Showing posts with label sacrifice. Show all posts
Showing posts with label sacrifice. Show all posts

Monday, October 5, 2026

Microstory 2771: Three-Two-One Liftoff, Jetpack, Shoot Into Space

Generated by Google Flow text-to-video AI software, powered by Veo 3.1
Elise and Colley learn that the maze the other team members were making their way through is a rocket buried in the ground narratively from crashing. It’s heavily damaged, and not likely spaceworthy, so they’re pretty sure that their goal was never to learn how to pilot it. It is of apparent alien design, based on the mysterious writings and glyphs all over the place. One particular room off of what they believe to be the bridge is calling out to them, like path funneling in a video game. It just looks important. This is partially because it sits opposite the exit that led them back to their friends on the surface. This hunt is all about movement. It must be the next step in their journey.
They came across other locked doors, but they served mainly as dead ends for the maze portion of the challenge, because if the ship were real, it probably wouldn’t have actually been designed as a maze on purpose. This room is different, and they think Colley may be able to figure out how to unlock it. Their best guess is that it’s a puzzle.
Colley is standing at the door now, looking at the symbols carved into it, having already examined the writing on the consoles. Elise stands a little to the side. She has no idea what the symbols mean, but she’s watching Colley’s facial expressions closely. He doesn’t look like he’s studying them. His face is solemn and reflective. At times, it’s unclear if he’s looking at anything at all, or simply staring into space. After a moment, he pivots 45 degrees to look over at Rage. “You’ve always known.”
“What?” Rage questions. “I’ve always known what?”
Colley quietly looks back at the door. “You’ve always known we would end up here. Or maybe you thought this time would be different...that you could change it.” He looks back over at her again. “Which is it? Hope, or inevitability.”
Rage looks as confused as before, but then her face falls into cold understanding. “I did what I had to do. We’re so close. Next time, we’ll make it all the way, I know it.”
“What is going on?” Jolanda questions. “What are you two talking about?”
Colley begins to look around. “The door is dead. We got here too late.”
“There’s power,” Zelda reasons. “We can figure out how to reroute it to the door.”
“No,” Colley contends, shaking his head. “It’s not that kind of door. It’s powered by time, and the clock ran out before we even stepped foot in the maze.” He faces Minotaur. “Do you have any idea who brought you down here? Did you catch a glimpse? Any clue whatsoever?”
“No, why? I assumed it was Azad, or a programmed Ambient, like those pirates.”
“I don’t think they were supposed to grab you,” Colley begins. “I think someone was trying to help us get down here faster. It turned out to not be enough because of the other delays we faced, like Elise’s death, and Miracle’s surprise return. Rage knows more about it. She’s been here before. Haven’t you, Rage? You’ve been through all of this.”
“It’s not like that,” Rage says. “They give us different challenges every time. Even this last one is different. It’s the same crashed ship, but the path is always changed. That’s why I started recruiting Mino, so they would help us get through it faster. But like the man said, it wasn’t enough. The countdown has already begun.”
“Explain,” Minotaur presses. “What do you mean you started recruiting me?”
Rage sighs. “I don’t have the whole history, because I’m not always the designated survivor, but—you have to understand that at first, a part of me thought they were just dreams. When I could remember past attempts, I thought my brain was just making it up, because the memories don’t really feel like mine. The more time passes, the more I realize that they’re real, and I start actively trying to change things.”
“Ah,” Miracle says. “You don’t store all of your thoughts in the network. You learned how to keep them in another dimension. I probably taught you how. Though, if I did, why would I not have those memories?”
“Because you have to be the one who survives,” Rage explains. She points at the mysterious door. “Once we open that, two things will happen. The ship will ascend, and bathe this whole dome in exhaust and radiation. The dome is smaller than it looks. A single-person pod will unlock, and allow one of us to survive. That person’s consciousness alone will continue, go back to the beginning, and recruit everyone to try again. It’s usually me. We vote and agree that it will be me since I’ve become the one with the most context. I think I sometimes just don’t make it this far so you have to pick someone else. I have been trying different ways of winning, but delays add up. Speeding through it won’t work either, because it usually just ends up getting everybody killed. I made one huge change this time which got us closer than ever.”
“What did you change?” Zelda asks.
Rage looks over at Elise. “I recruited a seventh hunter. She was the missing piece. If we go one more time, I know that we can make it. You just have to let me get in that pod one more time. Once I regain access to the right equipment, I will send my consciousness back in time, like I always do, and restart. Please, trust me.”
“How can we trust you?” Colley questions. “You have been lying this whole time. Did you ever think of reading us in, and maybe we would work through it better?”
“Of course I’ve tried that,” Rage contends. “Those iterations go worse than any. We get in our own heads, and we get in our own way. Placing my trust in you is what gets us far, as well as thinking outside the box, like when I found Elise.”
“Why can’t we just walk out here right now?” Elise asks. She dips her head a little. “I can still see light coming in through the executive exit. We’ll go back to the desert, armed with water this time, and make our way to the wall. We won’t win the hunt, but all of our memories will remain intact, rather than only yours.”
Rage shakes her head. “We’ve tried that too. As soon as one person steps over that threshold, the ship takes off and burns them alive before they cross the desert. Anyone who manages to hold on and stay inside when that happens asphyxiates once the ship reaches altitude.”
“Well, we could teleport,” Elise turns to face the person who knows the most about all this time travel stuff. “Miracle, I’m surely charged up by now, aren’t I?”
Miracle nods. “You probably are, but you can only take two people at a time.”
“Yeah,” Rage agrees. “Miracle managed to retain her own powers in one iteration but that didn’t work either, because the ship launched, and I guess triggered some kind of teleportation suppression field. That’s when she taught me how to send my consciousness into the past. We were hoping to subvert the challenge changes, but we later decided that we decide what challenges come up, based on our dynamic and capacity for teamwork, which changes constantly. That’s why I didn’t tell you. I was trying to keep everything as predictable as possible.”
“But you said that I’m new,” Elise reasons. “You made a change, but also tried to keep everything the same? Which is it?”
“It’s both,” Rage answers. “It’s complicated. I’m sorry. It’s gonna happen again.”
Elise shakes her head. “What if I flew people out of here?” Elise asks. She turns to Miracle again. “I think I’m strong enough. The ship has to escape the dome somehow, right? It is a spaceship, after all, and there’s no outer space inside the dome.”
When Miracle defers to Rage, the latter goes on. “I once climbed into the escape pod, but intentionally didn’t escape right away, to see what would happen. Yes, it does fly all the way into space. You’re not strong enough to carry six people, though.”
“She won’t have to carry all six,” Miracle claims. She begins to stretch and roll her neck. “There’s a reason I’ve been so subdued since Hrockas made me come back in a different body. I’ve been focusing on induced limb growth.” She tenses up like she’s having a baby, and hunches her back. Two beautiful white angel wings sprout from her shoulder blades, and unfold before their eyes. It looks a little painful, but once it’s over, she smiles and breathes. “Ahhh, loophole!”
“Oh my God,” Zelda says. “That’s bad ass. You have to teach me how to do that.”
“There’s a problem, though,” Miracle says as she’s flapping her new wings, presumably to get used to them. “I couldn’t will myself to have superstrength, and it doesn’t sound like Elise has it either. I reckon we can each only take two passengers.”
“Someone’s going to have to stay behind,” Zelda realizes. “There’s apparently usually only one survivor, but this time, there will be one death. How poetic.”
“I’ll do it,” Colley volunteers. “Before you say anything, I don’t have any special argument in favor of it, but the way I see it, I called it first, so I win. I shouldn’t have to explain myself. I don’t have this big speech about what I learned, and what will happen to my alternate self when he wakes up with no memories. This is just gonna be what happens. So go on and yell all you want, but I’m not budging.”
Rage looks at him like he’s an idiot. “There’s still an escape pod,” she reminds him. “It’s got my name on it. I’ll take that. You take the ride.”
“Oh, yeah, that makes sense,” Colley agrees. “But we have to time it right.”
Everyone gets into position. Rage prepares to open the door with the code while the flyers stand at the exit, their respective passengers on either side of them. On Rage’s mark, they fly out of the hatch as fast as they can. Miracle gets going quickly, which triggers the launch sequence. Elise is having more trouble. Her wings may not be as fragile as a real Luna moth’s, but they’re not made of carbon nanotubes either. They’re still organic, and she still has limitations.
They’re only a few meters over the surface, and Elise is fighting just to stay at that level. She just can’t reach elevation. As she’s flapping her wings as hard as possible, they look down and see the sand slipping away from them like an hourglass. She’s not getting higher; the ground is getting lower as the ship displaces it with its initial lift off. The boosters are just about to fire and burn them to death. They have to go now.
“I guess I am gonna sacrifice myself!” Colley yells, obviously preparing to let go.
“No!” Elise cries. “Just hold on! I can do this!”
“There’s no time!” Colley shouts. “Don’t argue with me! Save Zelda!”
“Save Zelda?” Zelda questions. “I was born for this.” She lets go and plummets towards her death. “Wooooo!” They lose her amidst the rain of sand below.
Now there’s really no time...no time to mourn, no time to dwell. Elise tightens her grip on Colley, and flies up towards the zenith as flames nip at their heels.

Monday, September 28, 2026

Microstory 2766: Winner’s Circle

Generated by Google Flow text-to-video AI software, powered by Omni Flash 1.1
It begins as a pinprick of consciousness as Elise becomes acutely aware of the passage of time, even though there are no external stimuli. She isn’t truly thinking about anything. She is only mindful of her own ability to think. At first, she believes there might be a tiny light before her, but it may simply be her imagination...but does she even have an imagination anymore? She tries to come up with other things to occupy her mind, but nothing comes. She can’t even articulate in her head an idea of what ideas she should be able to come up with. No categories of thoughts, no things, no things to do or have done. She is nothing more than a thinking thing. A thinking thing called Elise. So that’s something at least. She is someone. She is a someone with a name, and if she has a name it must mean there are other someones with their own names. But who?
Elise quietly screams at her own brain. Wake up. Think. Think about something, anything. It doesn’t have to be important, it doesn’t have to be major. Don’t just sit here in the silence like a moth in the dark. A moth? What is a moth? It must be something, or she wouldn’t have a word for it. What is a word? What are things? What is anything? Go back to the moth. A moth is...a moth is something that is. It’s something that...flies. It has wings. Flying wings. And hair and eyes. Elise should have eyes. She has seen things before. She has seen moths. She has smelled the hot and cold nights as the weather transitions from summer to autumn. There she goes thinking about more things again. This time, it’s the seasons. There are two others: winter and spring. Spring is her favorite. Tofu is her favorite food. She eats. She is a person. She has a mouth.
She is Elise Perkins and she is in a race. No, an expedition. A quest? No. It’s a hunt. It’s a treasure hunt. She is a treasure hunter. Her name is Elise Perkins, Treasure Hunter. She has a mouth, a nose, and lucky her, two eyes. Also two ears. She’s hearing something. She’s hearing something with her ears. It’s...it’s talking. Other people. Other people with names. She can hear them. She can hear, but she can’t see. Why? Eyelids. She opens. Still dark, but less dark. A hint of light. Light behind...a visor. Her mouth, it doesn’t only eat. It also speaks. It screams. “Help!”
The visor slides away.
“Elise?” someone asks. “Elise, can you hear me? Are you there? Elise!”
“She opens her mouth but the words won’t come. Who said that? It sounded like the way Elise sounded like when she could sound like something. But she doesn’t sound like anything because when she opens her mouth, the words won’t come out.”
“You can’t use your mouth,” a different person claims. “You don’t have an airway anymore. But the helmet can convert your thoughts into sounds. Just think what you want to say, and it will come out. Go ahead and try again,” they encourage.
“Rubber baby buggy bumpers,” the helmet says. “Gina Linetti Spaghetti Confetti.” A face. Elise’s famous two eyes have adjusted to the light and can see when there is something that isn’t light. “That is definitely a face. It’s a very pretty face. She used to know what to call it. Whatever the face’s name, Elise may be falling in love with it.”
The face smiles. “Thank you. My name is Rage. You are Elise Perkins.”
“I know that,” Elise replies. “I am Elise. I have a face. I have a head. Do I have anything else?” She tries to tilt her chin down, but it won’t move. She can’t move at all.
Another person sighs. “You don’t have anything else. You only have a head.”
“Mino? A little more tact?” someone says to the person who has no tact.
“It’s okay,” Elise insists. “I am Elise Perkins, Treasure Hunter, a.k.a Ladymoth. I don’t need anything more than a head, because my head is where I do all my thinking.”
“Do you remember what happened?” the Rage face asks.
“I remember...” Elise begins. “I remember ice.”
“There was ice on the track during the race,” Rage confirms. “You sacrificed yourself so that your friend, Jolanda could make it across the finish line. You managed to defeat the last automated racecar, so she didn’t have to get there quickly. She had time to get out of her car, find your head, and carry it across with her. Now we’re in the winner’s lounge. Only six of us could win. I’m not sure what that means for you yet.”
“We’re not sure what this means for any of us,” Zelda adds. Yes, that’s Zelda.
Elise’s memories are starting to come back to her now. She feels like she’s becoming herself again. They lounge there for about an hour. The normal humans eat while Elise focuses on her recovery. The Custodians are not letting them out of this room, or they would seek medical attention for her. For now, she’s sitting on a snack table. Watching her friends talk is helping a lot. After they’re done eating, she finds that she’s pretty much back to her old self. She is centuries old, so there are a ton of memories that have not yet resurfaced, but they’re not paramount to her core.
While they’re just sitting around doing nothing, the lights begin to flicker. It’s not like a lightbulb is burnt out, though. It’s clearly intentional, like the theatre warning the audience that intermission is over. Out of the corner of her eye, Elise can see the door open, though she’s not at the right angle to see who. She needs her legs back.
“Hello,” comes the voice of a man. She recognizes it, but can’t place it.
“Hello,” Colley says, intentionally positioning himself directly in front of Elise.
“Please, Mister Rochelle.” Hrockas, the owner of the planet. That’s who this is. “Do you honestly believe that I am not cognizant of the severed head you’re keeping on the table? If I didn’t want death survival to be an option, I would not have commissioned those helmets in the first place. The plan was to keep any heads in their comas while the winners moved on, then transfer their consciousnesses to their respective backups so they could recall as much of the hunt as they were here for.”
Colley steps off so Elise can see. “We can’t trust you. You’re not taking her.”
Hrockas nods. “Now that you have reinitialized her, taking her is no longer a decent option. The reason we left you in here for so long is the producers and I needed to figure out how to move forward. The truth is, not anywhere near this many was expected to survive. Some of the bots were easy, but some were hard. You destroyed them all, and through a loophole, managed to keep your entire group together on the other side. It’s impressive, I admit. But the challenge we had planned will no longer work. Funnily enough, however, the challenge reward is now more relevant than ever.”
“Whatever the reward,” Jolanda says, “it’s not worth it if Elise can’t compete.”
Hrockas smiles. “That’s the irony. The sudden death challenge is quite literal. Whoever wins, dies...and will be given a superior substrate. It would be cruel to force you to compete if the one person who genuinely needed it stood no chance. That’s what we had to change. Now it is no longer physical, but a contest of wits. Elise has a shot.”
“I forfeit the challenge,” Colley volunteers immediately.
“That’s fine,” Hrockas says, “but it comes with a penalty for the next challenge.”
The others forfeit too. Elise is getting a new body.

Friday, September 25, 2026

Microstory 2765: I Came in Like a Wrecking Ball

Generated by Google Flow text-to-video AI software, powered by Omni Flash 1.1
Everyone chooses their own ghost to teach them how to drive these cars. Even Jolanda accepts the lesson. She’s not pretentious enough to think that she already knows everything, especially not about her specific car today. For all she knows, there might be a secret button behind the steering wheel that dispenses banana peels. Still, it seems rather pointless for the rest of them to even try, given her experience. Her only meaningful contender is Zelda, but Zelda is a risk-taker. She’s more likely to push it too far, and end up dying in the act, even if she was in the front until it happens. She hasn’t even driven that much in her life, because it places her in too much control, which isn’t thrilling enough.
Elise feels like she’s struggling with it the most, even though she technically has the secondmost amount of time behind the wheel. She’s listening to her ghost—as much as she can listen to a hologram that can only grunt and say a few single-syllable words—but she is not internalizing the lessons. She keeps looking over at the others, particularly when their stationary work is done, and they move on to the practical. She doesn’t want to start. She doesn’t wanna do this. It goes against how she learned it.
The rules were what drew her to learning antiquated skills in the first place. She almost wishes she had never tried driving at all. At least she would start at zero, but now she has much to unlearn. Not that she has any chance of winning anyway. Why risk it? Why place herself in danger when it’s hopeless? Can all seven of them move forward as long as they stay ahead of the other 17? Again, “what are the rules!”
Elise’s ghost frowns. “The rules are that the first six racers move to the sudden death challenge. The rest are killed, or in the case of the automated cars, deleted.”
“Wait, you can talk?” Elise questions. “Why have you not been talking until now?”
“You didn’t need me to talk before. Now you do,” the ghost explains.
“There are seven of us. That number was chosen so at least one person will be killed today. But then the subsequent sudden death challenge will kill everyone else.”
“Sudden death doesn’t mean what you think it means,” the ghost goes on. “I cannot elaborate, but if six players win the race, all six will continue on the hunt.”
Elise shakes her head. “That’s not good enough. We came into this together. Even Miracle is part of the team now. We all deserve to stay together.”
“It was never going to be fair,” he reasons. “That’s what makes it challenging.”
“Such a wise, dead pirate,” Elise muses.
The ghost nods. “I see you at the wheel. You’re more at ease than the others. Even the pro over there looks nervous. I know she has her reasons, but you could actually win this. You have a perspective that none of them does. You lived like the ancients. Don’t underestimate that. They still don’t understand the threat of death, but the skills which you dedicated your life to studying were all developed by fleeting creatures.”
“I’m still not faster than she is, nor braver than any of them,” Elise argues.
The ghost shakes his head. “Again, car racing was conceived by mortals. Anyone can push a button with their foot until it stops and leave it there. You know when to let up. You trained from resources made by people who would die if they didn’t know that.”
Elise sighs. “I don’t know if I wanna win. A part of me wants to gather everyone up and ask them to quit so we leave with our memories intact. I don’t wanna lose them.”
He smiles. “If your bonds are real, you can make new memories later.” Maybe.

Here endeth the lesson.
Elise decides not to do any practice driving before the race. She’s not confident in herself, and is not enthusiastic. Her friends look ready and determined. They may not know the restrictions on the results. She’s not gonna tell them. She’s a liar.
They’re at the starting line now, at the edge of the dome, pointed towards the wall. When those giant metal doors open, they have no idea what they’re gonna find. One thing they have going for them is that all seven of them are sharing the second row. Only two cars are in front of them, which gives them something to fight against without it feeling impossible from the start. It’s a huge track. Since the engineering bots weren’t limited by an audience, they were free to make it as wide as they wanted. They’re probably not even going to be driving in circles, or at least not one single circle.
Elise looks to her right at Minotaur, who doesn’t react. She looks to her left where Colley notices. He frowns at her kindly before refocusing on the road and gripping the wheel tighter. She has to protect these people. She doesn’t want to lose her memories of the ones she has grown to love, but she would rather it be her than any of them. They all committed more to this. They deserve to see it through. She’ll be fine.
The light is red, and has been for the last few minutes, but now it blinks. It blinks faster and faster and faster until it turns yellow. Two cars down, Miracle gives a false start, but she manages to roll back to where she was while it holds at yellow for a few more seconds. The two lead cars take off, and only then does the light turn green, which is either cheating, or one of the rules that Elise failed to hear when she was feeling down.
The six of her friends take off, but Elise throws her car in reverse, and punches it. She slams into the four cars behind her. They fight her, but she doesn’t let up. It would appear that the humans were given superior vehicles to race with. They go down relatively easy. Once the four of them have been sufficiently destroyed, her job is still not over. She still has thirteen more to take care of. So she puts it in drive.
She zips into the dark. It’s only lit enough for her to see where the walls are, and maybe other cars. She’s in the back, though, so she doesn’t have to worry about them anymore. At least she didn’t think so. There’s a small fire up ahead. One of the cars has already crashed without Elise’s help. She has to swerve around it, but immediately has to swerve again because of the second car involved in that crash. They’re both bots, though, so it’s fine. Two more down, eleven to go. She can do this. She can stop them all.
Elise flies out of the tunnel, and onto the road. They’re in a desert. The track is narrower here, so it’s a good thing she was already in the middle. The others aren’t as far ahead as she thought they would be, probably due to this bottleneck. She still can’t let up, though. She maintains her speed, and catches up to the rear car. She saw this maneuver in an educational video once about what not to do, but she thinks she can recreate it. She drives right up and wedges the front of her car into the back of the bot. Now it’s just spinning its wheels. She drives it over and slams it into the barrier. She ends up pointed in the wrong direction, but she doesn’t have time to get turned back around, so Elise just drives backwards for a bit while she catches up with the others.
There we go. Now she’s with a huge group of bots. The problem is, Rage is here too. Three of them have created a line, which she can’t pass. Every time she goes for a gap, they cover it, so she has to try again. She’s being too gentle and patient with them. Elise doesn’t have that issue. She crashes her rear bumper into two of the cars at once. Only one of them skids and hits the barriers, but it’s enough to let Rage pass. As she’s doing that, Elise goes after the other two, stopping them both before the next tunnel.
The track is narrower yet. Only two cars could potentially drive side by side. It’s also no longer always flush with the ground. They’re in a winter wonderland, driving on an elevated track as it snows. The road becomes ice. Fortunately everyone up ahead is smart enough to go slower here so they don’t just fly over the edge. Elise loves this opportunity. She’s literally knocking bots off left and right. Before, there was a chance for them to come back with a vengeance, but not here. Talk about sudden death.
All of the human cars are still going, but none of them is even close to the lead bot. It seems to have no problem with the ice at all. Someone has to put a stop to it. There are only two bots left. If she can stop them, the others don’t even have to drive fast anymore. They can coast to the finish line safely. Frustratingly, the penultimate bot is the smartest one. It knows what she’s trying to do, and out-maneuvers her every time. It’s also stronger than the other bots. She manages to get right next to it, but when she rams the side, it barely moves. Then Elise looks over. Another car has joined them.
It’s Jolanda. She has positioned her car on the other side of the bot. There’s so little space, they have it pinned. As difficult and counterintuitive as it is, and without being able to talk, the humans slow down to a complete stop. Still without talking, Elise lets go and drives on ahead several meters. Jolanda turns the wheel, and knocks the bot over the edge.
Elise backs up again. “Get back up to the front! Only six people can win!”
“I know!” Jolanda shouts back. “My ghost told me about that!”
“I’m sacrificing myself!” Elise shouts.
“I’m sacrificing myself!” Jolanda volleys.
“You’re the only one who can stop the final boss! Go do it!”
“I don’t think we have to worry about that!” Jolanda jerks her head forward.
Its the final bot. It’s pointed towards them at the top of the hill, where there’s another tunnel. It’s revving its engines menacingly, so they instinctively rev back.
“I’m gonna kill him!” Jolanda volunteers.
“No, I will!” Elise insists.
They both take off. The bot takes off too for a game of chicken. This is ridiculous. Only one of them has to die in order to make the math work. It just makes sense that it’s Elise. Jolanda can not go on with the knowledge of having lost this race. When they reunite on the other side of this hunt, someone will tell her, and she will be devastated. Elise will not care. She has to be the one to do this. She takes a deep breath. There hasn’t been much ice for a few hundred meters, but she knows something Jolanda probably doesn’t. Her teachers taught her about something called black ice, and how to spot it.
To Jolanda’s likely confusion, Elise slows down just enough to get behind Jolanda, then bullies her way back on the other side. At the right moment, she gently nudges Jolanda towards the barrier, not hard enough to hurt her, but it does stop her in her tracks. Elise’s car, meanwhile, hits the ice, and goes crazy. She starts spinning counterclockwise, utterly uncontrollably. She can’t even tell where anything is anymore, but she feels the powerful slam of the crash, and for a split second, the sharp twinge of the blade as her helmet cuts off her head.

Tuesday, September 22, 2026

Microstory 2762: Emergency Exit

Generated by Google Flow text-to-video AI software, powered by Omni Flash 1.1
Once the deed is done, Miracle flies back over to the boat and lands on the deck. She sways her head side to side as her angel wings tuck back into her body like they presumably would for a real angel. She smiles at the group, particularly Laise.
“You upgraded,” Laise points out. “The wings are organic now.”
“They’re carbon-based, but they’re not organic,” Miracle explains. “They’re not from Daedalus, I don’t know why I was ever limiting myself to his antiquated work in the first place. I’m still getting used to the nanites. What did I miss?”
“How did you get here?” Rage asks. “You said we were in another dimension.”
“We are,” Miracle confirms. “Did you think Hrockas was the only one with the ability to traverse dimensional barriers? There’s really no way to lock the door on a parallel. That’s what pocket dimensions are for. Now, of course, he could always show up and kick me out, which I’m guessing he’ll do here in the next few minutes.”
A scary man wearing battle armor magically appears behind Miracle.
“He’s right behind me, isn’t it?” Miracle jokes. She smirks, and doesn’t turn around. “It’s nice to see you again, Dominus. Are you here to kill me?”
“Not yet,” the man replies. He brushes past Miracle and approaches the rest of the group. “Good morrow, folks. My name is Azad Petit of the Castlebourne Charter Contingency. As we are in peacetime, I currently operate under Mr. Steward directly.”
“Yeah, as his lackey,” Miracle points out, rolling her eyes.
Azad smirks much in the same way she did, but still doesn’t face her. He continues facing the group. “You have all survived a great deal, and I commend you on the current state of your success. Your friend is right, she will not be allowed to continue on this journey. She didn’t earn it. She failed one of the obstacles, and should not even have any memory of this, let alone the means of reëntering the program. So I will be pulling her out.
“I’m giving you this one opportunity to join her. If you leave as well, your respective mind streams will be reactivated, and you will move on with your lives at least with the memories of what has happened thus far. Of course, it will disqualify you from attaining whatever prize does or does not exist at the end of this hunt, but at least you won’t risk consciousness discontinuity.”
“She obviously didn’t suffer from discontinuity,” Elise points out.
Azad nods. “Miss Brighton does not store her consciousness, or her backups, in base reality, but in another dimension, much like this one. That will not work for you.”
“Thanks for speaking for me,” Miracle lambasts. “I’m just a girl in the world.”
Azad smirks again, and finally turns his head to face her. “Go wait in the car.”
Miracle rolls her eyes again.
Azad sighs. “We fought the Ochivari together. I respect the hell out of you. But these people deserve to win or lose on their own, not to have you cheat for them.”
“I won’t cheat,” Miracle insists.
“What’s behind your back?” Azad asks.
“Oh, these ol’ things? If you want, I’ll keep them tucked away the whole time.”
“Not good enough,” Azad reasons. “You can’t be trusted.”
“You just said you respected me,” Miracle argues. “It’s not exactly a contradiction, but it doesn’t make much sense either. I made one mistake, I’m back, deal with it.”
Azad tilts his head for a moment. He then steps back so he can address the whole group. “All right, Hrockas says you can stay, but you have to transfer into a substrate of his choosing. Before you ask, you won’t look like this anymore. He believes you have been coasting on Romana Nieman’s good will, walking around with her face. It’s time you look like someone unique, and you don’t get any input on what it looks like.”
Miracle contemplates the offer, then tries to respond, but gets cut off.
“Oh, and someone has to exit the hunt,” Azad adds. “A life for a life.”
“I’ll do it,” Laise says, so quickly that Elise wonders if she could see the future.
“You don’t have to do that for me.” It sounds like Miracle is being sincere.
“I want to quit,” Laise decides. “I suspected you might say something like that, Dominus, so I waited to speak up. I’ve been thinking a lot about my continuity. I don’t want a version of me to move on not knowing what I know. I did things I never thought I would, even in a simulation. Sure, I’ll be missing out on whatever comes next, and this fabled prize, but now I know what I’m capable of. Now maybe I’ll stop spending all of my time in historical domes, and actually have an adventure or two.”
Miracle notices Azad frowning. “You thought no one would take you up on the offer. You thought I wouldn’t have a shot, so you wouldn’t have to break any rules.”
“I admit that,” Azad acknowledges, “but we are following rules. We’re just changing them a little.” He turns to Laise. “Hrockas accepts the deal. Take my hand.”
“Wait!” Colley reaches out in an obvious request for a hug from Laise, which Laise gladly takes. Elise thinks that she’s the only one close enough to hear him whisper, “if I die, find me and tell me that my shoes in Elizabeth Victoria were anachronistic. I’ll know what it means.” He then kisses her on the check, right by her ear.
Laise kisses back, then lets go. She takes Azad’s hand, as Miracle takes the other.
Azad looks at the remaining six hunters. “I don’t think it’s cheating to tell you that you’re clearly expected to sail somewhere. I won’t tell you where, but I will say that the south is beautiful this time of year. It’s so relaxing. In a couple of hours, a stranger will appear. That will be Miracle in a new body. I’ll let her explain why.”
They disappear. Elise would very much love to know how they do that.
After a reverent moment, Rage claps her hands. “Okay, let’s figure out how to point this thing south and sail so we can search for our next clue.”
“No,” Minotaur counters. “We need to head north.”
“That’s not what the man said,” Rage contends. “You think he was lying?”
“He didn’t tell us to go south,” Minotaur reasons. “He told us that south was relaxing. We don’t want relaxing; we’re on an adventure. We want danger.”
“They have a point,” Zelda agrees. “Mentioning the wrong direction allows him to nudge us towards the right one without technically giving anything away.”
“Trust me on this,” Minotaur says to Rage. “I have experience with misdirection.”
“We vote,” Rage decides. “Raise your hands for Minotaur’s plan to go north.”
Everyone raises their hand, including Rage herself.
A few hours later, Miracle does return with a new face. The boat has not yet moved. Still none of them knows how to sail, so they need to study the vessel first. They would love a manual to read, but it’s safer to remain stationary until they have a better understanding of what they’re dealing with. At a certain point, however, they need practice, so they raise anchor, and head off. It certainly isn’t relaxing.

Monday, September 21, 2026

Microstory 2761: Into the Drink

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This boat isn’t very big, so the crew isn’t a legion of men, but they’re still outnumbered. In the chaos of the initial attack, it’s hard to tell by how much, but fortunately, they have some fighters on their side. They trained as much as they could in each other’s fields, but Zelda and Jolanda are still the best, and have to take the brunt of the combat. Elise has done some martial arts in her day, but doesn’t have any experience fighting moving opponents. Colley is a pacifist, but can defend himself, or someone else. He hides in a corner with Laise, who has absolutely no fighting experience whatsoever.
Meanwhile, the only means of making any headway in this fight is getting the zombie pirates over the edge, and keeping them at bay. They don’t drown, they don’t die, but it does take effort for them to try to climb back aboard. So once they’re over, the living humans end up with the upperhand. The zombies are relentless, however. They also don’t get tired. Their only hope is that this is a nighttime problem. After all, why did they only attack at nightfall on the day they finally lifted the boat? Once the sunrise comes, they’ll cower back to the depths, and the hunters will finally be able to rest.
There it is, that reddish-orange glow over the horizon. Elise can’t stop glancing at it even though she knows she’s meant to be keeping an eye on her sector. She’s holding an oar from the rowboat, and has to keep swatting pirates away. Any second now, there should be enough light. They’re like vampires. In some franchises, it just takes a little more time. The sun has to be a little higher. It often depends on the dialogue.
Three hours later, they’re still at it. Funny enough, despite their collective fatigue, they’ve all kind of grown used to the job. They fight in shifts. Five of them man their sectors of the boat while the other two sleep or rest below deck. They started out with a sixth person down there on high alert, but the zombies never tried to somehow break through, so they categorized it as a non-threat. It’s almost time for Elise’s break. Her eyelids are low as she almost carelessly bonks the zombie on the head again. It’s not scary anymore. Part of it is the sunlight, but part of it is the sheer tedium of it all.
There has to be some way out of this. There’s always a way. There is always a loophole. They may have a random, bizarre weakness that is impossible to know unless you came across the lore earlier, or you have to fix something for them in order to break the curse. The hunters need time to figure it out. They can’t just keep fighting. Maybe Elise can call upon her research skills during her break to search the cabins for any clues. Maybe the zombies simply have unfinished business, and they can help finish it, symbolically or physically. Oh, but that bed down there looked so good. It was short and narrow, and probably not soft, but right now, it might be the best thing in the world. Maybe she’ll just lie down for a quick nap, and then get to work.
Thirty minutes pass, which is twenty minutes after she should have been relieved.
The zombies aren’t geniuses, but after they get knocked down, they realize that that’s where a hunter is, so they move to try a different spot. The hunters sometimes use that to their advantage if they need to get closer to one another. It takes time to control where the next intrusion will come from, but it’s possible. Rage has done that. Now she’s within better speaking distance of Elise. “Where the hell are Colley and Laise?”
“Iono.” Elise can’t even bring herself to say all the words separately. “Laise was s’pose ta take over my spot.” She stands there with a puzzled look on her face.
“What?” Rage questions. “What is it? Do you see something out there?”
Elise swats another zombie. “Her name is Laise. My name is Elise. Do you think we’re related?” The zombie has managed to take hold of the oar, and is trying to wrestle it from her, which they do from time to time when she gets too complacent and lazy. She mindlessly pulls and pushes on it while she waits for Rage’s answer.
Rage is only staring at her. “No, Elise, I don’t think you’re related.”
“Oh, okay. Fair question, though,” Elise decides.
“You’re tired,” Rage argues. “Go ahead and sleep. I’ll take care of two sectors.”
“That won’t be necessary!” Colley cried from the top of the steps. He and Laise have pulled a big sack up from below, and are starting to drag it across the deck. “I know you’re all tired, but we have a way to end this once and for all so we can all sleep!”
“What is that?” Rage questions. Then she has to turn around and fight because a zombie has made it over the bulwark. Laise runs up and provides assistance.
“A mouse trap,” Colley explains once the zombie is taken care of. “Everyone huddle up, and put your backs together! We need to get the zombies into one place!”
“You want us to let them onto the boat?” Jolanda questions from the stern.
“They’ll just keep coming unless we take control! I can say no more than that, because I think we all know that the zombies are smart enough to understand us ! Trust me, we’ve been quietly discussing, and secretly preparing, for this for hours!”
They decide to trust the two of them. As they’re huddled together, the zombies climb aboard. They’re moving slowly now. They might be tired too, or Colley is right and they understand the humans well enough to know that something is up. They’re still not too smart, though, because they naturally group into a single mass, presumably to prepare for the next onslaught.
“Rotate counter-clockwise a little bit.” Laise is in the middle of them. “Perfect,” she says once they’re done shuffling. “Rage, Minotaur, you’re the tallest. You feel what’s at your feet behind you?” After they both confirm, she adds, “you know what to do.”
“Ready...!” Colley begins. “Everyone, run to the closest side to get out of the way!”
After everyone else scatters, Rage and Minotaur run forward holding the corners of a huge heavy net. They raise it over the heads of the zombies and pass them as fast as they can, managing to snag all of them all at once. Colley and Laise take this opportunity to start punching and kicking the zombies so they end up on the floor. The others join in too, of course, even though they still don’t know what the endgame is.
Laise goes around and starts shackling the zombies’ ankles one by one. The chains are already tied to the net, so even if they escape, they’ll be dragging a whole lot of weight. It’s still not enough, though, which is where that sack comes into play. Per Colley’s direction, all seven of them work to hoist the heavy sack up and over the railing. Elise is in back, and not really helping that much, but the job gets done. She touches it enough to know that it’s filled with cannonballs. Once the sack falls over, the net drags all the zombies across the deck, and over the edge too. Now there’s no escape.
Oh, no, it’s not over. “Guys,” Elise says, looking behind them. “Guys!”
When they turn around, they too see what she’s looking at. One of the zombies—the captain, by the looks of it—is still standing there. He’s holding his ooey gooey sabre, and standing on one leg. He cut off his own foot! And he’s got a gun.
A hot blonde girl flies out of nowhere on angel wings. She snatches the evil dead captain up, soars back up in the air, and drops him in the ocean kilometers away.

Saturday, September 12, 2026

Extremus: Year 143

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Weird things have been happening on the ship. Waldemar’s support system has been shrinking. People have turned up missing, while others have died under mysterious circumstances. His most loyal followers and sycophants are just going away, and life on Extremus has become bleaker than ever. Waldemar himself doesn’t seem fazed. He remains steadfast and ambitious. It’s become clear to all that he is planning to hold onto the captain’s chair through at least the next shift. After that, he might be too old to continue, unless he finds and unlocks immortality tech. It’s weird, really, that he doesn’t seem to be pursuing that. Is there something he knows that Silveon doesn’t? Well, obviously there is, because his people keep dying, and he doesn’t seem to care.
“He doesn’t care, because he thinks they betrayed him,” Sable starts to explain.
“What do you mean? A couple of these guys have been with him since the beginning,” Silveon points out. “I hardly think they would betray him now.”
“That’s because they didn’t,” she clarifies. “I just told him that they had.”
“Why is he listening to you? You’re his girlfriend, not the devil on his shoulder.”
“I may as well be,” Sable contends. “He asked me to use my time tech to spy on the entire ship. It’s completely untraceable and unhackable, because there aren’t any surveillance devices anywhere. All I have to do is remotely view wherever I want.”
“And you’re feeding him bad information from that illegal surveillance?”
“Oh, one hundred percent.” She walks over to her closet and opens the door. She presents her wardrobe flamboyantly as if it’s a prize on a gameshow. Then she closes it, performs some kind of maneuver which Silveon can’t see from his vantage point, then opens it again, but this time from the hinged side. Instead of clothes, there’s now some kind of fancy contraption. There are indicator lights and interface screens on it, but none of them is lit up. “I don’t even turn it on.”
Sable takes out her handheld device, which is a fairly rare thing in this culture, and tosses it to him. “I had the AI write me an algorithm to decide our next victims. I couldn’t go after the big fish on day one. I started with low level—but wildly enthusiastic—fans who Waldemar was already suspicious of. Each time he found a new enemy, it reinforced his paranoia that no one can be trusted, which told the algorithm who to pick next.” She plops down on her couch, pleased with herself. “Impressed?”
“I’m scared.” Silveon sighs. The logic is sound, but it’s still wrong. It’s an abuse of power, and exactly what Waldemar would do if he were in their shoes. He can’t stop her, though. She’s too powerful to go up against, and he doesn’t want to be on her bad side too. He may yet be able to reason with her, though. “You’ve become him. It’s not—” He stops and shakes his head, not knowing how he could possibly get through to her. “We were never worried about Waldemar Kristiansen himself. Waldemar Kristiansen is only a man. What Audrey and I were worried most about were tyranny and fascism. And anyone’s name can be attached to those concepts. I think you just attached yours.”
Sable stares at Silveon with cold, dead eyes. She turns her hand so her palm is facing up. A glass appears upon it, already filled with a brown liquid. “Do you know what this is? It’s bourbon.” She examines it like a scientist, and doesn’t drink. “Waldemar’s mother used to drink this stuff all the time. She was a telepath...worse than her son, because she could hear people’s coherent thoughts. There was one difference between her and Waldy, though: this brown junk. She internalized her dark thoughts, which protected the rest of us from her. But alcohol is illegal, and even though Waldemar obviously doesn’t care about the law, it never occurred to him to self-medicate.”
She chuckles. “This isn’t a replica. It was actually hers. It disappeared from her hand in the year 2354, because I stole it...just now. Don’t worry, I piggy-backed off of a different time travel event, so the sensors will dismiss it as a minority report.” She sets the glass down on the table. “She was so drunk, she won’t even notice. She’ll think she merely blacked out for a few seconds while she drank the whole thing, and threw it in the material reclamator. It wouldn’t be the first time.”
“Why are you telling me this?” Silveon questions, more scared than before.
Sable leans forward sinisterly. “Because if I took the glass the day before or the day after, I might have been caught. You have to pick and choose when you do what you do. It’s the same reason you didn’t murder Waldemar in his sleep when he was a kid, and why Mateo Matic only assassinated Adolf Hitler after the holocaust. It seems cruel. Why wait that long? Why let so many people die? Because believe it or not, in the void left behind when Hiter died as a teenager in an old timeline, a worse threat took power. He was the lesser of two evils. He saved the human race.”
“That is a despicable thing to say about history,” Silveon warns her.
Sable doesn’t flinch. She reaches down and picks the glass back up to take one little sip. Now her face contorts. “Now that is despicable, and disgusting.” She clears her throat. “I lied to you earlier. I turn that machine on all the time, but instead of spying on my brothers and sisters, I use it to wander the past and future. I’ve seen all of reality with that thing, and I’m the only one in the universe who can handle it.” She closes her eyes to correct herself, “besides, like, Lincoln Rutherford.”
“I’m having trouble following you. Are you Hitler, or are you the worse threat?”
Sable takes a deep breath. She takes another one, and another. “Waldemar is Hitler.” She pauses again. “You are the worse threat.” She snaps her fingers.
Waldemar appears in the room. He’s confused. “How did you summon me?”
“Don’t worry about it, babe. I brought you here to show you, I found the last dissenter. I figured you would want to handle it quietly.”
Waldemar looks down at Silveon. “I’ve always known about him. He was eight years younger than me—a baby—and we had playdates? It never made any sense.”
“Of course you knew.” Sable stands up and kisses the captain on the cheek. “You’re a genius. But I used that machine to see what would become of this ship if he were allowed to live even one day more. Now is the time to end it. You can’t put it off any longer, and I don’t think you want anyone else to know about it. Fortunately, he’s no longer in the public eye, so covering up his death shouldn’t be too hard.”
Waldemar looks back at the man he once called his friend. “Why? What is this all about? You have been trying to change me my whole life? What was the point?”
Silveon turns his chin up. “What does it matter? It didn’t work.”
“It did work, though,” Sable argues. “I used the machine, remember? I saw your timeline, and I see the future in this one. You thought you were trying to stop him, but you were actually helping him reach his full potential. And your job is done. It’s my turn now.” She looks at her boyfriend. “You should kill him here. One clean head shot. This is a dead zone. No sensors will log it, and then I’ll clean up for you.”
“You will make a good wife,” Waldemar tells her. He takes out his sidearm, trains it on Silveon, and squeezes the trigger.
Time stops. Silveon is staring at the explosion coming out of the gun, frozen in space and time. Silveon can’t even move, except for his eyeballs.
Sable gets down on her knees underneath the bullet, and frowns at Silveon. She leans forward and kisses him passionately on the lips before placing her mouth near his ear. She whispers, “meet me in Montauk.” She then puts her three middle fingers on his forehead and violently tips him backwards.

When Silveon opens his eyes, he finds himself lying on the floor of an unfamiliar room. He grasps at his head and winces with a hiss.
A woman is sitting at her desk. She turns around when she hears him. “Report.”
“Just tell me the date please,” Silveon requests.
“It’s August 15, 2311.”
“Can you turn off the light please?” He can barely open his eyes, it’s so bright.
“Do it,” the stranger commands the AI.
“August 15, 2311,” Silveon echoes. “Did I piggy-back off of a time travel event?”
“Probably,” she replies. “There was one only minutes ago, well within the margins of error for the ship’s sensors to ignore your arrival. If you wanna go back, though, you should do it quickly, though, or it will be detected.”
“I don’t know why I’m here. She told me to meet her in Montauk.”
The woman seems taken aback by this. “Here.” She helps him off the floor, and onto the bed. “Are you thirsty?” She hands him a glass of water. “I’ve not had any yet.”
Silveon accepts the water and drinks while she goes over to the opposite wall. She slides a cabinet door out of the way, revealing a huge collection of old media. He can’t remember whether they’re called cassette tapes or DVDs because they are so ancient. She scans the library with her finger before settling on one. She pulls it out, looks at the cover herself, and then kneels down in front of him, setting the item on the floor. She puts her hands on his knees, almost affectionately. “Either the person who sent you here really loves you...or really hates you.” She smiles sadly, and hands him the box.”
Silveon looks at it. “Eternal Sunshine of the Spotless Mind.” He flips it over to read the description, but stops. “Is it supposed to jiggle like that?”
“No,” she says with a shake of her head. “Open it.”
He lets the big black thing slide out of the box. It doesn’t look right. It looks like part of the outer casing has been pried off. Inside of it is a ring. He picks it up and lets the media fall back to the floor. He takes the stranger by the hand and compares the ring that’s on her finger. “They’re the same.”
“Twins,” the woman says. “It’s fitting you should come here. I had to use mine to save my life during that time travel event, when someone tried to kill me.”
“Someone’s trying to kill me,” Silveon admits, “with a gun.”
She nods. “That can save you, but you don’t have enough time to learn how to use it. It creates temporary pockets of space, allowing you to adjust something’s trajectory.”
Silveon thinks about it. Then he gently places the extra ring in her hand. “Then it’s not for me. If I survive in my time, on that day, I’ll only be putting off the inevitable. My...frenemy wants me to do this, which means I don’t think I should. I should die.”
The woman drops the ring back in the box. “That’s your choice, and I respect it. I don’t know what you’re going through, but have you heard of The Question, by chance?”
“Yes,” Silveon replies.
“You’re meant to answer yes or no, but did you know there was a third answer?”
Silveon returns to his present, and lets himself get shot in the head.

Thursday, August 27, 2026

Microstory 2744: House of Cards

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Sugar and Runaway are on Tau Station. The latter is standing on a stage in the recreation room, trying to explain to the survivors where they are, and what’s going on. They’re panicking, because she has freed them from her control, and let them cope on their own. They will be okay, though. They will live. They won’t be able to go back home, because they’re all duplicates, whose alternate selves are blissfully unaware of all this, but they will be out in the bulk, where they can start new lives literally anywhere else.
Sora is still in the lab with Pribadium as she’s preparing to force Tau Station through a small tear in the universal membrane. At the second to the last second, he will teleport over to the station too. They have modified his spatial tether with her so that when it tries to pull Pribadium along with him, she will be able to fight it until the very last second. That way, she will be able to hold on long enough to make sure the survivors make it all the way through the quintessential barrier. The machine is very demanding.
Once the station is safely on the other side, she will let go of the controls, and let the link teleport her over too, allowing the breach to seal itself automatically behind them, leaving the outpost to be crushed when this pocket universe collapses completely. Tau Station isn’t as much as she wanted to serve as a bulk traveling hub, but it’s better than nothing. The important part is that everyone will be alive.
The outpost asteroid is starting to break apart as the dimensional barriers pulverize it. Tau Station is smaller, but this has to happen, and it has to happen now. “Is everybody ready!” Pribadium shouts into the comms. “Do you have them secured!”
“The rec center operates on its own equilibrium drive!” Sugar yells back. “As long as it’s running, the whole station could tremble, and we wouldn’t feel it!”
“Good!” Pribadium replies before facing Sora. “It’s time. Press the button.”
“Are you sure?” Sora asks. “You’re not just trying to be a martyr, are you?”
“I don’t wanna die, Sor,” Pribadium assures him. “That’s your plan one day.”
“I am rethinking that,” Sora admits. “There’s so much more to see, and not eno—”
“I’m glad you’ve come to that realization. Why don’t you hop over there so you can follow through with it,” Pribadium urges. “Go. Go! It’s halfway through already!”
“If we don’t make it,” Sora annoyingly goes on, “I’m not going to tell you I love you, but...I don’t hate you anymore. I really don’t hate you.” He hits the button.
Pribadium feels a tight lurch in her chest. At first, she thinks it’s Sora’s tether trying and failing to pull her along, but then it lifts with a sudden snap. She physically almost falls to her face. She tries to shake it off and refocus on her work station.
“What was that?” Sora asks through comms. “It didn’t feel like how you said.”
“Oh, no! Our tether! It’s broken!” Pribadium cries back. “I guess I am a martyr.”
She hears someone’s voice through the radio, but it’s so garbled that she can’t tell who it is. “Try—just—if y—we can almost—we see—technico—try ag—hurry!”
Pribadium exhales and sits down to watch on screen as the station disappears in a bright swarm of technicolors. They left just in time. The universal walls are so close now that space is warping like a giant magnifying glass for the stars. “Not long now.”
“Hey,” Sora says behind her. “I teleported back. I promised I wouldn’t leave you.”
“Goddammit, Sora. I accepted my fate, and was trying to relax,” she argues.
“We can still relax,” he reasons. “We can do it together. No one should die alone.”
“No. Now I have to get back to work. Now I have to find another way to save you.”