they took the cuffs off!”
“We never needed the cuffs, you idiot,” Ramses argued. “He can find anyone in the universe.” He jerked his head towards Mateo.”
“Not with my shielding,” Pacey contended. “There must be something else.”
“Nanites are very smol,” Leona said to him. “They could be on you, without you even knowing it. We never needed the cuffs,” she echoed Ramses.
“You tracked me, like an animal,” Miracle spat.
“You’re a murderer. Which one is worse?”
“Who said I murdered anybody?”
“So you were lying.”
“Enough,” Pacey interrupted. “You obviously came here to talk, so let’s talk. Leave my girls out of it.”
“Mr. Henricksen, again, I’m so—” Miracle tried to apologize.
He held up a commanding hand. “We’ll talk about it later. You both can go now.”
Miracle left, as did Octavia, having never said a word. Miracle was annoying, but an opposing force. Octavia still felt like a betrayal. They wanted to talk to her again too, but on a personal level. Today was about business. The mysterious other woman stayed. She didn’t lurch or hesitate. She knew from the start that he wasn’t ordering her to do anything. If this were an action movie, she would be the one in charge here, and all of their previous dealings were with her henchman or lieutenant, who was only pretending to be in charge. But this wasn’t a movie, was it? Was it? It was a movie before, under the dome. It could certainly be that again, or worse...still.
“I understand that you have reservations about fulfilling the mission,” Pacey began, getting himself comfortable in an arm chair while the woman sat next to him in a hardback.
“That’s an understatement,” Leona said. “We’re not doing it. We don’t need higher compensation, or incentive. We don’t need you to explain why you think we should do it. It’s just not happening. We don’t care if you agree or not. We don’t care what you want or know at all. It’s. Not. Happening. If you have some kind of Plan B, which doesn’t involve us, then I suggest you move forward with it. We’re not interested, and we never were. Why don’t you make like a snowflake, and let it go?”
“I don’t know what that means, but I want you to know that I’m listening, and I hear you. I won’t make you do anything that you don’t wanna do.” He seemed proud of himself for the response, which meant that it was a trick. It probably had something to do with the woman next to him.
They all realized that this wasn’t actually going their way, and it felt exhausting. Mateo stopped forward and placed his hand upon Leona’s chest. He gently nudged her backwards in the direction of the team. “It’s all right. I got this.” He took another step forward, but more towards the stranger. “Who are you? What is your stake in this?”
The woman looked over to Pacey, not for guidance, but more like they were having an unspoken conversation with each other. She lifted her eyebrows to ask a question. He shrugged like the answer was maybe. She pointed at him, and lifted her brows again. He shrugged again, but this time, more as if to say, yeah, fine. They made a couple of other gestures towards each other, all basically implying that they were relenting to the team’s demands, but really, it was impossible to know for sure what they were saying. In fact, they could have been in the middle of an actual psychic conversation. Finally, after Pacey said, “okay” out loud, the woman took a breath, and leaned back in her chair. “I was admittedly hurt when I first heard the term Team Kadiar.”
“No,” Mateo said.
“I felt left out,” the woman went on.
“No,” Mateo said louder. It couldn’t be.
“Yes, it’s true, father. I’m your fourth daughter. Or should I say...your first. His name isn’t Pacey. It’s Séarlas. And I am Franka.”

Sunday, November 16, 2025

The Advancement of Mateo Matic: August 13, 2526

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There were some major issues with the sensor array, which delayed its activation. Aeterna promised that she had nothing to do with it, but they weren’t the dome police, so she wouldn’t have owed them an explanation either way. It was a year later now, and they were back on track. It would be turned on in a few days, when the team was out of the timestream again. It was inevitable, though, that the descendants of the Oblivios would start noticing the giant tower in the middle of their habitat. Well, they wouldn’t notice it, per se, but their instruments would claim that it was there, and if the Valerians didn’t want to damage people’s psyches, they would reveal themselves. They still didn’t know exactly how they were going to explain it, but now hoped maybe someone on the team had a good idea.
“I don’t know that we have to worry about it,” Leona claimed. They had spent the rest of yesterday in the penthouse, but now they were getting a look at the lower floors. She recognized them, and it clicked. “This is Arvazna.”
Mateo winced. “That micronation that you owned in The Third Rail?”
“That I will own,” Leona corrected. “It hasn’t happened yet, from this building’s perspective.”
“It was 130 years ago,” Marie reminded her. “I know, we’re time travelers, but if this thing ends up on an alternate Earth, thereby avoiding being detected here on Doma, it’s going to have to leave soon, and it’s going to have to go back in time, and then it’s going to have to be shunted to a parallel reality that doesn’t exist in present day.”
“The whole thing doesn’t have to end up there,” Mateo said. “This thing is, what, forty times larger than that one?”
“That’s true,” Leona agreed, examining the walls. “Tertius, how is this thing attached to the dome? Is it buried in the ground, or hanging from the apex?”
“Both, basically,” he answered. “They’re connected. It’s like a giant pillar connecting the ground to the top. Or a column? I don’t know, I’m not an engineer. I just asked Étude to build it, and she used her magicks.”
“I assume you have specifications for it, though,” Ramses said. “We would like to look at those. If we’re gonna bootstrap this tower to the Third Rail—or part of it—we will need to know how it works first.”
“Are you being serious? Are you just gonna make the tower disappear for us?” Tertius pressed.
“I think we’re fated to,” Leona said. The three of them went back upstairs, along with Aeterna and Marie, who was mostly just curious.
“I don’t know what understanding the engineering of the tower is going to do for them,” Mateo lamented. “You can’t just move a tower like this. None of us has that kind of power.”
“It doesn’t have to be one of us,” Olimpia claimed. “We already know someone who can do it. Well, we don’t know they can do it at scale, but we just met them. You partied with one of them.”
Mateo considered all the people he had met recently before landing on a guess. “The Overseers?”
“Yeah,” Olimpia confirmed. “They can just make one of their black hole portals, and send it through.”
“How’s the building going to move?” Mateo questioned.
“Gravity,” Romana suggested. “They can make the portal on the surface of the ground, and it will just fall through.”
“Is that even possible?” Mateo asked. “I’m guessing the foundation runs several kilometers deep. Could they get under it somehow?”
“You’ll have to ask them.”
“You want me to Boyd my way to them,” Mateo presumed.
“We don’t have time to get there and back using the slingdrives,” Angela reminded him. “It takes too long to recharge.”
“Plus, only you can find them through the dark particles,” Romana added.
A few hours later, Leona chuckled upon seeing Magnolia and Garland. “We were just gonna suggest that.”
“Great minds,” Romana mused.
“Can you do it?” Ramses asked the dark portal makers. “Can you make a portal wide enough to fit the tower?”
“The width alone is not really the problem,” Garland began. “Holding it long enough will be.”
“It’s not really the time either, son,” Magnolia said to him before facing Leona, “it’s the mass. I can hold a portal open for several minutes if nothing goes through in that time. But a tower? How long would you need? How long would it take to fall?”
“If we time it right,” Leona replied, “from the moment we release the clamps, to the second the roof makes it past the threshold, I would feel most comfortable with a minute and a half. With Proxima Doma’s gravity, it’s going to fall fairly fast, and get there in under that time.”
Magnolia’s eyes widened. “Whew, that’s a lot.”
“Together we can, though,” Garland said confidently.
She smiled at him. “Yeah, I’m sure we could do it. It would be a hell of a lot easier to send it somewhere with lower gravity, though, like outer space. I don’t know how to get it to another reality in the past anyway, so this would be just a stop-gap measure.”
“We just gotta get it out of the dome,” Rames said.
“I can’t tell you how much I appreciate this, everyone,” Tertius finally jumped in. “I regret asking them to build it in the first place. It was never necessary, and this isn’t the first headache I’ve gotten from it.”
Everybody filed into the elevator, and went down to the surface. The Overseers and the smart people began to survey the tower, and the surrounding area, rapidly developing their plan to make a gigantic building disappear. It was not a good plan, it was just the only one they had. Any number of things could go wrong. The Valerians could make the inhabitants forget they saw something unexplainable, but if the calculations were off by a single decimal point, memory would be the least of their problems. The apocalyptic explosion from the falling tower would send shockwaves across the surface...literally. It would decimate the dome, at best, and certainly kill everyone in it. As they were standing there, trying to consider every contingency, a tremor came through to remind them what started all this. It was a small one, but a herald of times far worse. They could see the nearest city shake in the distance. Nothing serious broke apart, but they could see tons of dust from here, and it might have been more destructive in other regions.
“We better do this now,” Magnolia decided. “If the ground begins to shake during the attempt, we could lose our balance.”
“That tremor means the big one is coming,” Leona tried to explain, “not that we won’t have another for a while.”
“Then let’s get on with it,” Aeterna contended.
“It could be minutes,” Leona warned, “and it’s not your call.”
“No, it’s ours,” Garland argued. “I say we do it, and we do it now. Ninety seconds is all we have available to us anyway.”
Just in case they needed a couple of extra hands, Angela teleported up to the control room in the penthouse with Tertius and Ramses, so they could release the clamps connecting the tower to the dome. They were coordinating on comms, relayed to Magnolia by Leona on one side of the cylinder, and Marie on the other with Garland. They were still in the middle of the process when another tremor began. “Guys, we need to abort,” Leona urged. No, she begged.
It was pretty much too late, though. Declamping the tower links wasn’t a single step. For clamps that large, it happened in stages, and they had already opened the first two stages, which placed them at more risk if they didn’t just move forward, full steam ahead.
On my mark,” the team could hear Ramses say through comms. As he counted down, Leona and Marie’s voices synced with his, “eleven, ten, nine, eight, seven, six, five, four, three, two, one, mark!” They slammed their fists down in the air, and pointed to the Overseers.
Magnolia and Garland opened a joint dark portal, slicing through the bottom floor like a hot knife through butter. The tower started to fall through. It was a magnificent sight to behold. The people in the control room appeared back down on the ground next to Mateo, Olimpia, and Romana.
We can’t hold it anymore!” Leona cried, just about immediately, repeating what Magnolia was saying.
Marie reported a similar sentiment from Garland. “It’s worse than we thought! Best we can do is collapse the portal uncleanly, and generate an annihilating vortex!
I’ve never done that before!” Magnolia argued.
Do it now!” Garland urged. There was absolutely no time to argue. After only about ten or eleven seconds, the portal fell apart, but it didn’t just evaporate into nothing. It exploded from the ground, and ate up part of the tower like a Lucius bomb. Unlike an L-bomb, though, it didn’t travel very far. Almost all of the tower was now falling towards them, preparing to crash on the surface. Leona teleported Magnolia out of the dome while Marie took Garland. Ramses hugged both Valerians, and spirited them away to safety.
Mateo was about to teleport too when he saw his wife, Olimpia take her Sangster Canopy out of her bag. She didn’t even give him the chance to protest before she jumped only a couple hundred meters away, directly underneath the falling tower. She opened it, and aimed it at the annihilator. She sent pockets of new space out of the tip. It wasn’t holding up the tower, but perpetually making the ground farther and farther away from it. She couldn’t hold on forever, though, and in fact, not for any meaningful amount of time. The Oblivios could not evacuate before she lost control. The first to escape would probably still be in the tunnel when it happened, and still be caught in the destruction. This was a desperate attempt doomed to fail.
But maybe Mateo could help instead. Both he and Romana jumped over to her, and took hold of the umbrella. “No!” he argued. “Just me! You two get out of here!”
“I know what you’re planning, dad! I can help!”
“You don’t have dark particles anymore!”
“Oh, yes, I do! Get out of here, mom!”
“Mom?” Olimpia echoed. “You’ve never called me mom before.”
“Go!” Olimpia reiterated.
“I love you!” Olimpia disappeared.
“Is this gonna work?” Mateo asked his daughter.
“Hell, yeah, it will!”
They both screamed their heads off. A massive swarm of dark particles erupted from them, through the umbrella. They were still adding space between them and the tower, but they were experiencing diminishing returns. It and the swarm met in the middle, but it was taking time for the dark particles to cover the entire thing. Meanwhile, it continued to fall, closer and closer to the surface. It might have appeared to be going rather slow from the outside, but it was actually accelerating, and would strike the planet with an even greater force than it would have had they done nothing but save themselves. The particles were nearly at full coverage and the tower was nearly upon them when the rest of the team appeared next to them. One by one, they took hold of the handle or the shaft, wherever they could find purchase.
“There’s nothing you can do to help!” Mateo shouted at them.
“We can die together!” Leona reasoned.
“That’s freaking stupid!” Romana volleyed.
“Don’t talk to your mother like that!” Olimpia scolded.
They continued to scream into the wind, as a team, and as they struggled to hold on, they started to float in the air a little. With one final push of their might, the dark particles turned all sorts of colors, and disappeared, as did the tower, and the whole team with them.