| Generated by Google Gemini Pro text-to-video AI software, powered by Veo 3 | 
  This is a big planet, and it needs a lot of stuff. But you don’t just make all
  the stuff you need, put it where you need it, and walk away. Some stuff gets
  consumed, while others get worn out. Plus, they’re always expanding, so stuff
  needs to be added to these new environments. They build the stuff ahead of
  time, and store it away. I don’t know how many warehouses there are, but there
  are at least thirteen, and this is one of them. Picture a warehouse with
  concrete floors, tall shelves, and a bunch of random artifacts. Now multiply
  that by who knows how much. That’s Warehouse Dome. I have no idea what all
  these things are for. I’m guessing that there were more appropriate goods in a
  section that I didn’t see, like dayfruit growers and vactrain seat upholstery.
  In the area where I was, I saw a set of humming golf clubs, a whole shelf of
  glass insulators, and a giant vat of purple goo. Tell me what that’s
  all about. The people I saw there sure wouldn’t. I immediately felt totally
  accosted by them, like I wasn’t doing my job, or something. I was apparently
  in the wrong place, and was supposed to be in a different aisle doing
  inventory? Those idiots thought that I worked there. It didn’t even seem
  like they expected any visitors in the first place. Like, there was no tour or
  orientation, not even anyone who seemed to be in charge. They were just really
  secretive and weird. I was probably not meant to be there at all, but if
  that’s the case, why did they even let me in in the first place? Can you just
  go anywhere? Can you go to any dome you want, no matter how much of a threat
  you are? I heard of one where they keep all the water. Can you just pour some
  poison into it without even sneaking around, or breaking in? Whatever, it was
  boring. I perused the objects—like the self-typing old-timey typewriter, and a
  mirror that had some creepy little girl in it—for a little bit, but then I
  left. Lock your doors, or put up a sign, or something. Don’t just leave me
  hanging like that. I don’t see this as my fault. By the way, the above is my
  name for it. They just called it Warehouse 13. I didn’t bother finding
  out if the first twelve were just as weird. Then again, maybe the prospectus
  is broken. It was listed as an adventure dome, despite clearly being
  logistical, so I don’t even know.







