Showing posts with label suit. Show all posts
Showing posts with label suit. Show all posts

Monday, October 12, 2026

Microstory 2776: Jump

Generated by Google Flow text-to-video AI software, powered by Omni Flash 1.1
The air escapes the rocket since they have no way of closing the bulkheads. Elise and Zelda strap themselves into the nearest seats as the inertial dampeners either don’t work, or don’t even exist. Elise feels her face collapse into itself as the apparent gravity increases. Back when she was much younger, high gravity training was required for space travel, even if you were just going into orbit. As the technology became more reliable, and redundancies were reinforced, they stopped treating everyone like an astronaut, and the first true passengers emerged. It has been centuries since she’s felt this, and she does not care for it. She turns her head to Zelda, who is, of course, loving it.
Several minutes later, the rocket has made it into orbit. The trembling stops, and the gravity stabilizes. They can finally relax and speak. Elise catches Zelda up on everything she missed after she was presumed dead. Their best guess is that this is not a new timeline, but the same one with more information. The girls sit there together, waiting for something special to happen, but it never does. This is a problem, because while the vacuum suit cartridge has its own carbon scrubber, it’s not the most efficient kind, and is only meant to be used in emergencies. That’s exactly what this is, but they should really get a more reliable source of air if they’re going to be here for a while.
Maybe this isn’t the final challenge, and never was. Maybe it was simply the hardest one yet, and the team has so much more to get through in any timeline. Elise doesn’t even really care about that anymore; she was only trying to save Zelda’s life and memories. If the hunt is going to continue, they have to get the rest of the team back somehow. Short of that, they have to reunite back on the real Castlebourne, and scrub the whole thing. But for now, all they can do is sit here and wait.
“There’s more we can do,” Zelda contends. “This is the same alien language that Colley encountered in the Empty Planet simulation, and the same one we’ve seen pop up every once in a while on this hunt. He figured it out eventually, so we can do the same.”
“Keyword is eventually,” Elise responds. “He beat Empty Planet because language and culture are his thing. I don’t know if we have time. He didn’t teach us.”
“We may as well try,” Zelda reasons. “One of these buttons shuts all of the bulkheads, and another one reestablishes air circulation. Or maybe a few of them, I don’t know, but the puzzle is here, we just have to solve it. We can do this, Elise.”
Elise sighs. “It’s alien. Maybe it doesn’t have the right atmospheric comps.”
“Then we’ll make it work. The hunt would not have led us here if it were impossible. The escape pod is a failsafe to get you out of the game, but you’re not supposed to take it. You’re supposed to be in here, and survive. Whatever we’re waiting to happen, it probably can’t happen until we turn on life support,” Zelda reasons.
Elise nods. “You’re right. There must be a way. The language is translatable.”
And so the girls start trying to understand what they’re looking at. They start by tracing the exposed cables from less dangerous systems to their controls. They figure out what turns the lights on and off, and which buttons open and close the panels. That gives them a baseline for what the alien symbols mean. From there, they incrementally learn what everything on the bridge does. It takes them hours, but they do figure it out.
Meanwhile, they start to understand what the ship is doing on its own. It doesn’t remain in a circular orbit. They’re climbing to a higher altitude. For what purpose, they don’t know, but Delta V will be lower farther from the planet’s gravity well, so it could be preparing to activate an ion drive, or something else, to leave Castlebourne entirely. They can’t let that happen, but none of these buttons says that there is a way to cross back over to the main dimension. The aliens probably couldn’t do that. The Facsimile is just the Custodians’ way of allowing the hunt to take the hunters anywhere in the world without interfering with the normal goings-on. It’s not actually part of the story.”
“Wait, I think this will do something,” Zelda says. She flips a switch.
An alien voice would occasionally make announcements through the speakers, particularly when they made some change. Knowing how to read the symbols, and understanding their spoken words, are not the same thing, so they have never been able to comprehend it. Until now. Now it’s all being said in plain English. Zelda flips the lights on and off a few times to confirm. “Lights on, lights off. Lights on, lights off—”
“Okay.” Elise pins Zelda’s hand down gently. “It works. That was the last piece of the puzzle. Now we just need to wait forty-two more seconds until that periodic announcement we keep hearing triggers again, and finally find out what it’s saying.”
“I think it’s counting down,” Zelda explains. “The second part is always the same, but the first part is always different.”
Elise nods. “That would be my guess too.”
“Eighty-three seconds to reintegration,” the voice says, confirming their guess.
They both widen their eyes. Reintegration? What exactly does that mean?
Eighty-three seconds pass. Sensors start going off. Proximity alert after proximity alert after proximity alert. They look through the viewports to see another space station. They’re fine—they’re not going to collide with it—but they’re clearly back in the real dimension. This is precisely what they were hoping for.
Elise opens her bag and grabs one of the communicators that she packed.
“Activating reframe engines in eleven minutes,” the computer announces.
“Is that the thing that makes a ship move faster than light?” Zelda questions.
“Yes,” Elise replies in a panicky voice. She opens a channel. “Laise, are you there? Please respond, Laise. This is Elise Perkins. Please respond!”
“Laise here, go ahead.”
“Have you been tracking the team? Do you know where they are?” Elise asks.
“Yes, they’re in a highly secure facility,” Laise answers. “I’ve been trying to break them out for an hour. I’m only at Step 2. I could really use your help.”
“If it’s secure,” Elise realizes, “then it probably doesn’t allow teleportation.”
“That was my thinking,” Laise agrees. “That’s why I’m shutting off the power.”
“Good girl,” Elise says. “Let me know when you’re ready.”
“Sending the coordinates now.” A brief pause. “Power will take a few minutes.”
“I can’t jump that far in one go,” Elise explains to Zelda. “I have to start now. She affixes the communicator onto her nanite vacuum suit, and seals most of it up, leaving only the visor open. “You stay here. If you can delay FTL, do it, but don’t stop it.”
“Aye, Captain,” Zelda says. “And Captain,” she adds when Elise tries to turn away. “One more thing.” She takes Elise by the helmet and kisses her passionately.
Elise lets her go and smiles. “I love you.” She drops her visor and teleports away.
Miracle called this burst mode. She can only jump about a thousand kilometers, so the first time she does it, she’s still in the middle of outer space. She immediately jumps again. Then again, and again, and again, until she’s back down on the surface. She’s standing next to Laise now, who is still waiting for Castledome’s power to turn off.
Laise salutes Elise, then shifts her fingers to count down. “Four, three, two, one.”
After all of the lights shut off, Elise picks Laise up, and teleports away.
They’re deep inside the castle now, in what looks like a dungeon. All of their friends are chained up on the other side of metal bars, which Elise is somehow not able to teleport through. They must be on auxiliary power. Azad is here too, dressed in medieval garb, instead of his usual heavily armored IMS unit. He draws his sword.
“I don’t have time for this,” Elise complains. “The ship is about to disappear.”
Azad jerks his head towards another sword leaning against the stone wall. “Then you better hurry. Because I’m the only one keeping that cell locked.” He tenses up.
Elise doesn’t move. She looks over at her friends, who are watching them, but not speaking. She can’t do this. Obviously, if she wins, Azad will either heal in this body, or transmit to a backup. That’s not really even the problem, though she might feel differently if she does put that weapon in her hands. The real issue is that she doesn’t want to transfer. She likes the body she’s in right now, and she was so preoccupied with training that she never went in to duplicate her current DNA. She will lose her wings, she’ll lose teleportation...she’ll lose everything. But her friends need her.
While Elise is frozen like a coward, Laise picks up the sword. She attacks Azad instead, and damn is she good. Elise didn’t take the time to get to know her, or ever ask why Miracle conscripted her for her team in the first place. This might have been the reason, because she is kicking Azad’s ass. He might be letting her win because he secretly wants them to complete the hunt, but he’s making a good show of it at least.
After a few minutes, Laise manages to knock the sword out of Azad’s hands.
Elise runs over to pick it up, because they never do that in movies, and it often leads to a final blow by the villain. She’s not going to use it herself, though.
“Do I have to kill you?” Laise asks Azad sternly, the tip at his neck.
“The gate is on a deadman’s switch,” Azad replies plainly.
Laise nods. She looks away, then quickly drives the blade into Azad’s throat. At his final heartbeat, the gate slides open, leading to hugs and kisses all around.
“Uh, Elise?” Zelda asks through comms. “You better get back here. The ship enters reframe speeds in three minutes. I couldn’t slow it down, or stop it if I tried.”
Elise frowns at her friends. “It’s too late. We’ll never make it in time.”
“We could try to compound our temporal energy,” Miracle suggests.
“I don’t know what that means,” Elise says, though she can hazard a guess.
“We don’t have time to get into it,” Miracle begins, “but when you cross the streams of two sources of temporal energy, it can create a feedback loop, pulling more than they normally would on their own. It’s dangerous, though. We could miss our mark, which we absolutely cannot do since you’re the only one with a vac suit.”
“We have to risk it,” Jolanda decides. “If worst comes to worst, we’ll each end up in our respective backup bodies, and miss the window. I would rather try.”
“We vote,” Rage says. “Raise your hand if you wanna risk it.” She looks over at Laise when everyone raises their hand. “Are you back in? Are you with us?”
“Damn right,” Laise says. “I regretted leaving the second I did.”
“Do it,” Rage says to Elise and Miracle.
There’s really nothing for Miracle to teach Elise. The latter already knows how to build her energy for longer jumps. She’s never been able to reach 8,000 kilometers before, and certainly not with any passengers, but she has the idea. She can feel it. As she’s holding Miracle’s hands, she can feel the power. It’s intoxicating. With every wave of energy, it feels like they’ve reached their limit, but then they let more and more in.
Elise focuses on Zelda again. She is their target. If they can get close to her, they’ll all be safe. The power feels good, but they may be reaching an actual limit, because the pressure is also getting to be a little much. She keeps pushing, though, no matter how much it hurts. They build until their hands are shaking, and then they build more until their whole bodies are shaking. A glowing white light starts bursting from their eyes, and their pores. If they don’t try this now, they could quite literally explode, and since we’re dealing with time travel, they might not all end up in their backups.
Now.

Elise wakes up on the floor. The architecture suggests that she’s back on the alien ship, but it’s nowhere she’s been before. It is definitely not the bridge. She stands up and wobbles a little before catching herself on a chair. She takes deep breaths to regain her balance while she stares at the door. Once she’s ready, she exits.
The others are in the corridor with her, having seemingly just woken up as well.
Minotaur leads them back to the bridge where they find Telman standing there patiently with a cool poker face.
Telman waits for everyone to file in. “Welcome...to Level 2.”

Friday, October 9, 2026

Microstory 2775: Course Correction

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The lab that Elise was in with Miracle and Reagan disappears, and is replaced with Elise’s own apartment in Abodome. The first thing she sees is the front door closing. Someone seemingly just left, so she needs to find out who. She sprints over to it and opens it back up. She looks down the hallway and sees herself. Well, she sees the back of her own head. She recognizes the outfit too. This is it. This is the day that she and her friends officially began their hunt under Treasure Hunting Dome. She has gone back in time, just as Rae and Mir said she would. The question is, though, what now?
They didn’t actually give her any instructions. They didn’t say what she was supposed to change. She doesn’t have any experience in this, and they know that. Or they will know that, because at this point in time, she hasn’t met either of them yet. What they did to her was isolate her from everyone she cares about. There is no one she can trust without risking the timeline, and even if there were, they wouldn’t be able to help her anyway. She’s going to have to figure this out on her own. First things first, treat this like any other challenge on the hunt. According to Rage’s explanation of how they typically go, the last challenge often involves memory. You have to keep track of where you went and what you did, and regurgitate that in some way.
Elise tries to sit down at her computer, but her chair isn’t designed with wings in mind. She has to use the kitchen stool, which isn’t comfortable either because she still can’t lean back, but at least she’s not leaning forward. She opens a new file and starts to retrace her steps. She starts more general, and becomes more specific, adding the minutest of details to get a full picture of what happened once the hunt began. She color-codes it by actions she took, actions others took, and actions done to them by the game. She then goes in and adds even more information, about things that she wasn’t there for. She lists things that other hunters did, and tries to guess what Hrockas and Azad were doing in the meantime. She makes it a full, comprehensive bible of the whole ordeal, from start to finish. She even goes back to include events leading up to minute one, even though some of it is already in the past from her current perspective.
There is one interesting development; a mystery which they never solved. When the hunters were circling the desert, looking for their next clue, Minotaur went missing. They said someone in robes grabbed them and they tried to get away and lost their jacket, but the attacker quickly caught up to them. Elise looks over at her bed where she laid the robe that Reagan hung over her at the very last second. She goes over to it and picks it up. “Could this be it? Was it me the whole time?” But if so, she’s not come back to change the past. She can’t; it’s inevitable. She’s merely following in her own footsteps. Nothing will go better this time, because this isn’t a different time. Unless there’s a third Elise around here somewhere. She suddenly starts to feel like she’s being watched.
Elise paces the room. “What was it Miracle said once about time travel? If you don’t have proof that something didn’t happen, there’s a chance it happened.” She stands there and ponders that for a moment. Then she goes right back to her timeline document and reads the part about the desert again. “If you don’t have proof it didn’t happen, it might have happened,” she whispers. She nods, a little excited and more determined. “Right there. That’s my shot. I don’t have to change it if I assume it’s already happened.” She grabs the robe, drapes it over her body again, and disappears.

Elise has spent weeks practicing teleportation and flying. She has worked out every day to build up her strength. She went to a biotailor to improve her substrate even more. They reinforced her wings and increased the density of her muscles while lowering the density of her bones. It’s a trade-off, but she needs to be both strong and light. Her mission doesn’t necessarily involve being better than she already was, but why waste this opportunity? She has to do something while the timeline catches up.
She learned a few things about her temporal abilities. She can teleport from the real world to the Facsimile at will. It takes an extra boost of energy, but not as much as she figured at first. She also learns how many jumps she can do before she runs out, and she learns that she can actually increase her numbers by being more efficient, and even processing more temporal energy from wherever it comes from. The time for training is now over, though. This is the show. She packs the essentials, some of which she had to...borrow from a secure location, throws her robe back on, and heads off to work.

She is in the desert now, and has been for a couple of days. She intentionally came a little early in case something went wrong, but she also isn’t entirely sure when her past self and her friends will show up. They didn’t have timepieces with them at the time. She knows where they’ll end up, however, so she’s on her belly, watching that spot with binoculars. The robe can shift colors, as most clothing can in the modern world, so she just looks like a crest in the sand dune. She has learned to be still and patient too. She didn’t set out to do that, but it came naturally with all of her other training.
They’re here. Elise watches Azad transport them all before leaving with Hrockas and Telman. Now it’s just the hunters. She can’t hear, but she knows what they’re talking about. She waits until they spread out, triggering her window. She teleports directly to Minotaur, and after a brief struggle, relocates them to the rocket maze. Then she returns to her perch to wait for her next move. She sees them reunite and argue about what to do, and she sees Miracle teach her how to take control of her body. She watches as her past self gets trapped on the surface with Colley, where they both surrender to their budding romance, only to be caught by the others after they complete the underground maze. They all then go back down there to learn the truth about Rage.
This is it; it’s happening. Elise knew that she would be successful with Mino, because it already happened to her, but this is the real change. This is what she’s been actually training for. The ship blares as it begins to ascend. The ground shakes and gives way. Future!Elise has to start hovering to keep from slipping down the dune like an ant in an antlion’s pit. She slowly gets closer to get a better look, still worried about being spotted by someone. Past!Elise is now trying to hang on to both Colley and Zelda, but she’s not strong enough yet. Colley volunteers to let go, but Zelda beats him to it.
Future!Elise uses her friend-finding ability to teleport to exactly where Zelda is. She grabs her by the waist, and jumps them both back to the inside of the rising rocket.
“Whoa! How did you do that?” Zelda asks, trying to orient herself. “How did you do that? What are you wearing? How is your hair green now? Where’s Colley?”
“He’s fine.” Elise replies. She takes out two vacuum suit cartridges, placing one on Zelda’s chest, and the other on her own. The nanites emerge from the cartridge and wrap themselves around them to protect them from space exposure. She did it, they won. Didn’t they?

Wednesday, April 29, 2026

Microstory 2658: Full Roster

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Azad reaches down and scoops Jiminy’s gun up, so he now has both the fully operational model, and Reagan’s prototype, which isn’t as powerful. He looks down at Vanore, who is starting to do some breathing exercises. “Let me have her so I can take her to get medical attention.”
Mandica stands with Vanore in her arms. “No, take me and her both.”
He shakes his head. “You need to make sure this never happens again. That man has waged war on the living, and he’s prepared to overtake multiple domes in order to get it done. The Seagate Savior is rallying her people, and I need you to do the same for Ravensgate. I promise, she will receive the best care this side of Gatewood.”
“I brought her back to life,” Mandica explains, “with this stone.” She twists her shoulders demonstratively, but not enough to actually show the Philosopher’s Stone. “But probably only this one copy of her. Her backups are still likely dead, so don’t let anything else happen to her.” She hands her over to him. “What’s happening?”
“Underbelly is under attack,” Azad answers as he’s accepting Vanore. “Unlike in most cases, we can’t turn this off. They’re coming from other domes, since I don’t have time to explain how, let’s just say, they’re not using the door. You saw how I got here, and you’ll see me leave. There is more to this universe than you know, and whoever this person is, he has the same power. Real power.” He magically disappears with Vanore.
Mandica pulls her earpiece out of her pocket, and calls Elysia. “What’s going on over there? Are you being attacked?”
“Yes!” Elysia replies as she’s grunting. “Zombies!”
“Zombies?” Mandica questions. Zombies were played out centuries ago.
“Hordes of them! We think they’re coming from Zombiedome! There’s, like, a portal. A real portal. We don’t know how they’re doing it!”
“We need to get back to the vactrain,” Malika offers.
“That will take too long. Do you have any guns?” Mandica asks Reagan.
“Just this.” He holds his arm out. His own nanobots crawl out from his sleeve. They shape themselves into a simple tube, with a handle for him to grip, before exacting details and texture onto the cylinder as they bond together into a more solid shape.
“Yeah, that’ll do.” She just points, and lets him blast a hole in the tower wall.
“Don’t be mad, but I think we should go supersonic,” Mandica tells them both.
“We have definitely not tested that,” Reagan warns.
“Underbelly is, what, about 2,000 kilometers away? So if we just go—”
“No, no, it’s not happening. I won’t allow it,” Reagan insists.
Two minutes later, they have reached the opposite side of the Loegria dome. Malika is carrying Reagan by the waist. He blasts a hole in one of the dome’s panes so they can fly right through it. Now they’re flying over the real Castlebourne, no longer protected from the thin and unbreathable atmosphere. Fortunately, all three of them can survive this without even dying once. It’s not particularly comfortable at these speeds, but they only have to manage for half an hour, moving at roughly Mach 3. It’s actually better for them to go this fast now that they’re so exposed. They slow down to cruising speeds, and crash through the Ravensgate pane, but much lower this time since there’s a greater risk of diamond falling down on someone’s head.
They continue to fly at cruising speed until they’ve reached the heart of the city. It too has been overrun by zombies. Some of the other superheroes are fighting them off, along with some supervillains. Everyone else is running for their life. This is a black swan event for them. They were not programmed for this eventuality.
“Why would this Jiminy guy do this?” Mandica questions. “What’s the point? Everyone is either an NPC or using a temporary substrate. Yeah, it might hurt if you die, but they knew what they were signing up for. Does he just want to cause chaos?”
“It’s not just here,” Reagan is looking at his wrist device. “There are zombies in the residences too. Some people there are like you were before that stone. I have to go.”
“Wait!” Mandica urges when he tries to break away.
“I can’t wait! People are going to die!”
“We all saw what Azad did. He has real powers; ones that go against what we all learned about physics. Elysia said the zombie portal is real. But she’s in Seagate. They’re using two different portals, and if they’re all coming from the same place...”
Reagan nods. “Then that’s how they’re getting into the residences too. We have to get to that portal, but first, we need to make one stop.”
The three of them return to the lair.
Jaidia is there in a fresh new body. She’s naked, putting on her original wings since her upgraded ones are still back in Loegria. They have to go on before her costume.
“That was a quick turnaround,” Malika points out.
“Azad knows what’s at stake. I blew past reentry procedures,” Jaidia explains.
Reagan heads for his private lab. He has never let anyone into it before, but he leaves the door wide open this time while he makes a beeline for a raised black cabinet. He inputs his code and biometrics, opening the doors and extending a set of two stairs. Inside is an outfit that none of them has seen before. It’s mostly brown, embellished with some white and silver. It’s not simply a wing apparatus that attaches to the back, but an entire suit which he steps backwards into. The wings are feathered, the rest is piped and painted to be reminiscent of feathers. “Meet my new character...The Harrier.”
“And we’re married to that name?” Malika asks him awkwardly.
“Absolutely,” he replies. He steps out of the cabinet, and walks back down the steps. He’s a little off-balance, but at little risk of tipping over. “Let’s go join the circus.” His visor snaps shut, concealing his identity entirely. He leads the flock out of the lair.
The portal is probably 40 or 50 meters wide, but only a couple of meters tall. Zombies are knocking each other over as they shamble in. The team won’t be able to slip through without encountering them. To protect their wings, they land as close as possible, and start fighting their way through, bashing zombies’ skulls in, and tearing off their heads. It’s a bloodbath, but necessary, and the point of Zombiedome. They were designed to be threatening and deadly, and to die for it so visitors can have their fun. Their teeth are sharp, but not enough to pierce their skin, which is good, because according to Malika, you actually can become a zombie yourself, and either exit the game, or have your brain dumbed down. They are not interested in that here. They keep punching, kicking, and tearing until they’ve reached the portal together, and then they have to keep fighting on the other side to break free. They take flight again to get some rest. They scan the immediate area to find the paths to Seagate and the Residences. It’s not going to be so easy. There aren’t only two more portals, but dozens of them.

Friday, March 20, 2026

Microstory 2630: If You’re Going Through Hell...Keep Going

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April 3, 2527. Each pod can hold about 2,500 people, and with three tether systems running concurrently, that means around 2.16 million people can be evacuated every day. On the north side of the planet, only around 147 million people ultimately needed to evacuate. The rest had died, transferred their consciousnesses to other worlds, or refused to leave. A lot of the people who had originally settled in the surviving domes saw no reason to go, and no one spent much effort trying to convince them otherwise. The future is wildly uncertain at this point. Science suggests that the poles will remain safe indefinitely, but that’s assuming nothing more changes about Proxima Centauri, and that anyone truly understands what’s happening. This has never occurred before. If Earth were this hostile, nothing would have likely evolved on it, let alone a species as intelligent as humans. The safe bet is to leave, but many don’t see it that way.
It’s been 69 days now. Breanna, Cash, Notus, and Calypso are still here, along with a handful of Tangent workers who are just finishing up. They have made one final announcement in case anyone wants to change their mind, but it’s time to leave now. People have had multiple chances to get on board, so this is it. They need to pack up and head off to the southern pole to do it all again. It is reportedly going to take a lot longer, as more of them want to leave, but the four of them have completed their responsibilities. They weren’t even expected to stay for the whole two-month stint, but they did, because they wanted to help. They have not been shown a whole lot of gratitude for their efforts by the evacuating Domanians, but that’s not why they did it, and it was a rewarding experience anyway. The Bungulans initially left two pods down here as staging pods. Each one is several stories tall, so filing everyone in was a lot faster when they were already in place. One of those staging pods has finally gone back up, completely empty, which means it can do it a lot faster. This last one is for the last remaining workers. They all climb the steps, along with Heracles.
“Wait! Wait, wait, wait!” Someone says. He’s jogging through the holo-stanchions, and jumping on stage. It’s none other than Sorel Arts.
“Hey,” Breanna says after he climbs into the pod. “You’re coming with us?”
“Yeah, everyone who’s ever gonna say yes to the upload has already done so. I see no point in wasting my time here. The southerners need my help now.”
“Good on ya,” Cash says. “It’s nice to see you again.”
“Likewise,” Sorel replies as the doors are closing.
One of the Bungulan workers comes over as the pod is closing and being moved out to the tether. “Listen, we were hoping to do an express trip. Can you all handle that? The pod isn’t equipped with inertial dampeners. We had to manufacture too many of them on our way here. It was simpler to basically just make a tin can tied to a string.”
“How many Gs are we talking’ here?” Breanna presses.
The Bungulan reaches over and waves a sliding door open. “A hundred and twenty. Because we have to break through the atmosphere first, so it will take nearly fifteen minutes total.” She steps to the side, revealing what’s in the other room. It’s a giant tank of some kind of fluid. Breanna is guessing perfluorocarbon.
“We’re trained for that,” Cash says, pointing to herself and Breanna. “They’re not,” she explains, indicating Notus and Calypso.
“No, it’s all right. We can handle it,” Calypso insists.
“You don’t understand,” Breanna says. “If you accelerated at these speeds without that tank, it would kill you. No matter what, unless you’re maybe a couple of certain someones, there would be nothing you could do to survive.” She gestures towards the tankroom. “This allows us to do it without feeling the full effects of such extreme acceleration, but you’re submerged in a special water that you breathe through your skin as it also fills your lungs. Everyone panics the first time. Even I did, and that was a controlled pull, at a lower acceleration than this.” She faces the Bungulan. “I’m sorry, I won’t allow it. You’ve been at this for seven months. You can wait sixteen more hours.”
“No.” Notus steps forward. “We have been through this much. We did things we never thought we would. None of those things was our choice, but this is. Let us do it. We promise, we’ll make it through. Even if it traumatizes us, it’s a story that we can tell our grandkids one day.”
“Our grandkids?” Calypso echoes.
“Our...respective...collective...grandkids.” Nice save.
“I assure you, it’s quite safe,” the Bungulan promises. “You won’t be able to talk, but it comes with an AI coach. Even the veterans will hear it guide us through the experience. The voice has been clinically tested, and proven to be fairly universally calming and helpful without sounding robotic or irritating.”
Breanna sighs and looks at her friends. They all seem amenable to the idea, and he’s right that it’s safe. The concern is not that something will go wrong, but that they won’t like, and won’t be able to tell anyone to stop. “Well, because of the atmosphere, I suppose we have to start off rather slowly anyway, so that will give us some time for human coaching, right?”
“Right,” the Bungulan agrees.
“Okay, fine,” Breanna concedes. “I’ve never actually done it in the field, so you’ll have to walk us through it. Explain like we’re five.”
“We can do that.”
Everybody climbs into the tank, and dips into the water. At first it feels like nothing, and then they move. They can feel the resistance of the thick fluid surrounding them, but still, the suit itself is fully sealed. Once everyone is in, the pod begins to move, but at very low speeds. The Bungulan instructs them on what to do. The suit, being as versatile as it is, is designed with the ability to accommodate this very thing. Valves open to let the fluid in. It’s the weirdest part. Humans evolved without the ability to breathe underwater. They are hardwired to not even try. It takes a great deal of will to force one’s self to overcome that impulse. Yet everyone does. While they’re still moving at fairly low speeds—though already accelerating—the group reports being prepared for this. Notus retains the wherewithal to send a message to Heracles, who is still in the main area of the pod, telling him that they’ll see each other on the other side. The pod moves faster and faster. Then it goes faster, faster, faster, and faster. The AI voice responds to their reactions, and alters its guidance accordingly. It’s rough and frightening, but they all get through it. Minutes later, they’re on the platform. Breanna may never see Proxima Doma again. She’s not sure yet if she wants to head for the southern pole, or take a shuttle somewhere else. She doesn’t have to decide right away.
Delegator Chariot greets them when they arrive. “Welcome to The Tangent. The Captain would like to meet you.”

Thursday, March 12, 2026

Microstory 2624: You Have Been Going Up This Whole Time, Don’t Go Back Down Now

Generated by Google Flow text-to-video AI software, powered by Veo 3.1
August 29, 2526. Notus Konn and the small group of survivors that he fell in with are in the northern polar region, but not quite safe yet. They have been walking somberly for about a day now, but have not gotten very far since the terrain is so treacherous, and they have no idea how far they have to go. They stop to rest, but no longer have a vacuum tent to stretch out in, so they just lie down in their suits. They’ve grown rather used to the confinement, even Notus, who is only with this particular group because he got claustrophobic and freaked out while with his original group. The air is cleaner here, but still not breathable. It never was outside of the domes.
Calypso notices Notus away from the group during one of their breaks, tapping on his interface, and sometimes pointing it towards the beetloid, which they have named Heracles. “I couldn’t help but notice that you’re pretty handy with that thing. Most of the Breckenridgers have to ask for help just turning the screen back on.”
“I’m from Leviss,” Notus explains.
“Wait, that’s not what you said before,” Calypso contends. “You said you weren’t used to confined space because Breckenridge is so open. That’s why you, uhh...”
“Had a mental breakdown in the rover? That’s because Leviss doesn’t have any cars, and I already am claustrophobic. I was born there, and then my family moved to Breckenridge when I was eleven. I’m not familiar with this tech, but it’s not so different from what I originally grew up with.”
“Truthfully, I didn’t know that anyone did that.”
“It’s rare,” Notus admits. “Most Levins are too used to technology to give it up, and most Breckenridgers are afraid of it. But my family lived in a more rural area of our dome, so while we had computers, we had a lot more experience with manual labor, and a more physical lifestyle. Breckenridge wasn’t a hard sell.”
“I’m not afraid of technology,” Calypso argues.
“Fear is a strong word,” Notus decides. “How about unaccustomed and wary?”
“I’ll take it,” Calypso determines. She waits a moment. “So, what exactly are you doing with that thing?”
He smiles at her. “This.” After one more tap, Heracles jumps into the air, and flies way above their heads. The others sitting on the rocks watch it go.
“What’s it doing up there?” Shimizu asks.
Notus switches his comms to address the whole group. “It’s getting us to where we’re going.” He monitors the progress on his screen until it beeps. He pivots on the ground and points. “On the other side of that mountain is a canyon. The first stable dome we’ve seen in days is at the bottom of that canyon. I believe there is some means of getting down there quickly too. Heracles is picking up a much closer signal too.”
“Are there people there?” Calypso asks him.
“It seems to be picking up chatter, but it doesn’t have authorization to listen in. So yeah, I think so, but we won’t be able to talk to them until we get closer.”
Shimizu stands back up, and slaps his knees. “Then let’s get on with it. For Breanna and Cash.” He takes lead down the natural trail, towards the mountain.
Notus holds back for a moment, looking up at Heracles who is coming back down to the ground. He pats it on the head, echoing Cash from the other day. “Good boy.”
Mountain might be a strong word, and probably canyon too. It’s not long before they reach the edge. Inside the canyon is a much smaller dome than the kind that they’re used to. It can still probably fit thousands of people, but it had to be made compact to fit within the walls. Not too far from where they come out, they see the manmade structure that Heracles was detecting. “Does anybody know what this is?” Shimizu asks.
“It’s called a gondola,” Notus answers, looking at his HUD. “Also known as a cable car, it was invented in 1616 by Fausto Veranzio—”
“Yeah, no one cares about that,” Shimizu interrupts. “If it can get us down to the dome where I can finally take this blasted thing off forever, that’s all I need to know.”
“Let’s ask this person,” Calypso suggests.
A suited individual is coming out of a small habitat at the top of the gondola. They’re still really far away, but they send out a communication request, which everyone in the group accepts. “There is nothing for you here. Please keep moving along.”
“Please—” Notus begins, only to be interrupted by Shimizu again.
“We demand sanctuary. The world is dying, and we all need to do our part to save the human race from extinction.”
“The human race is not going to go extinct because less than ten people can’t get into our dome, which is at full capacity.” The gatekeeper points. “If you just keep walking that way, you will reach the next dome over. I’m sure it has plenty of room. Well, I don’t know that, but I know that we definitely don’t, so keep walkin’.”
Shimizu shakes his head. “We’re not leaving her until you let us in, you—”
Now Notus is the one to interrupt. “We thank you for your graciousness sir, and only ask that you allow us to take rest in your habitat. We have been wearing these suits for so long, and had to leave our vacuum tent behind. Please, if you could grant us this one favor, as well as facilitate contact with one of your leaders on the ground, we would much appreciate it. I’m sure we can work something out.”
The stranger says nothing for a moment, and as they are nowhere near him, the survivors can’t read his face to see which way he might be leaning. “What is that thing you have with you? The robot thing.”
“Heracles, our beetloid,” Notus answers.
“He saved my life,” Calypso interjects.
“I’ll tell you what, you let me have Heracles—which is a dumb name, by the way, so I’ll be changing it—and I’ll think about letting you take a break in here.”
When Shimizu lunges, Notus holds him back, even though the gap between the two parties remains significant. “We’re not going to do that. You have just made us a bad faith offer, which tells us that there is nothing we can do to convince you to help. But you should know that I am the grandson of the Leviss Magistrate, and she has heavy pull in the greater Proxima Domanian government. I will be reporting your actions to the administration. I’ll also be recommending that they evacuate your dome immediately.”
“Ooo, I’m so scared,” the gatekeeper says sarcastically, holding his hands. “Not the Magistrate of some dumb community that I’ve never even heard of. Keep it movin’, pal. If you ain’t got a robot bug for me, I ain’t got a pressurized habitat for you.”
Shimizu switches comms back to the group-only channel. “Way to go, asshole.”
“Trust me,” Notus says as he’s poring through the data that he siphoned from the local network. “We don’t want nothing to do with that dome. It’s below sea level.”

Wednesday, March 11, 2026

Microstory 2623: Move it to the Exits, I Hope You Have Found a Friend

Generated by Google Flow text-to-video AI software, powered by Veo 3.1, and Google Gemini Pro, powered by Lyria 3
August 28, 2526. It’s been another day, but the survivors have made it to the top of the hill, which was harder than they believed, but it will give them their best chance of getting out of this alive, so no one is complaining. During the walk, Breanna and Cash taught everyone how to use their parachutes. The Levins were in awe of how the chutes were able to expand and retract with the push of a button. Base jumping was a not unpopular sport under their dome, but they never developed anything this sophisticated. The Breckenridgers were just in awe of the concept in general as they had not even dreamed of such technology. Everyone has done well, so Breanna thinks they’re ready to make the jump. She and Cash will not be able to help them if something goes wrong, but they’ll have the beetloid, which is evidently inclined to help people.
One by one, they help the other survivors launch. They get a running start, deploy their chute, jump off the cliff, and activate hang gliding mode. An electrical current is sent through the canopy to stiffen it up. This is the only way they’ll be able to cross over four kilometers without plunging into the depths. In fact, they might be able to go a lot farther, depending on the temperature and pressure on the other side. The gases would actually kind of be the holy grail for this sort of thing if the price for failure wasn’t death. If they remember Breanna and Cash’s instructions, they’ll stay aloft for long enough to reach the other side. From there, they will be able to continue northwards. They have beacons and comms, so if they end up separated—which they probably will, because it’s safer to let that happen than to try to stick together, and risk losing altitude—they will be able to reunite somewhere. They were all good students. They’re gonna be okay. Breanna couldn’t have asked for a better group, and while she won’t be around to get them all the way there, she got to see them through most of the journey.
“You’re not coming, are you?” The guy who Tertius saved from the cyclone is the last one, and the only one to see the writing on the wall.
“You should go. We’ll be right behind you, I promise,” Breanna lies.
He’s not buying it. “Why can’t you come with us?”
Breanna sighs. “We don’t have our parachutes. Well, we do, but not the kind that can be switched to hang glider mode.”
“I was born in Leviss. They had this thing called tandem diving. I never got a chance to do it myself before my family left, but...” He trails off, having said enough to get his point across.
Breanna nods. “We’re not equipped for that. Your suits are a different model, and don’t have the straps that we would need. We have some straps, but they’re worn out and too short.”
“We could rig something up,” he reasons. “Calypso is still in comms range. Let’s call her back, and figure this out.”
“It wouldn’t be safe. We didn’t want to lower your chances of making it across. If we were just base jumping together, I would go for it, but you need all the luck you can get to go as far horizontally as possible. It’s not worth the risk. We’ll be fine, we have education and experience in this sort of thing, so we’ll figure it out.”
“No, you won’t. You’re just getting ready to die. I was wondering what those looks of calm on your faces were about. Now I know. Now I understand.” He crosses his arms like a petulant child.
“That is not your concern,” Cash argues. “Tertius saved your life, and then it looks like he lost his. Don’t waste that gift. Get over there with the others, tell them we’re proud of them, and then keep moving until you find safety.”
Now he sighs. “Okay. Thank you...for everything.” He steps back, leans forward, but stops again. “Wait, the beetle.”
“Cash already suggested that,” Breanna says. “It can only hold one person, and before you ask, it can’t make two trips. It’s not designed to fly around. It’s just meant to hop from one part of a dome to another one nearby. It barely got Calypso back to us.”
“I took a look at its diagnostics,” Cash continues. “It’s running low on fuel, and the toxins are damaging its components almost as much as it would our bodies. Honestly, it might not make it across itself, and I certainly don’t want it trying to make it back up to higher ground. We can’t rely on it for another trip.”
“Over here, she and I stand a chance of finding another way,” Breanna finishes. “Now go on, git!”
“Very well,” he gets back into his stance, then runs off and flies away from them.
By the time he makes his jump, the first survivor has landed on the other side. They can’t see her from this distance through all the fumes, but the augmented reality is showing everyone as little dots on their huds.
The two of them stand on the cliff’s edge, watching those dots get farther and farther away. In under five minutes, everyone else has landed, including Notus. Breanna tries to make contact with them, but there’s too much interference. They’re on their own now, but she’s confident that they will do what needs to be done. The worst is behind them already. If they encounter any dangers up ahead like the ones they’ve already faced, then it means the whole planet is unsafe, and nothing would matter anyway. They continue to watch as the dots reconvene back on the ground. They’re surely close enough to communicate with each other by now, so everyone knows the deal. Even though it’s getting quite hot up here, Breanna and Cash don’t want to leave in case they see someone try to glide back to them. It might be possible, but more likely for an expert, which none of them is. There is just too much verticality to cover.
“We best be heading back down, eh?” Cash offers, feeling it safe to let them go.
“We best,” Breanna agrees. “Where exactly are we gonna go, though?”
“I suggest we head back for the nearest dome. There might be something there we can use. Hell, they might have left a rocket behind for all we know. This close to the safety zone, it would have been impractical for them to take it, but for us, it could be our only shot.”
“That would be cool, but I would settle for a couple new IMS units with working hang gliders.”
The two of them climb back down the hill, and walk back eastward along the edge of the chasm. They become tired, so they initiate the vacuum tent, which was too heavy to risk sending with the others. They climb inside and remove their suits to a great deal of relief. Then they look at each other. They’re alone together for the first time in a long time. Something has been brewing, but they have not had any opportunity to explore exactly what that might be until now. So they clamber to remove the rest of their clothing, frantically trying to help each other. And then, at last, at the very end of the only world they have ever known, they consummate their love.

Tuesday, March 3, 2026

Microstory 2617: Leave it Alone as it is Neither Useful Nor Worth It

Generated by Google Flow text-to-video AI software, powered by Veo 3.1, and Google Gemini Pro, powered by Lyria 3
August 24, 2526. The passengers are wildly impressed with how easy it is to walk over the land. The Integrated Multipurpose Suits aren’t just fancy, thin vacuum suits. They are made of multiple layers, one of which is specifically designed for muscular support. It’s composed of extremely strong threads, woven together to mimic the arrangement of natural muscles. You can feel yourself taking it step by step, and it’s not like it doesn’t burn any calories at all, but it definitely feels like your arms and legs are tied to an invisible friends who is doing the majority of the work for you. So, it’s great. Despite the fact that the world is ending, everyone mostly feels like they’re going to make it. There is just one other little problem.
What the guy in the other rover was feeling was claustrophobia, but being outside like this has not diminished that. They’re all experiencing a very common psychological phenomenon called encapsulation anxiety. In order to be able to move around freely while being protected by the IMS, the user must inherently sacrifice their freedom within the suit. That’s actually why it became more common for people to just wear them all the time. Even if you don’t use your helmet and gloves unless you need them, experts recommend growing comfortable with your suit; even sometimes emotionally attached to it. The passengers here do not have that luxury. This is their first time, and it’s freaking them out. Luckily, there are safeguards in place, which stop them from being able to start removing components on their own in such a hostile environment, but a few of them have tried, driven purely by their panic and instinct.
These two aspects of the journey are at odds with each other. The muscular support layer, and other lifesaving features, are allowing them to keep walking for an extended period of time. The cleithrophobia, however, is making it hard to do that psychologically. They have had to take multiple breaks just to let people move around less encumbered. There were two vacuum tents in the rover. One of them fell out of its case, and was damaged in the wreck, so they only have one, but it’s better than nothing. They can all technically fit in it at the same time, they just have to take turns stretching and sprawling. They need to sleep anyway, though, so Breanna has decided to take these frequent stops as an opportunity to encourage a segmented sleep schedule. None of them has done that before—except for Cash, who worked many split shifts on the Sentinel—but everyone has napped, and they understand the stakes, so they’re figuring it out. They have no choice. They would still rather find transportation.
“I see something up there.” They’ve been walking in a sort of random formation. Just like the caravan, Breanna and Cash aren’t always in the front.
“What is it?” Breanna asks.
The passenger is up on a ridge while everyone else is still behind it. “Uhh...the magnification on this head up thing says two kilometers. I don’t know what that means, and I can’t actually tell what it is. The little man in here says it’s artificial because of ninety degrees?”
“Yeah, nature doesn’t really make ninety-degree angles,” Breanna explains. “It’s probably a manmade structure of some kind. It could be a permanent outpost, or it could be debris that got thrown around, just like we did. Is it in the same direction that we’re headed?”
“It’s a little out of our way,” the passenger replies. “You’ll have to decide whether we go for it, or keep trying to find those connecting spine things that the domes have.”
Breanna makes it over the ridge, and looks out at what he’s seeing. She squints her eyes, but it’s obviously not going to help. If the sensors can’t identify, she’s certainly not going to be able to. “This is one of those voting times we talked about yesterday. Everyone needs to get up here and take a look. Then we’ll raise our hands for who wants to go check it out. “We don’t just need a majority, but a supermajority. That means eight out of the ten of us need to agree.”
She waits for everyone to get a good look at the difference between the main quest and the side quest, and then they take a vote. It’s unanimous because it’s not too far out of their way, and it could lead to their salvation. The answer turns out to be rather complicated. Once they reach the object, they find that it’s a partially sunken, dusted over rover. A quick link-up shows that it was one of the ones from the caravan. There are no bodies inside, alive or dead. The assumption is they got stuck, and had to get out. The question is whether the other rovers let them distribute amongst them, or if there forced to go on foot, just like Breanna’s ragtag team. Optimism says the former, of course. That’s one reason why they deliberately grouped Breckenridgers and Levins together. They wanted everyone to have some kind of connection to every other vehicle, so if some crap like this happened, no one would get screwed.
The other feeling of optimism is that the caravan managed to get out at all. It might have just been this one vehicle, and maybe another, but one can hope that all of them survived the thermal cyclone, and are continuing northwards where it’s safe. That is what Breanna and Cash are choosing to believe right now. They’ve been growing close over the last couple of days. As harrowing as their adventure has been, the walking portion has been rather uneventful. You have to spend your time doing something. Some people are just watching TV on their HUDs, but the two leaders have been talking, and wishing they were friends prior to this. Maybe something more? Breanna knows that it’s not the time to push for anything like that right now. Survival is paramount.
“Can it be fixed?” one of the passengers asks.
“You know this stuff better than we do,” another adds. “Maybe they abandoned it because they didn’t know what they were doing.”
“We’re not mechanics either,” Breanna admits. “So we’re not the ones to ask. There’s one among us who would know best.” She chuckles when they look at Aeterna, the weird immortal. “Not her. Thistle, damage report.”
“The vehicle could be repaired, but it would have to be dislodged from the mud first. There is no equipment available to perform such a maneuver. Recommendation: salvage anything left inside, and return to the trek.”
“Thank you, Thistle,” Breanna says. “I’m overriding that recommendation,” she says to the people. “Our friends who were in this car weren’t stupid. They would have taken anything valuable, and I can’t vouch for the stability of this thing. So we leave it alone, and leave. I’m not taking votes on it this time. It is not worth the risk.”
“We might need to vote on this, though” the guy they rescued from the other rover says, looking out on the horizon.
“What is it?”
“More ninety degrees...and far out of our way.”

Monday, March 2, 2026

Microstory 2616: You Awaken in the Wreckage With No Choice but to Go On

Generated by Google Gemini Pro text-to-video AI software, powered by Veo 3.1
August 23, 2526. Breanna wakes up, still feeling the slight sting on her neck where her suit revitalized her. The IMS isn’t a full-on medical pod, but it does have waysof repairing a damaged body, from some trauma that might be caused despitethe presence of the suit in the first place. She’s not in too much pain, butit’s all over. Her suit won’t administer a painkiller automatically, because it requires the user’s permission. She could theoretically ask for an opioid, though she won’t. She sits up. “Thistle, Administer one dose of a comprehensive pain silencer. No, two doses. I need twenty-four hours at least.”
“Would you like an endorphin stimulator as well?”
“No. It’s fine.” She lies back down so the suit can flash its laser beams all over her skin. She groans as it’s happening, but is able to stop once it’s complete. She then stands up in the wreckage, finding herself on the ceiling of the vehicle. Her friends and the other passengers are strewn about. “Thistle, why weren’t we strapped in?”
“The safety straps were causing unwanted and unhealthy pressure on the users’ suits. They were only released upon landing. Everyone is alive and recovering. As leader, you were revived prematurely to make further decisions.”
“Wake everyone else up as appropriate. Tell me what’s going on, inside and out.”
“Location, unknown. Status of vehicle, irreparably damaged. Situation, dire. Medical prognoses, manageable.”
Breanna manages to find the back hatch, and open it. The surface of the planet is relatively calm, but the tornadoes could be lying in wait. “Options.”
“Walking.”
She chuckles. “Thanks. That’s great.” She takes a beat as she’s watching the wind blow the dust around. “Do you detect a methane deposit below us, or near us?”
“The vehicle’s sensor array is inoperable, and would be insufficient either way.”
“So, you can’t find the caravan either?”
“Negative.”
“Lifesigns detector,” Breanna continues. “Look for anyone or anything.”
“None found.”
There are no more questions to ask, and she can’t make any decisions without the passengers, so she commands her IMS to focus the padding to the back, then lies down to wait. A few hours later, Cash wakes her up, thinking that she’s the last one.
“We’re lost,” Cash explains.
“I know.”
“The rover can’t be fixed.”
“I know,” Breanna repeats, but louder. “I was up before you. I just took a nap.”
“Oh. Well, what now? Do we go out and look for Tertius and Aeterna’s bodies?”
“Aeterna? We lost Aeterna?”
“She’s not here,” Cash replies. “I thought you said you knew everything already.”
“I did a headcount. I thought she was one of these people.”
“Did you remember to count the guy who we rescued from the other rover?”
“Oh, I forgot. Shit. I guess father and daughter are both dead.” Breanna looks at all the passengers, who are apparently gathering supplies. “Good instincts, everybody. We’re gonna have to head out on foot. Carry what you can. Nothing in here is useless, but use your best judgment, and prioritize. Food and water are most important, but if you find any vacuum tents, those are great too.” She yawns as she’s trying to continue. “Don’t worry about power. Your suits will recharge in all that flurry out there. I’m not gonna try to explain fusion or ramscoop nodes to you, but just trust me.”
Most of them go to work, but one sits down on the ceiling. They look depressed, but it’s hard to tell without being able to see a face. “Are you him...the one from the other rover?”
“The asshole who got your friend killed? Yeah,” he answers.
Breanna sits down next to him, and taps on both of their wrist interfaces so they can have a one-on-one conversation through comms. “Tell me what happened.”
“I can’t, I don’t remember it.” He sighs. “That’s not entirely true, but it was like a dream. I knew where I was, and I knew that I was as safe as I was gonna get. I just felt so trapped. I started panicking, reaching out for anything that could change my circumstances. My hands landed on the door handle, so I opened it, and ran out. I don’t know what I thought I would find out there. I don’t know that I entirely understood that I even was outside. I just needed to be able to move around. I’m so sorry. Someone suggested they lock me to one of the seats, but the others argued against it, because there could have been a situation where we all needed to escape. But they should have done it. They should have stopped me. I know, that makes it sound like I’m blaming them. I just wish they had. I wish they had been unforgiving about it.”
“Nothing like this has ever happened before,” Breanna begins. “I mean that truthfully. Earth, in its history, has seen its fair share of refugees, but absolutely nothing at this scale. An entire planet has never been in this much trouble. Our ancestors colonized it despite the instability of our host star because they thought they understood it. They thought they knew the risks. They were wrong. I’m far angrier at them than I am at you. You didn’t sign up for this. You reacted in a very human way, and I’m sure, if Tertius or his daughter were here, they would forgive you. They risked their lives to save people like you, even though it sounds like they didn’t know anyone personally. They seemingly did sign up for this.”
The guy is still clearly down on himself, but she’s not a therapist, so all they can do is hope to find their way back to civilization, and get him some real help. As they’re finishing packing up to take what they can, Aeterna casually opens the back hatch, and climbs back in. She is wearing a respirator mask over her mouth, but has removed the parts that go over her eyes. She’s presumably only using it for comms.
“Where did you go?” Breanna questions.
“Sorry, I was just looking for my dad. I didn’t go too far, I figured once you guys woke up, I would start hearing you talking to each other.”
“Comms are down. Radio waves are very minimal right now,” Breanna explains.
Aeterna nods. “Well, I’m back. Hopefully we’ll come across him eventually.
“I’m sorry about him,” Breanna says softly.
“Eh, it’ll be okay,” Aeterna says, not the least bit perturbed. “He knows we’re going north, so either we’ll pick up his trail, or he’ll pick up ours.”
“You think he’s alive?” Cash asks.
“He has to be,” Aeterna answers with a chuckle. “We’ve been trying to explain that. We can’t die.”