Showing posts with label fog. Show all posts
Showing posts with label fog. Show all posts

Wednesday, September 23, 2026

Microstory 2763: Steady as She Goes

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The storms return, which gives them the freshwater they need, but are hell to sail through for a ragtag group of non-sailors. They knew that there would be skills which none of them possessed, but they didn’t think it could be this. Regular domes aren’t big enough for these long-haul trips. Sailing seemed like such an unlikely challenge. They figured they would be literally separated from the rest of the hunters—as they indeed are—which would limit the amount of space they had to work with under Treasure Hunting Dome. It didn’t occur to them that they would end up in a place like this.
They’re making a lot of mistakes, but at least they’re not getting killed for it. They just need to find land. Even if it’s not where they’re meant to be, it would be nice to have a break from the water. Four days of this would be hard on anyone, even genuine sailors.
They do manage to fish during lulls, which is where Elise shines since that was one of her early skills. She has never fished in an ocean setting, but it’s not too hard to adapt. While these creatures are fully organic and edible, they are not real fish. They literally don’t have normal complex brains. They were very simply programmed to swim pseudorandomly and react to stimuli, such as each other and the light. It’s only the basics of cognitive function. They don’t even feel hunger or pain. Hopefully not.
Minotaur and Miracle find even that almost too far past vegetarianism but they’re too hungry for their pride, so they partake as well. One thing is they’re not entirely sure it’s true in this case. That was Elise’s experience, and how it works in most of the galaxy, but it’s entirely plausible that these are regular fish. That would not be illegal, whether on Castlebourne or in the stellar neighborhood. However, she doesn’t think they are because they don’t fight the catch as hard as something which evolved to survive would.
Finally, after the relentless struggle, they see something. It’s not land that they can stand on, but they rise above the surface. Tall rocks, looking almost like fingers, are scattered all over in their path. A fog rolls over the water, but not so thick that they can’t see how eerie the obstacles are, nor the means of avoiding them.
“It looks like we could go around,” Jolanda muses, looking at Minotaur.
Mino stands on the bulwark and holds themselves up via a rope. “That’s the question. If this were a movie, there would be some contrived reason why the characters have to go this way. That’s where the MacGuffin is. But the audience would be screaming at them to not be stupid. So far, this hunt has felt very movie-like. While the challenges have not been specific analogs to any story we’re familiar with, at times, it does feel like we’re meant to play into the tropes, rather than try to outsmart them.”
“Should we take another vote?” Jolanda offers. “Be safe, or follow a path?”
“I will warn you,” Minotaur goes on, “something bad will probably happen if we go in there. We’ll shipwreck, or someone will fall overboard. These early consequences are designed to show how high the stakes are, so the audience feels something for the survivors. How much loss there is after that depends on the subgenre and age targeting. I’m not saying we should vote against that, but we still don’t know what we’re looking for, so the motivation to go this way is a little bit lacking from my perspective.”
Their fearless leader stares at the horizon and at all the deadly, jagged rocks. It does look like an obstacle course that the gamemakers expect them to play straight. But the possibility that subverting those expectations actually gets them what they need is a tempting offer. Elise can see the debating raging in Rage’s eyes.
“What are ya thinkin’, boss?” Miracle didn’t seem like the type to defer to anyone else, let alone another person with a strong personality, but since she came back with a new face, she’s been a team player. She doesn’t have an ego anymore. Elise almost wonders if it’s not really her. While researchers tried in the early days of mind- transference development, they never figured out how to prove identity when anyone can look like anyone. It’s a risk you live with since the technology couldn’t be stopped.
“We came here for a goal,” Rage begins. “We each signed on not even knowing what that goal was. Not only is it possible that that’s exactly where it’s waiting, but if we take the safe route now, we’ll be defeating the entire purpose. We decided to go north, let’s not head east or west now. I’ll hear arguments against, but I don’t wanna vote.”
No one says anything. Colley doesn’t look like he agrees, but he’s also missing Laise, which may be making it hard for Elise to read his facial expressions.
They raise anchor once more while Zelda is climbing back up to her perch. She continues to direct them as they begin to navigate the deadly rocks. To the starboard side, Elise sees something moving in the fog. She moves over and squints. At first, she sees several heads bobbing around each other until she realizes that it’s a single monster with multiple heads in the distance. She has heard of this before. Colley once spoke of the famous story. She runs over to the port side where she sees the second monster, or part of it, anyway. A dark mass is swimming in circles just under the surface. Neither is making any attempt to attack the boat. For now, it appears they chose right.
“What?” Jolanda questions. “What is it? Do you see something?”
Elise looks up to Zelda, who is regarding the underwater monster with her spyglass. She lowers it and meets Elise’s eyes. Then she quietly returns to her work.
“Nothing,” Elise replies to Jolanda. “It’s just beautiful here.” Why did she choose not to tell anyone about it? What did it matter? If the monsters aren’t going to attack, why not prove that this was the right call? Maybe because they don’t know that yet, because straight ahead could end up much worse. After all, those monsters look pretty casual for having missed a meal. Or maybe she just liked keeping a secret with Zelda.
They continue sailing between the rocks. It isn’t easy, but they keep a close eye on that water at their respective posts, and don’t ever run aground. They go slowly so the fog never obscures something they can’t avoid. Gradually, they realize that it’s lightening up, and they can see better with each passing moment. Then comes the cave. The opening is more than large enough for them to sail right on through, which means that is exactly where they need to go, as scary as the darkness might look from out here.
“What are we thinking?” Miracle asks. “Is there a monster waiting for us?”
“No, there’s no third monster,” Elise slips up and says.
“What do you mean?” Rage questions, a puzzled look on her face.
“Nothing,” Elise answers. “Steady on, or...whatever you’re meant to say.”
“Steady on!” Rage shouts up to Minotaur, who has been steering lately.
They enter the cave. It becomes so dark, they have to navigate with lanterns. But then they see a glow up ahead. Is this it? It can’t be it. Hrockas wouldn’t have offered to get them out if there were only two more challenges ahead. It’s pretty significant, though. It’s a gargantuan pile of treasure. Real, physical, golden treasure.
What a disappointment.

Friday, June 27, 2025

Microstory 2440: Heavendome

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No one knows what real heaven is like, or even if it exists. Come to this place recognizing that this is but one specific interpretation. I see these other reviews criticizing it for its Christian-centric roots as if the creators had any obligation to be secular and all-inclusive. If you want to find your own personal idea of heaven, then either build it yourself with your own two hands, or do the same in a virtual environment. I mean, what did you expect, that this would be all for you, or that your concept is the best one, and we should be following that one instead? The point of this dome is to simulate to the best of science’s ability to simulate conditions of a heaven that was purported to be in the clouds. That’s not real, folks. You can’t walk on clouds. I don’t know if real Christians of the past were just dumb enough to not know that clouds aren’t solid objects, or if they thought that God was magic, and he could let you do anything just ‘cause. Still, it’s a powerful image, a cloud city in the sky. How do you even do that? Well, you start with an aerogel matrix that extends the entire area of an upper level of the dome. So it’s solid, but still soft and cushiony, which you would expect a cloud to be if you could somehow walk on it. Below that is a layer of clouds. I’m not sure if they’re real water vapor clinging to the aerogel ceiling, because that would not be out of the realm of possibility. Above the aerogel surface is a dense fog that you wade through. I think that was really important, to suggest that the floor of a magical cloud isn’t just like a bunch of pillows lying next to each other. This fog is supposedly the lighter, whispier cloud “material” (suggesting again, that clouds aren’t condensed water vapor, but some sort of independent stuff that you can grab onto, like cotton). You actually kind of can grab this fog, so I think it’s made of nanites, but you won’t be able to carry it around with you. It sort of melts and drifts away? It’s a funny feeling, you should try it. They really thought it through in a fun way. And to explain, you can push this fog away from you with your hands. And you can push away the lower level of the clouds below you by punching the aerogel surface. That would seem to suggest that the lower level clouds are nanites too, not real. This whole cloud layer is around two kilometers up in the sky, which is where real clouds like this would be. Below that is land. I don’t think it’s a hologram. I think it’s really what the bottom of the dome looks like. I can’t see anyone walking around down there, but I’m wondering if they’ll let people in one day, so there can be two sections. Perhaps you combine Heavendome with two different layers, and the lower one is just regular people who live on “Earth”. Or hey, what about a third layer? The one underground could be a Christo-centric version of Hell. That would be insane. I’m not sure who would go down there, but it could be scary in a fun way, like Bloodbourne. For now, though, we only have Heaven, and that’s good enough. There are other components for ambiance, like rays of light, pearly gates, and “angels” with wings. They’re pretty stunning creatures, and often exhibit traits of a slightly more universal definition of anyone’s heaven...if you know what I mean. They don’t speak, and I don’t think they can really fly, but they really add to the ethereal vibe that they’re trying to evoke here. Overall, I give it a five out of five. It’s not really a place that you live, so you might as well take some time to check it out.

Monday, May 12, 2025

Microstory 2406: Foggy Forest

Generated by Google VertexAI text-to-video AI software, powered by Veo 2
This place is exactly what it says on the tin. It’s a forest, and there is fog. It’s obviously done on purpose, and while it’s very calculated, it’s also unfinished. The technology necessary for great climate control is there, but it’s still difficult to maintain, and I think some of the processing power is allocated to other regions. This place is great, but it’s not the number one spot on the planet. I saw the fog nozzles sticking out from the ground and the trees a number of times. I’m a gamma tester, and it’s still early, so I’m sure they’ll work out the kinks. They asked me for feedback at the end, so I told them about all this. Actually, they asked me for feedback while I was still there, which I get; they really wanna fix the issues before the real visitors show up. Now let’s talk more about it in an idealized situation. The fog isn’t consistent. Some parts are spookier than others. I’m not sure if there are creepy little monsters lurking in the shadows, but I did get that sense when I went to some of the denser areas. They were pretty tight-lipped about what this was all about. At first, it seems pretty simple. It’s a forest, and there is fog, but maybe there’s more to it? Maybe something lives here. Do you think they finally found aliens? I’m not talking about the microbes we located under the ice on Europa. I mean real aliens that roam around the land and being all sinister and dangerous. I guess they don’t have to be sinister, but everything is dangerous. Maybe I’m just a little bit crazy. That’s what this place does to you, though. It gets in your head, and makes you question your reality. It should be pretty straightforward. It’s a forest, and there is fog. You can go camping, or you can stay in one of the cabins. You don’t even ask to stay in a cabin. If you find shelter, stay there, and if someone else shows up, I guess you have to defend your territory somehow? Like I was saying, there were no instructions, and there don’t seem to be any rules. I dunno, it’s really creepy, but if you can stomach it, I don’t think that anything bad will actually happen to you. You’ll probably be okay. Probably. There’s not much to it. It’s a forest, and there is fog.